Core: Remove Core::Id(QByteArray) constructor

This was mostly used to disambiguate the char * and the QString
constructors.

Change-Id: Ib6923ef8e8c0e5d514a883e73aa001a1cd9fb534
Reviewed-by: Eike Ziller <eike.ziller@digia.com>
This commit is contained in:
hjk
2013-03-19 18:27:04 +01:00
parent 52575f1c62
commit fe29d6a8a3
19 changed files with 30 additions and 39 deletions

View File

@@ -93,7 +93,7 @@ bool ProjectConfiguration::usesDefaultDisplayName() const
QVariantMap ProjectConfiguration::toMap() const
{
QVariantMap map;
map.insert(QLatin1String(CONFIGURATION_ID_KEY), m_id.name());
map.insert(QLatin1String(CONFIGURATION_ID_KEY), m_id.toSetting());
map.insert(QLatin1String(DISPLAY_NAME_KEY), m_displayName);
map.insert(QLatin1String(DEFAULT_DISPLAY_NAME_KEY), m_defaultDisplayName);
return map;
@@ -101,7 +101,7 @@ QVariantMap ProjectConfiguration::toMap() const
bool ProjectConfiguration::fromMap(const QVariantMap &map)
{
m_id = Core::Id(map.value(QLatin1String(CONFIGURATION_ID_KEY), QByteArray()).toByteArray());
m_id = Core::Id::fromSetting(map.value(QLatin1String(CONFIGURATION_ID_KEY)));
m_displayName = map.value(QLatin1String(DISPLAY_NAME_KEY), QString()).toString();
m_defaultDisplayName = map.value(QLatin1String(DEFAULT_DISPLAY_NAME_KEY),
m_defaultDisplayName.isEmpty() ?