Commit Graph

77 Commits

Author SHA1 Message Date
Miikka Heikkinen
d3412cfcdc Add optional fps counter to 3D edit view
Currently it is enabled via #define FPS_COUNTER in
qt5informationnodeinstanceserver.cpp

Change-Id: If9af313232fc91fca674a43c7ca70b04db7e59f7
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-11-27 14:24:40 +00:00
Miikka Heikkinen
dd279759dd QmlPuppet: Use QQuickRenderControl to render 2D views
Port QQuickRenderControl rendering used for 3D edit view also for
2D views.

This also fixes the issue of only partially rendered form editor
view for root items with non-origin position by adjusting the
position to 0,0 on the puppet side via an extra injected item.
As a result of the root item always being rendered at origin,
the visualization of the root item offset is no longer visible in
the form editor (the checkerboard background item).

Change-Id: Ide29510ef52513340d205ed35ac35c8cce66715c
Fixes: QDS-3159
Fixes: QDS-3175
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-11-27 12:28:57 +00:00
Henning Gruendl
f2883c19b1 QmlDesigner: Add lock feature support to 3D editor
Added lock feature support for 3D editor. Also refactored the hide
support, since the two use largely similar logic.

Task-number: QDS-2915
Change-Id: I627848f3a3a73881427a03aeec6793fd26a1885a
Reviewed-by: Henning Gründl <henning.gruendl@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-11-06 09:19:05 +00:00
Miikka Heikkinen
6b8d8e414a QmlDesigner: Port 3D edit view to Qt6
Task-number: QDS-2899
Change-Id: Iedbe5e8561e5ab71ef32922e69da43cd3cc57e90
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-10-20 14:55:43 +00:00
Miikka Heikkinen
32f71ca8ff QmlDesigner: Fix group selection for 3D scenes that have Models as root
Change-Id: If6ec2bcb4a4627fcf658e23f6998115a68718ee8
Fixes: QDS-2467
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-08-07 10:56:53 +00:00
Miikka Heikkinen
a774890a10 QmlDesigner: Fix default transformMode setting in 3D edit view
Change-Id: Ia918d05bf58d9460e25e9fa4dd592c68c03bd0cf
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-08-07 10:55:31 +00:00
Miikka Heikkinen
5343490eb4 QmlDesigner: Fix pivot point scaling
Now pivot point in 3D edit view will always appear same size regardless
of the viewing angle.

Change-Id: Iddd4fc8800eecbc63f16fc130b7f93dcba4d5d65
Fixes: QDS-2570
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-08-07 07:27:13 +00:00
Miikka Heikkinen
4d45e2defe QmlDesigner: Fix 3D overlay object colors
Recent changes to Quick3D changed how NoLighting materials work.
Emissive color no longer has effect in that case, so use diffuse color
instead.

Change-Id: Idde43f5bdf06a432a5dd06f9c52d6812fa790a73
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-08-04 10:51:58 +00:00
Miikka Heikkinen
fccc02de96 QmlDesigner: Allow starting free drag on initial selection press
Changed object selection to be done on press instead of click, and
the initial press now also starts free drag of the selected object
after a short distance moved to prevent accidental drags.

Change-Id: I61656661cd734d167ef9f8db42d986f0e97402a3
Fixes: QDS-2376
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-07-03 11:35:49 +00:00
Miikka Heikkinen
38ded4ffea QmlDesigner: Turn the 3D edit light on initially for lightless scenes
Change-Id: Ib840adec751604f08b5135b3e3088b7ce663685a
Fixes: QDS-2316
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-06-29 13:30:07 +00:00
Miikka Heikkinen
85bcae2c38 QmlDesigner: Handle active scene id change properly on edit 3D view
The scene id shown on the corner of edit 3D view is updated and
toolstates are also stored under the new id.

