QmlDesigner: Add lock feature support to 3D editor

Added lock feature support for 3D editor. Also refactored the hide
support, since the two use largely similar logic.

Task-number: QDS-2915
Change-Id: I627848f3a3a73881427a03aeec6793fd26a1885a
Reviewed-by: Henning Gründl <henning.gruendl@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
This commit is contained in:
Henning Gruendl
2020-10-09 11:14:14 +02:00
committed by Miikka Heikkinen
parent 3d78fef4ef
commit f2883c19b1
16 changed files with 343 additions and 106 deletions
@@ -270,6 +270,9 @@ ServerNodeInstance ServerNodeInstance::create(NodeInstanceServer *nodeInstanceSe
instance.internalInstance()->initialize(instance.m_nodeInstance, instanceContainer.metaFlags());
// Handle hidden state to initialize pickable state
nodeInstanceServer->handleInstanceHidden(instance, false, false);
return instance;
}
@@ -346,9 +349,16 @@ void ServerNodeInstance::setPropertyBinding(const PropertyName &name, const QStr
m_nodeInstance->setPropertyBinding(name, expression);
}
void ServerNodeInstance::setHideInEditor(bool b)
void ServerNodeInstance::setHiddenInEditor(bool b)
{
m_nodeInstance->setHideInEditor(b);
m_nodeInstance->setHiddenInEditor(b);
m_nodeInstance->nodeInstanceServer()->handleInstanceHidden(*this, b, true);
}
void ServerNodeInstance::setLockedInEditor(bool b)
{
m_nodeInstance->setLockedInEditor(b);
m_nodeInstance->nodeInstanceServer()->handleInstanceLocked(*this, b, true);
}
void ServerNodeInstance::resetProperty(const PropertyName &name)