QmlDesigner: Remove the standalone view3D window implementation

Task-number: QDS-1692
Change-Id: I6c04aaee9ab6a119cfcc22ee2e19b808bb95ae0a
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
This commit is contained in:
Mahmoud Badri
2020-03-02 15:51:28 +02:00
committed by Miikka Heikkinen
parent 5b8fe22337
commit fb843d3442
39 changed files with 19 additions and 773 deletions

View File

@@ -30,47 +30,12 @@
namespace QmlDesigner {
Update3dViewStateCommand::Update3dViewStateCommand(Qt::WindowStates previousStates,
Qt::WindowStates currentStates)
: m_previousStates(previousStates)
, m_currentStates(currentStates)
, m_type(Update3dViewStateCommand::StateChange)
{
}
Update3dViewStateCommand::Update3dViewStateCommand(bool active, bool hasPopup)
: m_active(active)
, m_hasPopup(hasPopup)
, m_type(Update3dViewStateCommand::ActiveChange)
{
}
Update3dViewStateCommand::Update3dViewStateCommand(const QSize &size)
: m_size(size)
, m_type(Update3dViewStateCommand::SizeChange)
{
}
Qt::WindowStates Update3dViewStateCommand::previousStates() const
{
return m_previousStates;
}
Qt::WindowStates Update3dViewStateCommand::currentStates() const
{
return m_currentStates;
}
bool Update3dViewStateCommand::isActive() const
{
return m_active;
}
bool Update3dViewStateCommand::hasPopup() const
{
return m_hasPopup;
}
QSize Update3dViewStateCommand::size() const
{
return m_size;
@@ -83,10 +48,6 @@ Update3dViewStateCommand::Type Update3dViewStateCommand::type() const
QDataStream &operator<<(QDataStream &out, const Update3dViewStateCommand &command)
{
out << command.previousStates();
out << command.currentStates();
out << qint32(command.isActive());
out << qint32(command.hasPopup());
out << qint32(command.type());
out << command.size();
@@ -95,16 +56,8 @@ QDataStream &operator<<(QDataStream &out, const Update3dViewStateCommand &comman
QDataStream &operator>>(QDataStream &in, Update3dViewStateCommand &command)
{
in >> command.m_previousStates;
in >> command.m_currentStates;
qint32 active;
qint32 hasPopup;
qint32 type;
in >> active;
in >> hasPopup;
in >> type;
command.m_active = active;
command.m_hasPopup = hasPopup;
command.m_type = Update3dViewStateCommand::Type(type);
in >> command.m_size;