Change-Id: Ib3ac2f2bb829a5d908e22932c313c76bd4143592
Fixes: QDS-2277
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-06-29 10:19:45 +00:00
Miikka Heikkinen
0a83cc4e88 QmlDesigner: Show the scene id in 3D edit view
It's sometimes hard to tell which scene is shown in 3D edit view, so
added the scene id to the upper left corner of the view.

Task-number: QDS-2239
Change-Id: I5999e41c3f92028cd9a0f79ae0c8b72263d9ce42
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-06-09 12:31:37 +00:00
Miikka Heikkinen
47ca3ccd8f QmlDesigner: Fix RotateGizmo and LightGizmo label z-value
Labels went under IconGizmos, so increased the z-value to match that
of MoveGizmo label.

Change-Id: I2620db0cadfadc73808a3a9f9967aadf87c9a863
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-06-09 12:16:24 +00:00
Miikka Heikkinen
e4b2e45ea6 QmlDesigner: Implement spotlight drag handles
Inner cone visualization for spotlight was added, as well as drag
handles to adjust inner and outer cone angles and fade.

Fade handle adjusts fades in order: quadratic, linear, constant.
If a specific fade value is zero, the next one in list is chosen
for adjustment.

Change-Id: I921936d9782de511558bc6c24cfa0953cce494f0
Fixes: QDS-2038
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-06-09 12:12:32 +00:00
Miikka Heikkinen
3d162524e4 QmlDesigner: Add brightness control to light gizmo
Brightness can be controlled by dragging on the brightness indicator
arrow of the light gizmo in 3D edit view.

Change-Id: I317f5ee08b59bcc0bebf3fdf59861df15ef13c84
Fixes: QDS-2039
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-06-09 12:09:55 +00:00
Miikka Heikkinen
a3e6e24427 QmlDesigner: Update light gizmos
Directional light model was made constant size, as it doesn't have
actual physical presence.

Spot light cone now shows the cone angle correctly and the length of
the cone is calculated so that 5% of the brightness reaches the
center of the cone bottom.

Area light rectangle matches the area of the light.

Point light mesh changed to three perpendicular circles.
Same formula for size of the circles used as for spotlight length.

All light types share a common brightness indicator arrow.

Task-number: QDS-2037
Change-Id: I534dbcda9cfa2a7768c2537868ba83818979b250
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-06-09 12:09:41 +00:00
Miikka Heikkinen
d1a7afa28f QmlDesigner: Add "closeup" option to focusObjectToCamera function
The closeup option is used for itemlibrary thumbnail generation, where
the regular fit produces too small images on most imports.

Change-Id: I2901a2e20d100b155111f002b22489df945e9e01
Fixes: QDS-1899
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-04-24 10:29:43 +00:00
Miikka Heikkinen
92aca4db8d QmlDesigner: Remove focus setting from EditView3D
There is no keyboard handling on puppet side anymore, so no need to
set focus, either.

Change-Id: I00ebf7de1ac0b339c1323a62a61a1c086123d848
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-03-30 11:24:58 +00:00
Mahmoud Badri
621a823a53 QmlDesigner: Enable toggling the helper grid on/off
Also remove the toolbar buttons from the puppet side and few other
clean-ups.

Task-number: QDS-1849
Change-Id: I075753552043a9f1bc649f6baf54dc7b689e4f64
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-03-30 09:57:03 +00:00
Miikka Heikkinen
2c842453b0 QmlDesigner: Add light meshes to edit 3d view
Change-Id: I996498fde14510fc78c729f56cb8d46b28b233bb
Fixes: QDS-1634
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-03-12 09:06:48 +00:00
Mahmoud Badri
4a11975956 QmlDesigner: Update cullingMode API to QtQuick3D 5.15 specs
Change-Id: Ic4fc6bbd4d2bb7e9968c337eb5775a04c1a6f59c
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
2020-03-10 14:01:38 +00:00
Miikka Heikkinen
9abd96e38f QmlDesigner: Fix edit 3D view tool state initialization
Edit 3D view tool state is now always initialized to a stored
"no scene" state if one exists to ensure further scene changes
properly inherit the tool state in all cases.

