More in line with QFileInfo terminonlogy which appears to be
best-of-breed within Qt.
Change-Id: I1d051ff1c8363ebd4ee56376451df45216c4c9ab
Reviewed-by: Christian Kandeler <christian.kandeler@qt.io>
This significantly simplifies the implementation, properly handles
C vs C++ compilers, and defaults to 64-bit architectures for iOS devices
and simulators.
LLVM-GCC support has been removed, as the last version to support it was
4.6.3, which is far below the version of Xcode we still intend to
support. The toolchains are also given more sensible names
("Apple Clang") instead of iphonesimulator-clang and iphoneos-clang, as
the there is now only one compiler for all Apple platform targets, and
there is one entry of the Apple Clang compiler per supported
architecture.
The different to the end user is minimal except that the compilers are
named better. The number of kits and their configurations remain the
same, but this patch paves the way for tvOS and watchOS support.
Change-Id: I6e2b17f8c17d9dd504f0ad540e08782f291b73c0
Reviewed-by: Vikas Pachdha <vikas.pachdha@qt.io>
To fix kits complaining about incorrect C compiler and ABI
incompatibility
Task-number: QTCREATORBUG-17135
Change-Id: I69ece613453463b97d193bb1740044d16f62172f
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
Reviewed-by: Eike Ziller <eike.ziller@qt.io>
It was all done in one huge, unreadable method.
The refactoring along-side fixes the following:
- iOS tool chains were demoted to manual at start up because there
was no tool chain factory that would auto detect them
- a QTC_CHECK failed because single Qt Versions could appear multiple
times in the architecture->Qt version map, because each architecture
is present in two abis (32-bit and 64-bit)
The refactoring also removes unneeded automatic conversion
from non-iOS Qt version to iOS Qt version, and removes considering GCC
toolchains (which were not handled anyhow, because only Clang
"platforms" were considered).
Change-Id: Ic9ae797646f159ed45959fc797990aa98f2136fb
Reviewed-by: Tobias Hunger <tobias.hunger@theqtcompany.com>
Use just one xcode, namely the one of xcode-select (like qmake)
cleaned iosconfigurations:
* cleaned now unneded xcode paths
* using static methods, removed IosConfig
Change-Id: Icc4d1bc1063a5f65230736a47b4ca9b139fa79e0
Reviewed-by: hjk <hjk121@nokiamail.com>
first work in progress support for ios
* separate iosTool using xml communication used for device info and run
* iossim tool to handle the simulator
* debug prepared but not working
* separate gcc toolchain detection fix for simulator
1) add a QT built for ios
2) open a project, for example qtbase/examples/widgets/animation/animatedtiles/animatedtiles.pro
3) build/run...
Change-Id: I7e01604e416338cbe4692dfb34f5d3f31312702d
Reviewed-by: Eike Ziller <eike.ziller@digia.com>