Adds a Help > UI Introduction, which highlights basic aspects of the Qt
Creator UI.
The pages to show are defined in a format that can later move into a
text based configuration file like JSON. It specifies an optional object
name of a widget to highlight, a title, a brief description and a longer
description (potentially with tables, lists and other simple HTML).
Fixes: QTCREATORBUG-21585
Change-Id: Idb64c87e1d752bc24437588278093a96be0eeddb
Reviewed-by: Alessandro Portale <alessandro.portale@qt.io>
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
In the hope to make it more obvious what the new views are all about,.
Change-Id: I3abde8a12cb5ac1f532f3b453c8d73f36498ff3d
Reviewed-by: Eike Ziller <eike.ziller@qt.io>
The pattern used is some inactive/invible global action with a
command to put in the menus, and per-engine action "overloads"
to reflect the active engine's state once there is an engine.
Task-number: QTCREATORBUG-21454
Change-Id: I861a42994849ef9f0b51fb7b1608f14fa7fa9d7c
Reviewed-by: Orgad Shaneh <orgads@gmail.com>
Reviewed-by: Eike Ziller <eike.ziller@qt.io>
That fixes the behavior of F5 for the debuggers which were not started
directly with a run configuration (attach, debug external application).
It has the disadvantage that it is only possible to start another
application in the debugger after switching to the "Debugger Preset",
even after you switch the startup project.
Fixes: QTCREATORBUG-21261
Change-Id: Id4d4c81920939af2b34b462d87c815719bed6aff
Reviewed-by: Christian Stenger <christian.stenger@qt.io>
Reviewed-by: hjk <hjk@qt.io>
Some actions that are engine specific are visible globally in the Debug
menu, like stopping, interrupting and continuing the debugger, and
various step variants.
These are registered in the action manager by the debugger plugin.
Avoid duplicating the state management of these actions in the debugger
plugin, by registering these actions as disabled dummies.
The actual actions of the specific debugger run are now registered in
the action manager by the debugger engine instance, for a debugger
engine instance specific context.
The engine manager sets the engine instance specific context when the UI
is switched to the specific debugger run.
Change-Id: I0a311cec0856365b830460dec2ce33d14a2289c0
Reviewed-by: hjk <hjk@qt.io>
Main menu action pass operation to current engine, everything else
is handled there.
Combine execute{Step,Next} and execute{Step,Next}I functions.
Implementation were mostly similar, in some cases unneeded
(the instruction-wise version e.g. for Python)
Drop GDB-isms 'step', 'next' in favor of 'step in' and 'step over'.
Change-Id: I232232bc7a67d9d297a74f1c81dc43be96787d34
Reviewed-by: David Schulz <david.schulz@qt.io>
Reviewed-by: Christian Stenger <christian.stenger@qt.io>
Instead of e.g. 'Interrupt "GDB for "test""' use 'Interrupt GDB for "test"'
for button tooltips.
Change-Id: Ibe08e0007800332696dbc7f298bf5119ea8e5338
Reviewed-by: Christian Stenger <christian.stenger@qt.io>
... even if the action is disabled.
Change-Id: I7f5bb0abd73d25650fab4c9dafbe70c772d2cb0e
Reviewed-by: hjk <hjk@qt.io>
Reviewed-by: Orgad Shaneh <orgads@gmail.com>
Latest restructuring made the 'Add Expression Evaluator'
action to a no-op when not debugging.
Reflect this by disabling the action as long the user is
not debugging and allow complex expressions to be evaluated
for QML as well.
Fixes: QTCREATORBUG-19050
Change-Id: I2d6421a121e2169981b992a617f4d2b7264a8091
Reviewed-by: hjk <hjk@qt.io>
A step towards making the perspective handling independent of the
debugger plugin.
Change-Id: Ic07f4b34d44c48f16a494ba7f470e0a34d3d56a3
Reviewed-by: David Schulz <david.schulz@qt.io>
We have access to the kit that was used to start the project,
use that.
Change-Id: Ie73129d4ee4451f272ba7539c950409b5d9636af
Reviewed-by: David Schulz <david.schulz@qt.io>
That's what it is nowadays.
Change-Id: I0b9c29e9adc322a923c6901b6e1f3fc9937c2892
Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
Reviewed-by: Eike Ziller <eike.ziller@qt.io>
We already have a concept of Context when action on editor events,
use that directly when searching an (almost) matching breakpoint
instead of translating it into breakpoint manager's interface
language.
This also centralizes the guesswork for non-exact matches in one
place, making it easier to fix currently wrong matches later.
Change-Id: I5579e7e01792d425cad4ccf1dbcbbd1bd56c84ec
Reviewed-by: Christian Stenger <christian.stenger@qt.io>
... to breakpoint and watchhandler.
More modular this way.
Change-Id: I4a45481fcc2bfde67b164bd7274fb7b2a12cb7ac
Reviewed-by: Christian Stenger <christian.stenger@qt.io>
It's more a debugging aid for work on the Debugger itself
than a feature of general interest.
Change-Id: I915019e28df6cf4a5c369ab2de45959943cd4dd4
Reviewed-by: Christian Stenger <christian.stenger@qt.io>
... by DebuggerMainWindow::instance() and clean up a few uses.
Change-Id: I7ae4073aa97fc2f00108533bed91db330b07880f
Reviewed-by: Christian Stenger <christian.stenger@qt.io>
Also, use QString uniformly for the (now rarely used) perspective ids.
Change-Id: I682062e7d179d0fcfd309e7714713bd1218bd8bb
Reviewed-by: Ulf Hermann <ulf.hermann@qt.io>
It has been an obsolete alias for setId for a while and downstream
uses have been adapted.
Change-Id: I467370aa67054599c7771e8275d28e62ddc461fa
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
This is a step towards properly supporting multiple debugger
sessions side-by-side.
The combined C++-and-QML engine has been removed, instead a
combined setup creates now two individual engines, under a single
DebuggerRunTool but mostly independent with no combined state
machine. This requires a few more clicks in some cases, but
makes it easier to direct e.g. interrupt requests to the
interesting engine.
Care has been taken to not change the UX of the single debugger
session use case if possible. The fat debug button operates
as-before in that case, i.e. switches to Interrupt if the
single active runconfiguration runs in the debugger etc.
Most views are made per-engine, running an engine creates
a new Perspective, which is destroyed when the run control dies.
The snapshot view remains global and becomes primary source
of information on a "current engine" that receives all menu
and otherwise global input.
There is a new global "Breakpoint Preset" view containing
all "static" breakpoint data. When an engine starts up it
"claims" breakpoint it believes it can handle, but operates
on a copy of the static data. The markers of the static
version are suppressed as long as an engine controls a
breakpoint (that inclusive all resolved locations), but are
re-instatet once the engine quits.
The old Breakpoint class that already contained this split
per-instance was split into a new Breakpoint and a
GlobalBreakpoint class, with a per-engine model for Breakpoints,
and a singleton model containing GlobalBreakpoints.
There is a new CppDebuggerEngine intermediate level serving as
base for C++ (or, rather, "compiled") binary debugging, i.e.
{Gdb,Lldb,Cdb}Engine, taking over bits of the current DebuggerEngine
base that are not applicable to non-binary debuggers.
Change-Id: I9994f4c188379b4aee0c4f379edd4759fbb0bd43
Reviewed-by: Christian Stenger <christian.stenger@qt.io>
Reviewed-by: hjk <hjk@qt.io>