Change-Id: Ifee5fe58255b51d9dbed57abb2020ea00d94af2c
Fixes: QDS-1750
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-03-09 11:58:42 +00:00
Miikka Heikkinen
887b137348 QmlDesigner: Fix various Edit 3D view tool state issues
Edit 3D view tool state is now inherited from the current tool state
of the 3D view for newly added scenes. If there is a stored tool state
for the scene id, then that is used instead.

Change-Id: I4360d034cf946b1951642f4c2e09344b34825dc2
Fixes: QDS-1730
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-03-06 13:28:04 +00:00
Miikka Heikkinen
a77ef4ca7f QmlDesigner: Port Edit 3D View to 5.15
Qt 5.15.0 is now the minimum version to enable Edit 3D view.

Change-Id: I15cee59e6a7665477825caa0ae412fc6ac7b570a
Fixes: QDS-1694
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-03-04 06:27:45 +00:00
Mahmoud Badri
55b3d53213 Handle the case when there is no 3D Nodes in the qml doc
When there is no 3D node in the qml doc, the view 3D will still be
enabled and manipulate-able. Also few relevant tweaks.

Task-number: QDS-1693
Change-Id: I758f783108b317a6971703bee8e3fb564400ed8b
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-02-28 13:19:44 +00:00
Miikka Heikkinen
4908055937 Integrate Edit3D view into Creator
Edit3D view is now a tab alongside Form Editor.
Buttons were moved to a Creator side task bar on Edit 3D view.

Change-Id: Ia06107e4f855ba512ffea3e628a61558894e800e
Fixes: QDS-1570
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-02-24 12:18:53 +00:00
Miikka Heikkinen
1d71e6ac17 QmlDesigner: Store tool state on per-scene basis
Tool state of the scene is linked to qml id of the scene root, so that
tool states are preserved through delete and undo, which causes
generation of new internal ids for instances.

Tool state storage doesn't currently survive changing of scene root
qml id, as tracking that isn't trivial. It's not enough to simply track
id change commands because model repurposes existing nodes when major
graph changes occur, causing unexpected id changes e.g. when
delete/undo is done.

Change-Id: I74d11ce47e86ce5d29796399c4a91b65980b1597
Fixes: QDS-1536
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-02-11 12:13:24 +00:00
Mahmoud Badri
76bb4e4c08 QmlDesigner: Implement grid zooming
Grid zooms in and out according to camera zoom so that grid spacing is
neither too condense nor too sparse. Also changed the grid color to be
a bit darker and few other small tweaks.
PS: if the view camera is panned, the grid will not work correctly.
This is due to issues with the camera zoom calculations and is not part
of this commit.

Task-number: QDS-1566
Change-Id: Ib08d5387b028b8d870df9ecf88a5766eae5a509e
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-02-07 10:21:06 +00:00
Miikka Heikkinen
13c6e5df28 QmlDesigner: Support adding/removing/reparenting 3D scenes
3D edit view should now update correctly when 3D Nodes and View3D
items are added, removed, or reparented in the scene.

Deleting the active scene will change the active scene to another
existing scene.

Fixes: QDS-1591
Change-Id: Ib885453574e72f486a236264cc10d88cb872e9c7
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-02-04 13:22:53 +00:00
Miikka Heikkinen
3890bf4efb QmlDesigner: Add support for multiple views to 3D edit view
Any subtree of Nodes can be shown in 3D edit view.
Selecting any Node or their children, or View3D changes the
view in 3D edit view to the relevant scene.

