forked from qt-creator/qt-creator
QmlJsInspector: remove private header dependencies
A copy of the client debugging code is made in src/libs/qmljsdebugclient/ (this comes from the qt code from commit 65642dd343bf61) So the qmljsinspector plugin does not require anymore Qt private headers.
This commit is contained in:
498
src/libs/qmljsdebugclient/qpacketprotocol.cpp
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498
src/libs/qmljsdebugclient/qpacketprotocol.cpp
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/****************************************************************************
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**
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** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
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** All rights reserved.
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** Contact: Nokia Corporation (qt-info@nokia.com)
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**
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** This file is part of the QtDeclarative module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** No Commercial Usage
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** This file contains pre-release code and may not be distributed.
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** You may use this file in accordance with the terms and conditions
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** contained in the Technology Preview License Agreement accompanying
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** this package.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 2.1 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 2.1 requirements
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** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
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**
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** In addition, as a special exception, Nokia gives you certain additional
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** rights. These rights are described in the Nokia Qt LGPL Exception
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** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
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**
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** If you have questions regarding the use of this file, please contact
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** Nokia at qt-info@nokia.com.
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**
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**
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**
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**
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**
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**
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**
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#include "qpacketprotocol_p.h"
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#include <QBuffer>
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namespace QmlJsDebugClient {
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#define MAX_PACKET_SIZE 0x7FFFFFFF
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/*!
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\class QPacketProtocol
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\internal
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\brief The QPacketProtocol class encapsulates communicating discrete packets
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across fragmented IO channels, such as TCP sockets.
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QPacketProtocol makes it simple to send arbitrary sized data "packets" across
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fragmented transports such as TCP and UDP.
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As transmission boundaries are not respected, sending packets over protocols
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like TCP frequently involves "stitching" them back together at the receiver.
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QPacketProtocol makes this easier by performing this task for you. Packet
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data sent using QPacketProtocol is prepended with a 4-byte size header
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allowing the receiving QPacketProtocol to buffer the packet internally until
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it has all been received. QPacketProtocol does not perform any sanity
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checking on the size or on the data, so this class should only be used in
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prototyping or trusted situations where DOS attacks are unlikely.
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QPacketProtocol does not perform any communications itself. Instead it can
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operate on any QIODevice that supports the QIODevice::readyRead() signal. A
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logical "packet" is encapsulated by the companion QPacket class. The
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following example shows two ways to send data using QPacketProtocol. The
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transmitted data is equivalent in both.
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\code
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QTcpSocket socket;
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// ... connect socket ...
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QPacketProtocol protocol(&socket);
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// Send packet the quick way
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protocol.send() << "Hello world" << 123;
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// Send packet the longer way
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QPacket packet;
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packet << "Hello world" << 123;
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protocol.send(packet);
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\endcode
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Likewise, the following shows how to read data from QPacketProtocol, assuming
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that the QPacketProtocol::readyRead() signal has been emitted.
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\code
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// ... QPacketProtocol::readyRead() is emitted ...
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int a;
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QByteArray b;
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// Receive packet the quick way
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protocol.read() >> a >> b;
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// Receive packet the longer way
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QPacket packet = protocol.read();
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p >> a >> b;
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\endcode
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\ingroup io
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\sa QPacket
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*/
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class QPacketProtocolPrivate : public QObject
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{
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Q_OBJECT
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public:
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QPacketProtocolPrivate(QPacketProtocol * parent, QIODevice * _dev)
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: QObject(parent), inProgressSize(-1), maxPacketSize(MAX_PACKET_SIZE),
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dev(_dev)
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{
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Q_ASSERT(4 == sizeof(qint32));
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QObject::connect(this, SIGNAL(readyRead()),
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parent, SIGNAL(readyRead()));
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QObject::connect(this, SIGNAL(packetWritten()),
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parent, SIGNAL(packetWritten()));
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QObject::connect(this, SIGNAL(invalidPacket()),
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parent, SIGNAL(invalidPacket()));
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QObject::connect(dev, SIGNAL(readyRead()),
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this, SLOT(readyToRead()));
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QObject::connect(dev, SIGNAL(aboutToClose()),
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this, SLOT(aboutToClose()));
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QObject::connect(dev, SIGNAL(bytesWritten(qint64)),
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this, SLOT(bytesWritten(qint64)));
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}
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Q_SIGNALS:
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void readyRead();
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void packetWritten();
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void invalidPacket();
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public Q_SLOTS:
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void aboutToClose()
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{
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inProgress.clear();
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sendingPackets.clear();
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inProgressSize = -1;
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}
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void bytesWritten(qint64 bytes)
