New plugin: plugin macro

This plugin let the user record and replay some macros:
 * 3 handlers: action, find and texteditor
 * almost all texteditor and cpp actions recorded
 * options page to set the directories where the macros are stored
 * optional dialog to give a name and comment at the end of a macro
 * locator integration to play a macro
 * shortcuts assignment to macro

The most important change outside the plugin macros is the isScriptable method
for command: All scriptable commands can be stored in a macro.

Merge-request: 2176
Reviewed-by: Tobias Hunger <tobias.hunger@nokia.com>
This commit is contained in:
Nicolas Arnaud-Cormos
2010-12-20 10:35:30 +01:00
committed by Tobias Hunger
parent 11e21e16c1
commit f5fbbbfd4f
50 changed files with 3963 additions and 67 deletions

View File

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/**************************************************************************
**
** This file is part of Qt Creator
**
** Copyright (c) 2010 Nicolas Arnaud-Cormos.
**
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** Commercial Usage
**
** Licensees holding valid Qt Commercial licenses may use this file in
** accordance with the Qt Commercial License Agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Nokia.
**
** GNU Lesser General Public License Usage
**
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** If you are unsure which license is appropriate for your use, please
** contact the sales department at http://qt.nokia.com/contact.
**
**************************************************************************/
#include "imacrohandler.h"
#include "macro.h"
using namespace Macros;
/*!
\class Macro::IEventHandler
\brief Base class for all macro event handlers.
An event handler is used to handle a specific type of macro events.
They are used to create and replay macro events, use MacroManager::registerEventHandler
to add a new event handler.
*/
/*!
\fn void IEventHandler::startRecording(Macro* macro)
This method is called when starting to record a macro, it can be used
to initialize some data.
*/
/*!
\fn void IEventHandler::endRecordingMacro(Macro* macro)
This method is called after recording a macro, to cleanup everything.
*/
/*!
\fn bool IEventHandler::canExecuteEvent(const MacroEvent &macroEvent)
When replaying a macro, the manager iterate through all macro events
in the macro and call this method to know which handler to use.
If the method returns true, executeEvent is called.
*/
/*!
\fn bool IEventHandler::executeEvent(const MacroEvent &macroEvent)
This method execute a specific macro event, using the values stored in
the macro event.
*/
class IMacroHandler::IMacroHandlerPrivate
{
public:
IMacroHandlerPrivate();
Macro *currentMacro;
};
IMacroHandler::IMacroHandlerPrivate::IMacroHandlerPrivate() :
currentMacro(0)
{
}
// ---------- IMacroHandler ------------
IMacroHandler::IMacroHandler():
d(new IMacroHandlerPrivate)
{
}
IMacroHandler::~IMacroHandler()
{
delete d;
}
void IMacroHandler::startRecording(Macro* macro)
{
d->currentMacro = macro;
}
void IMacroHandler::endRecordingMacro(Macro* macro)
{
Q_UNUSED(macro)
d->currentMacro = 0;
}
void IMacroHandler::addMacroEvent(const MacroEvent& event)
{
if (d->currentMacro)
d->currentMacro->append(event);
}
void IMacroHandler::setCurrentMacro(Macro *macro)
{
d->currentMacro = macro;
}
bool IMacroHandler::isRecording() const
{
return d->currentMacro != 0;
}