There could be already messages send before the backend is available. In
that case we now record that messages and send them if the socket is set.
Task-number: QTCREATORBUG-19761
Change-Id: I7c8d6fdb4fcc043bcdbb9e9aeb5752f89c24fdab
Reviewed-by: Ivan Donchevskii <ivan.donchevskii@qt.io>
We used temporary directories but this can be different paths.
Task-number: QTCREATORBUG-19372
Change-Id: Id6ac18e6eecdc5bb354bda3741e16cb87c552ba6
Reviewed-by: Ivan Donchevskii <ivan.donchevskii@qt.io>
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
Before the QLocalServer was in the ConnectionServer so more than one
client could connect to the server. But we never used that possibility
which made the hand shaking much more difficult. It is now moved
in the client, so that there is always a QLocalServer.
Change-Id: Ifa357074b0c0809434c49d23b1cee38496f72f43
Reviewed-by: Ivan Donchevskii <ivan.donchevskii@qt.io>
Reviewed-by: Nikolai Kosjar <nikolai.kosjar@qt.io>
Both wrap the corresponding Qt class, but make sure all temporary files
or directories are created inside a "master temporary directory".
Change-Id: I55461be507c828c965224c02863ea5ed9bbf9498
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
Otherwise we call virtual function in the base class.
Change-Id: I35a3d9a59dc6558b9386ccfa7169cef5f2e15e10
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
"stderr" is clearer and it does not get in the way when searching for
diagnostics starting with "error: ".
Change-Id: I7dcd679ad65964ee66d69385550d808f6dbf91ae
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>