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{
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Q_ASSERT(!sendingPackets.isEmpty());
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while(bytes) {
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if(sendingPackets.at(0) > bytes) {
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sendingPackets[0] -= bytes;
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bytes = 0;
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} else {
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bytes -= sendingPackets.at(0);
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sendingPackets.removeFirst();
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emit packetWritten();
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}
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}
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}
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void readyToRead()
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{
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if(-1 == inProgressSize) {
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// We need a size header of sizeof(qint32)
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if(sizeof(qint32) > (uint)dev->bytesAvailable())
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return;
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// Read size header
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int read = dev->read((char *)&inProgressSize, sizeof(qint32));
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Q_ASSERT(read == sizeof(qint32));
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Q_UNUSED(read);
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// Check sizing constraints
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if(inProgressSize > maxPacketSize) {
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QObject::disconnect(dev, SIGNAL(readyRead()),
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this, SLOT(readyToRead()));
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QObject::disconnect(dev, SIGNAL(aboutToClose()),
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this, SLOT(aboutToClose()));
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QObject::disconnect(dev, SIGNAL(bytesWritten(qint64)),
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this, SLOT(bytesWritten(qint64)));
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dev = 0;
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emit invalidPacket();
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return;
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}
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inProgressSize -= sizeof(qint32);
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// Need to get trailing data
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readyToRead();
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} else {
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inProgress.append(dev->read(inProgressSize - inProgress.size()));
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if(inProgressSize == inProgress.size()) {
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// Packet has arrived!
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packets.append(inProgress);
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inProgressSize = -1;
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inProgress.clear();
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emit readyRead();
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// Need to get trailing data
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readyToRead();
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}
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}
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}
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public:
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QList<qint64> sendingPackets;
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QList<QByteArray> packets;
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QByteArray inProgress;
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qint32 inProgressSize;
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qint32 maxPacketSize;
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QIODevice * dev;
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};
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/*!
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Construct a QPacketProtocol instance that works on \a dev with the
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specified \a parent.
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*/
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QPacketProtocol::QPacketProtocol(QIODevice * dev, QObject * parent)
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: QObject(parent), d(new QPacketProtocolPrivate(this, dev))
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{
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Q_ASSERT(dev);
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}
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/*!
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Destroys the QPacketProtocol instance.
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*/
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QPacketProtocol::~QPacketProtocol()
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{
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}
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/*!
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Returns the maximum packet size allowed. By default this is
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2,147,483,647 bytes.
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If a packet claiming to be larger than the maximum packet size is received,
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the QPacketProtocol::invalidPacket() signal is emitted.
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\sa QPacketProtocol::setMaximumPacketSize()
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*/
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qint32 QPacketProtocol::maximumPacketSize() const
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{
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return d->maxPacketSize;
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}
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/*!
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Sets the maximum allowable packet size to \a max.
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\sa QPacketProtocol::maximumPacketSize()
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*/
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qint32 QPacketProtocol::setMaximumPacketSize(qint32 max)
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{
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if(max > (signed)sizeof(qint32))
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d->maxPacketSize = max;
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return d->maxPacketSize;
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}
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/*!
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Returns a streamable object that is transmitted on destruction. For example
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\code
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protocol.send() << "Hello world" << 123;
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\endcode
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will send a packet containing "Hello world" and 123. To construct more
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complex packets, explicitly construct a QPacket instance.
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*/
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QPacketAutoSend QPacketProtocol::send()
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{
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return QPacketAutoSend(this);
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}
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/*!
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\fn void QPacketProtocol::send(const QPacket & packet)
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Transmit the \a packet.
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*/
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void QPacketProtocol::send(const QPacket & p)
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{
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if(p.b.isEmpty())
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return; // We don't send empty packets
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qint64 sendSize = p.b.size() + sizeof(qint32);
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d->sendingPackets.append(sendSize);
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qint32 sendSize32 = sendSize;
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qint64 writeBytes = d->dev->write((char *)&sendSize32, sizeof(qint32));
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Q_ASSERT(writeBytes == sizeof(qint32));
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writeBytes = d->dev->write(p.b);
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Q_ASSERT(writeBytes == p.b.size());
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}
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/*!
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Returns the number of received packets yet to be read.
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*/
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qint64 QPacketProtocol::packetsAvailable() const
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{
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return d->packets.count();
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}
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/*!
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Discard any unread packets.
