QmlDesigner: Adjust priorities

Change-Id: I9e455b40eca108aee869a24606300f38d14b5326
Reviewed-by: Qt CI Patch Build Bot <ci_patchbuild_bot@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
This commit is contained in:
Thomas Hartmann
2023-09-18 16:33:36 +02:00
parent 0547cff092
commit ffa4aba2c8

View File

@@ -102,12 +102,17 @@ const std::vector<PropertyName> priorityListSignals = {"clicked",
"rotationChanged"}; "rotationChanged"};
const std::vector<PropertyName> priorityListProperties = {"opacity", const std::vector<PropertyName> priorityListProperties = {"opacity",
"checked",
"hovered",
"visible", "visible",
"value", "value",
"down",
"x", "x",
"y", "y",
"width", "width",
"height", "height",
"from",
"to",
"rotation", "rotation",
"color", "color",
"scale", "scale",
@@ -117,12 +122,9 @@ const std::vector<PropertyName> priorityListProperties = {"opacity",
"text", "text",
"pressed", "pressed",
"containsMouse", "containsMouse",
"checked",
"hovered",
"down", "down",
"clip", "clip",
"parent", "parent",
"from",
"radius", "radius",
"smooth", "smooth",
"true", "true",