qmldesigner: add language to create scene command

and also save the last used language to settings

Task-number: QDS-2218
Change-Id: Ib82f7bc755755661183452b32829be3d048d9947
Reviewed-by: Marco Bubke <marco.bubke@qt.io>
This commit is contained in:
Tim Jenssen
2020-06-10 20:47:45 +02:00
parent ad4c5e0258
commit f652167768
8 changed files with 64 additions and 34 deletions

View File

@@ -40,7 +40,8 @@ CreateSceneCommand::CreateSceneCommand(const QVector<InstanceContainer> &instanc
const QVector<AddImportContainer> &importVector,
const QVector<MockupTypeContainer> &mockupTypeVector,
const QUrl &fileUrl,
const QHash<QString, QVariantMap> &edit3dToolStates)
const QHash<QString, QVariantMap> &edit3dToolStates,
const QString &language)
: m_instanceVector(instanceContainer),
m_reparentInstanceVector(reparentContainer),
m_idVector(idVector),
@@ -50,7 +51,8 @@ CreateSceneCommand::CreateSceneCommand(const QVector<InstanceContainer> &instanc
m_importVector(importVector),
m_mockupTypeVector(mockupTypeVector),
m_fileUrl(fileUrl),
m_edit3dToolStates(edit3dToolStates)
m_edit3dToolStates(edit3dToolStates),
m_language(language)
{
}
@@ -104,6 +106,11 @@ QHash<QString, QVariantMap> CreateSceneCommand::edit3dToolStates() const
return m_edit3dToolStates;
}
QString CreateSceneCommand::language() const
{
return m_language;
}
QDataStream &operator<<(QDataStream &out, const CreateSceneCommand &command)
{
out << command.instances();
@@ -116,6 +123,7 @@ QDataStream &operator<<(QDataStream &out, const CreateSceneCommand &command)
out << command.mockupTypes();
out << command.fileUrl();
out << command.edit3dToolStates();
out << command.language();
return out;
}
@@ -132,6 +140,7 @@ QDataStream &operator>>(QDataStream &in, CreateSceneCommand &command)
in >> command.m_mockupTypeVector;
in >> command.m_fileUrl;
in >> command.m_edit3dToolStates;
in >> command.m_language;
return in;
}
@@ -148,7 +157,8 @@ QDebug operator <<(QDebug debug, const CreateSceneCommand &command)
<< "imports: " << command.imports() << ", "
<< "mockupTypes: " << command.mockupTypes() << ", "
<< "fileUrl: " << command.fileUrl() << ", "
<< "edit3dToolStates: " << command.edit3dToolStates() << ")";
<< "edit3dToolStates: " << command.edit3dToolStates() << ", "
<< "language: " << command.language() << ")";
}
}