From f5b3b5c88e93e2625e158f26fb3be75889bfdc3b Mon Sep 17 00:00:00 2001 From: Mahmoud Badri Date: Fri, 9 Sep 2022 15:30:56 +0300 Subject: [PATCH] QmlDesigner: Remove empty model from 3D Editor's create sub-menu Change-Id: Icd6fc773d3f45459e9169406c376a5c47cf41e06 Reviewed-by: Reviewed-by: Miikka Heikkinen --- src/plugins/qmldesigner/components/edit3d/edit3dview.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/plugins/qmldesigner/components/edit3d/edit3dview.cpp b/src/plugins/qmldesigner/components/edit3d/edit3dview.cpp index 41a82bf6963..ae6dcaea866 100644 --- a/src/plugins/qmldesigner/components/edit3d/edit3dview.cpp +++ b/src/plugins/qmldesigner/components/edit3d/edit3dview.cpp @@ -240,7 +240,7 @@ void Edit3DView::handleEntriesChanged() const QList itemLibEntries = model()->metaInfo().itemLibraryInfo()->entries(); for (const ItemLibraryEntry &entry : itemLibEntries) { - if (entry.typeName() == "QtQuick3D.Model") { + if (entry.typeName() == "QtQuick3D.Model" && entry.name() != "Empty") { entriesMap[primitives].append(entry); } else if (entry.typeName() == "QtQuick3D.DirectionalLight" || entry.typeName() == "QtQuick3D.PointLight"