QmlDesigner: Type of the propertyname is now PropertyName

And PropertyName is a typedef for QByteArray. Because we don't use the
features of QString and the source would be cluttered with QLatin1Strings
we changed the property name to QByteArray.

Change-Id: Ib70ef136bbc411504b450456bd9bb705ae93dd25
Reviewed-by: Thomas Hartmann <Thomas.Hartmann@digia.com>
This commit is contained in:
Thomas Hartmann
2013-03-05 12:19:19 +01:00
parent e74d4c4870
commit ee4bf638ca
177 changed files with 1502 additions and 1534 deletions
@@ -90,7 +90,7 @@ public:
Pointer parentInstance() const;
virtual void reparent(const ObjectNodeInstance::Pointer &oldParentInstance, const QString &oldParentProperty, const ObjectNodeInstance::Pointer &newParentInstance, const QString &newParentProperty);
virtual void reparent(const ObjectNodeInstance::Pointer &oldParentInstance, const PropertyName &oldParentProperty, const ObjectNodeInstance::Pointer &newParentInstance, const PropertyName &newParentProperty);
virtual void setId(const QString &id);
virtual QString id() const;
@@ -112,8 +112,8 @@ public:
virtual int penWidth() const;
virtual bool hasAnchor(const QString &name) const;
virtual QPair<QString, ServerNodeInstance> anchor(const QString &name) const;
virtual bool hasAnchor(const PropertyName &name) const;
virtual QPair<PropertyName, ServerNodeInstance> anchor(const PropertyName &name) const;
virtual bool isAnchoredBySibling() const;
virtual bool isAnchoredByChildren() const;
@@ -123,17 +123,17 @@ public:
virtual QPointF transformOriginPoint() const;
virtual double zValue() const;
virtual void setPropertyVariant(const QString &name, const QVariant &value);
virtual void setPropertyBinding(const QString &name, const QString &expression);
virtual QVariant property(const QString &name) const;
virtual void resetProperty(const QString &name);
virtual void refreshProperty(const QString &name);
virtual QString instanceType(const QString &name) const;
QStringList propertyNames() const;
virtual void setPropertyVariant(const PropertyName &name, const QVariant &value);
virtual void setPropertyBinding(const PropertyName &name, const QString &expression);
virtual QVariant property(const PropertyName &name) const;
virtual void resetProperty(const PropertyName &name);
virtual void refreshProperty(const PropertyName &name);
virtual QString instanceType(const PropertyName &name) const;
PropertyNameList propertyNames() const;
virtual QList<ServerNodeInstance> childItems() const;
void createDynamicProperty(const QString &name, const QString &typeName);
void createDynamicProperty(const QString &PropertyName, const QString &typeName);
void setDeleteHeldInstance(bool deleteInstance);
bool deleteHeldInstance() const;
@@ -144,10 +144,10 @@ public:
virtual void deactivateState();
void populateResetHashes();
bool hasValidResetBinding(const QString &propertyName) const;
QQmlAbstractBinding *resetBinding(const QString &propertyName) const;
QVariant resetValue(const QString &propertyName) const;
void setResetValue(const QString &propertyName, const QVariant &value);
bool hasValidResetBinding(const PropertyName &propertyName) const;
QQmlAbstractBinding *resetBinding(const PropertyName &propertyName) const;
QVariant resetValue(const PropertyName &propertyName) const;
void setResetValue(const PropertyName &propertyName, const QVariant &value);
QObject *object() const;
@@ -158,14 +158,14 @@ public:
void setInPositioner(bool isInPositioner);
virtual void refreshPositioner();
bool hasBindingForProperty(const QString &name, bool *hasChanged = 0) const;
bool hasBindingForProperty(const PropertyName &name, bool *hasChanged = 0) const;
QQmlContext *context() const;
QQmlEngine *engine() const;
virtual bool updateStateVariant(const ObjectNodeInstance::Pointer &target, const QString &propertyName, const QVariant &value);
virtual bool updateStateBinding(const ObjectNodeInstance::Pointer &target, const QString &propertyName, const QString &expression);
virtual bool resetStateProperty(const ObjectNodeInstance::Pointer &target, const QString &propertyName, const QVariant &resetValue);
virtual bool updateStateVariant(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QVariant &value);
virtual bool updateStateBinding(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QString &expression);
virtual bool resetStateProperty(const ObjectNodeInstance::Pointer &target, const PropertyName &propertyName, const QVariant &resetValue);
bool isValid() const;
@@ -180,22 +180,22 @@ public:
static QVariant fixResourcePaths(const QVariant &value);
protected:
void doResetProperty(const QString &propertyName);
void removeFromOldProperty(QObject *object, QObject *oldParent, const QString &oldParentProperty);
void addToNewProperty(QObject *object, QObject *newParent, const QString &newParentProperty);
void doResetProperty(const PropertyName &propertyName);
void removeFromOldProperty(QObject *object, QObject *oldParent, const PropertyName &oldParentProperty);
void addToNewProperty(QObject *object, QObject *newParent, const PropertyName &newParentProperty);
void deleteObjectsInList(const QQmlProperty &metaProperty);
QVariant convertSpecialCharacter(const QVariant& value) const;
private:
QHash<QString, QVariant> m_resetValueHash;
QHash<QString, QWeakPointer<QQmlAbstractBinding> > m_resetBindingHash;
QHash<QString, ServerNodeInstance> m_modelAbstractPropertyHash;
mutable QHash<QString, bool> m_hasBindingHash;
QHash<PropertyName, QVariant> m_resetValueHash;
QHash<PropertyName, QWeakPointer<QQmlAbstractBinding> > m_resetBindingHash;
QHash<PropertyName, ServerNodeInstance> m_modelAbstractPropertyHash;
mutable QHash<PropertyName, bool> m_hasBindingHash;
qint32 m_instanceId;
QString m_id;
QPointer<NodeInstanceServer> m_nodeInstanceServer;
QString m_parentProperty;
PropertyName m_parentProperty;
bool m_deleteHeldInstance;
QPointer<QObject> m_object;
NodeInstanceMetaObject *m_metaObject;