Fixes: QDS-1494
Fixes: QDS-1565
Change-Id: I2d5a6f88bab2a20b74c347351235f79fb530519b
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-31 14:52:08 +00:00
Miikka Heikkinen
c9f90047ac QmlDesigner: Fix qml warning in edit 3D view
Change-Id: I736723a2acc896367760cf7137250d8d7d05ca91
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-01-27 08:54:53 +00:00
Miikka Heikkinen
495ebd0d3a QmlDesigner: Restore 3D edit view geometry on restart
Change-Id: I045c34033df2a8e3f39afc46c87803127dc8e978
Fixes: QDS-1352
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-23 08:55:58 +00:00
Miikka Heikkinen
ef95674378 QmlDesigner: Initialize 3D edit view tool state at initial show
Whenever the tool state of 3D edit view changes, creator is notified
to store the state. The stored state is then restored to 3D edit view
when it is restarted. The state persists only for the lifetime of the
creator.

Change-Id: I888b3ba82693a17a2f163924fbae1cfa27593890
Fixes: QDS-1351
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-17 14:57:44 +00:00
Miikka Heikkinen
5a4b0b565a QmlDesigner: Fix scale gizmo for child objects
As global space scaling is not supported, the scaling algorithm could
be simplified a lot. Now scaling gizmos work off the relative distance
along the scaling rod/plane instead of going through global space,
removing the need for complicated and error prone transformations.

Change-Id: Iaf0d5b2f31f10ae0b26b6a59b36e9ee4498838c9
Fixes: QDS-1269
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-14 13:57:18 +00:00
Miikka Heikkinen
58e2c3271e QmlDesigner: Add pivot point visualization line to 3D edit view
A line connecting the pivot point and object center is added to
3D edit view.

Change-Id: Ic265e9a3ab2895761cc92b94c778d68509ef36f1
Fixes: QDS-1474
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-14 11:09:38 +00:00
Miikka Heikkinen
82f2667ab3 QmlDesigner: Fix minor edit 3D view ui issues in mac
Change-Id: Ia86b5f828d147ca0c3593da7f7dcb77696fdeead
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-12-13 14:44:23 +00:00
Mahmoud Badri
f97de35dd4 Improve edit view 3D "on top" logic
- Proxy dialog removed
- When the QDS window is minimized/maximized, the edit view 3D follows.
  The opposite is not true (edit view 3D can be minimized separately).
- Edit view 3D is always on top of QDS window. Only exception is when
  a popup is shown (so that the user can handle the popup).
- External apps go normally on top of the edit view 3D.

Known (non critical) issues:
- Activating the edit view 3D doesn't raise() the QDS window, so if an
external app is on top of the edit view 3D then the view is clicked,
the external app will be in between the view and the QDS window.
- Closing the edit view 3D from the x button doesnt work (causes a
  restart). This is not in the scope of this commit.

Task-number: QDS-1179
Change-Id: I1dd72590037be295b94735de96772307ba14c59c
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
2019-12-13 12:40:43 +00:00
Miikka Heikkinen
eb09e814db QmlDesigner: Properly update 3D edit view cameras and lights
Now edit view will create and remove cameras and light gizmos properly
when cameras and lights are added or deleted.

Change-Id: I858752c1410f3a40ea2adaf538c281aaee94ec58
Fixes: QDS-1267
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
2019-12-13 09:27:44 +00:00
Miikka Heikkinen
783e5d0a8d Use separate MouseArea3D to calculate drag vector
Using the MouseArea3D linked to gizmo to manage the drag leads to
slight unwanted drift on the drag plane, as it moves with the gizmo.
Fixed by using a helper MouseArea3D to calculate drag vector.
Helper area's transform is set at mouse press time and is not changed
during the drag.

Change-Id: I50d3f738277bd34005c977423d114abc8dbed520
Fixes: QDS-1312
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-12-11 10:59:21 +00:00
Miikka Heikkinen
4ce7f39e4e QmlDesigner: Fix 3D edit gizmos orientation and rotation order
When selected node has non-default rotation order or orientation,
gizmos need to account for that.