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*/
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void QPacketProtocol::clear()
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{
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d->packets.clear();
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}
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/*!
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Return the next unread packet, or an invalid QPacket instance if no packets
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are available. This method does NOT block.
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*/
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QPacket QPacketProtocol::read()
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{
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if(0 == d->packets.count())
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return QPacket();
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QPacket rv(d->packets.at(0));
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d->packets.removeFirst();
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return rv;
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}
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/*!
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Return the QIODevice passed to the QPacketProtocol constructor.
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*/
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QIODevice * QPacketProtocol::device()
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{
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return d->dev;
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}
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/*!
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\fn void QPacketProtocol::readyRead()
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Emitted whenever a new packet is received. Applications may use
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QPacketProtocol::read() to retrieve this packet.
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*/
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/*!
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\fn void QPacketProtocol::invalidPacket()
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A packet larger than the maximum allowable packet size was received. The
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packet will be discarded and, as it indicates corruption in the protocol, no
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further packets will be received.
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*/
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/*!
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\fn void QPacketProtocol::packetWritten()
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Emitted each time a packet is completing written to the device. This signal
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may be used for communications flow control.
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*/
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/*!
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\class QPacket
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\internal
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\brief The QPacket class encapsulates an unfragmentable packet of data to be
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transmitted by QPacketProtocol.
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The QPacket class works together with QPacketProtocol to make it simple to
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send arbitrary sized data "packets" across fragmented transports such as TCP
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and UDP.
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QPacket provides a QDataStream interface to an unfragmentable packet.
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Applications should construct a QPacket, propagate it with data and then
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transmit it over a QPacketProtocol instance. For example:
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\code
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QPacketProtocol protocol(...);
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QPacket myPacket;
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myPacket << "Hello world!" << 123;
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protocol.send(myPacket);
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\endcode
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As long as both ends of the connection are using the QPacketProtocol class,
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the data within this packet will be delivered unfragmented at the other end,
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ready for extraction.
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\code
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QByteArray greeting;
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int count;
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QPacket myPacket = protocol.read();
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myPacket >> greeting >> count;
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\endcode
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Only packets returned from QPacketProtocol::read() may be read from. QPacket
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instances constructed by directly by applications are for transmission only
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and are considered "write only". Attempting to read data from them will
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result in undefined behavior.
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\ingroup io
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\sa QPacketProtocol
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*/
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/*!
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Constructs an empty write-only packet.
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*/
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QPacket::QPacket()
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: QDataStream(), buf(0)
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{
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buf = new QBuffer(&b);
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buf->open(QIODevice::WriteOnly);
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setDevice(buf);
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}
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/*!
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Destroys the QPacket instance.
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*/
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QPacket::~QPacket()
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{
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if(buf) {
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delete buf;
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buf = 0;
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}
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}
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/*!
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Creates a copy of \a other. The initial stream positions are shared, but the
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two packets are otherwise independant.
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*/
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QPacket::QPacket(const QPacket & other)
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: QDataStream(), b(other.b), buf(0)
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{
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buf = new QBuffer(&b);
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buf->open(other.buf->openMode());
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setDevice(buf);
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}
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/*!
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\internal
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*/
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QPacket::QPacket(const QByteArray & ba)
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: QDataStream(), b(ba), buf(0)
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{
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buf = new QBuffer(&b);
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buf->open(QIODevice::ReadOnly);
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setDevice(buf);
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}
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/*!
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Returns true if this packet is empty - that is, contains no data.
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*/
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bool QPacket::isEmpty() const
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{
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return b.isEmpty();
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}
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/*!
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Clears data in the packet. This is useful for reusing one writable packet.
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For example
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\code
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QPacketProtocol protocol(...);
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QPacket packet;
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packet << "Hello world!" << 123;
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protocol.send(packet);
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packet.clear();
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packet << "Goodbyte world!" << 789;
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protocol.send(packet);
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\endcode
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*/
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void QPacket::clear()
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{
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QBuffer::OpenMode oldMode = buf->openMode();
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buf->close();
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b.clear();
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buf->setBuffer(&b); // reset QBuffer internals with new size of b.
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buf->open(oldMode);
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}
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/*!
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\class QPacketAutoSend
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\internal
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\internal
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*/
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QPacketAutoSend::QPacketAutoSend(QPacketProtocol * _p)
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: QPacket(), p(_p)
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{
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}
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QPacketAutoSend::~QPacketAutoSend()
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{
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if(!b.isEmpty())
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p->send(*this);
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}
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}
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#include <qpacketprotocol.moc>
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Block a user