QmlDesigner: Add lock feature support to 3D editor

Added lock feature support for 3D editor. Also refactored the hide
support, since the two use largely similar logic.

Task-number: QDS-2915
Change-Id: I627848f3a3a73881427a03aeec6793fd26a1885a
Reviewed-by: Henning Gründl <henning.gruendl@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
This commit is contained in:
Henning Gruendl
2020-10-09 11:14:14 +02:00
committed by Miikka Heikkinen
parent 3d78fef4ef
commit f2883c19b1
16 changed files with 343 additions and 106 deletions
@@ -196,7 +196,11 @@ public:
virtual PropertyNameList ignoredProperties() const;
void virtual setHideInEditor(bool b);
virtual void setHiddenInEditor(bool b);
bool isHiddenInEditor() const;
virtual void setLockedInEditor(bool b);
bool isLockedInEditor() const;
void setModifiedFlag(bool b);
@@ -213,6 +217,7 @@ protected:
void initializePropertyWatcher(const ObjectNodeInstance::Pointer &objectNodeInstance);
void ensureVector3DDotProperties(PropertyNameList &list) const;
private:
QString m_id;
@@ -227,6 +232,8 @@ private:
bool m_deleteHeldInstance;
bool m_isInLayoutable;
bool m_isModified = false;
bool m_isLockedInEditor = false;
bool m_isHiddenInEditor = false;
static QHash<EnumerationName, QVariant> m_enumationValueHash;
};