QmlJS: Avoid infinite loop with recursive prototypes.

This commit is contained in:
Christian Kamm
2010-11-12 14:53:00 +01:00
parent 443be8eea6
commit f7a077b1fa
8 changed files with 135 additions and 47 deletions

View File

@@ -202,8 +202,10 @@ void ScopeBuilder::setQmlScopeObject(Node *node)
// check if the object has a Qt.ListElement or Qt.Connections ancestor
// ### allow only signal bindings for Connections
const ObjectValue *prototype = scopeObject->prototype(_context);
while (prototype) {
PrototypeIterator iter(scopeObject, _context);
iter.next();
while (iter.hasNext()) {
const ObjectValue *prototype = iter.next();
if (const QmlObjectValue *qmlMetaObject = dynamic_cast<const QmlObjectValue *>(prototype)) {
if ((qmlMetaObject->className() == QLatin1String("ListElement")
|| qmlMetaObject->className() == QLatin1String("Connections")
@@ -213,11 +215,10 @@ void ScopeBuilder::setQmlScopeObject(Node *node)
break;
}
}
prototype = prototype->prototype(_context);
}
// check if the object has a Qt.PropertyChanges ancestor
prototype = scopeObject->prototype(_context);
const ObjectValue *prototype = scopeObject->prototype(_context);
prototype = isPropertyChangesObject(_context, prototype);
// find the target script binding
if (prototype) {
@@ -281,15 +282,15 @@ const Value *ScopeBuilder::scopeObjectLookup(AST::UiQualifiedId *id)
const ObjectValue *ScopeBuilder::isPropertyChangesObject(const Context *context,
const ObjectValue *object)
{
const ObjectValue *prototype = object;
while (prototype) {
PrototypeIterator iter(object, context);
while (iter.hasNext()) {
const ObjectValue *prototype = iter.next();
if (const QmlObjectValue *qmlMetaObject = dynamic_cast<const QmlObjectValue *>(prototype)) {
if (qmlMetaObject->className() == QLatin1String("PropertyChanges")
&& (qmlMetaObject->packageName() == QLatin1String("Qt")
|| qmlMetaObject->packageName() == QLatin1String("QtQuick")))
return prototype;
}
prototype = prototype->prototype(context);
}
return 0;
}