Change-Id: Ie3817fd057b43f708ac1feea3e98e1e44f56d66a
Fixes: QDS-1290
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-12-04 09:54:26 +00:00
Miikka Heikkinen
73d3df7908 QmlDesigner: Make imported models selectable
Import creates an opaque Component, which can contain one or more
pickable models. We mark all instanceless models pickable according to
the parent instance pickable status and specify the parent instance
as the pick target using a dynamic property.

Change-Id: I05b96ee48eb8f246c50b2254d620b621e2437aa5
Fixes: QDS-1282
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-12-03 08:44:30 +00:00
Mahmoud Badri
de141661df Do not zoom camera when changing view
When changing the view by clicking the axis helper, maintain the
current view camera zoom

Task-number: QDS-1274
Change-Id: Icb502bd70da1e6348be90a52885366393ea072c6
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
2019-12-03 07:54:09 +00:00
Miikka Heikkinen
8ff52e37a7 QmlDesigner: Implement multiselection for edit 3D view
Multiselection works in 3D edit view with ctrl-click just like it
does on the Design Studio.

Change-Id: I266f2de11758bed064f44dd97cd79189e3e1f831
Fixes: QDS-1265
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-11-28 14:43:49 +00:00
Thomas Hartmann
880ab11e76 QmlDesigner: Use proxy dialog for 3D edit view
To integrate the 3D edit view in the qml2puppet process,
we create a dialog in the Qt Creator process.
This dialog acts as a proxy that manages the actual window.

For this I introduced a new command that allows showing, hiding, resizing
and moving of the 3D edit view.
The 3D edit view always follows the proxy dialog.

During moving and resizing we hide the window to avoid artefacts.

At this point in time the proxy widget is a dialog, but it could
also be a dockwidget or any other QWidget in the future.

Task-number: QDS-1179
Change-Id: I67ccab49eb2de9ba23098a67b2f9577f6c7fd3ac
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
2019-11-28 13:09:51 +00:00
Mahmoud Badri
8e2ef36e60 Implement 3D edit view top controls UI
Implement global/local, projection type, and default light controls UI.
Also small tweaks:
- Fixed ortho. camera near clipping
- Grid color darkened a bit
- Selection rect color changed to yellow

Task-number: QDS-1250
Change-Id: I03cf2023ee1b8a6a0768e4dbf7d6fee621a25ce2
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-11-26 13:42:30 +00:00
Miikka Heikkinen
05bb285b0d QmlDesigner: Offset move/scale gizmo label in screen space
Offsetting in scene space resulted in label being inconsistent distance
away from the object, depending on zoom and angle.

Change-Id: Ief555de664c042bb1a5c93af0ee7e5a1c3e7ce0a
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2019-11-26 10:37:01 +00:00
Miikka Heikkinen
f9c1795d3b QmlDesigner: Add UX approved gradient background to 3D edit view
Change-Id: I18b976324f57cf559a43d9ff239796cf25b3cb2f
Fixes: QDS-1202
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-11-25 15:01:28 +00:00
Miikka Heikkinen
6ee83b4c19 QmlDesigner: Center on selection box when fit tool is used in 3D Edit
Instead of centering edit camera on selected object, center it on
the selection box, which includes child objects.

Change-Id: I7315a4bcfffc74e72a2b21d0a04fc99ee9f4f3c3
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2019-11-25 08:48:08 +00:00
Miikka Heikkinen
389f96b0ee QmlDesigner: Implement group selection boxes in 3D edit view
Object's selection box now includes the bounds of all of its
descendants. Selection boxes of immediate children of a selected
object are also drawn.
Individual/group selection buttons also now work as expected.

Change-Id: Ice7ef9a536e32c6bb6da70fe23bf0a38e72c14f8
Fixes: QDS-1210
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-11-22 14:02:48 +00:00
Miikka Heikkinen
9dac42f153 QmlDesigner: Implement fit selection button in 3D edit view
Shortcuts for scale and move were also updated to correct ones.

Change-Id: Iffcad0c81475553003962e65dc059879a237546e
Fixes: QDS-1235
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-11-22 14:02:32 +00:00