This patch re-enables disabling or enabling breakpoints using
the respective keyboard shortcut.
Had been disabled since d6911fd10c.
Change-Id: Iea3ce679bafcc78910be07984fd03b4a6e66eb8b
Reviewed-by: hjk <hjk@qt.io>
We already have a concept of Context when action on editor events,
use that directly when searching an (almost) matching breakpoint
instead of translating it into breakpoint manager's interface
language.
This also centralizes the guesswork for non-exact matches in one
place, making it easier to fix currently wrong matches later.
Change-Id: I5579e7e01792d425cad4ccf1dbcbbd1bd56c84ec
Reviewed-by: Christian Stenger <christian.stenger@qt.io>
This removes the ability to have different enabled/disabled states
for the same breakpoint in concurrently running engines, but make
the behavior less surprising.
At least currently people *do* expect breakpoint changes in a running
engine to persist after the engine dies.
Change-Id: I911594765b24f2ce58f6747ae5ecab3e608882b8
Reviewed-by: Christian Stenger <christian.stenger@qt.io>
... to breakpoint and watchhandler.
More modular this way.
Change-Id: I4a45481fcc2bfde67b164bd7274fb7b2a12cb7ac
Reviewed-by: Christian Stenger <christian.stenger@qt.io>
This is a step towards properly supporting multiple debugger
sessions side-by-side.
The combined C++-and-QML engine has been removed, instead a
combined setup creates now two individual engines, under a single
DebuggerRunTool but mostly independent with no combined state
machine. This requires a few more clicks in some cases, but
makes it easier to direct e.g. interrupt requests to the
interesting engine.
Care has been taken to not change the UX of the single debugger
session use case if possible. The fat debug button operates
as-before in that case, i.e. switches to Interrupt if the
single active runconfiguration runs in the debugger etc.
Most views are made per-engine, running an engine creates
a new Perspective, which is destroyed when the run control dies.
The snapshot view remains global and becomes primary source
of information on a "current engine" that receives all menu
and otherwise global input.
There is a new global "Breakpoint Preset" view containing
all "static" breakpoint data. When an engine starts up it
"claims" breakpoint it believes it can handle, but operates
on a copy of the static data. The markers of the static
version are suppressed as long as an engine controls a
breakpoint (that inclusive all resolved locations), but are
re-instatet once the engine quits.
The old Breakpoint class that already contained this split
per-instance was split into a new Breakpoint and a
GlobalBreakpoint class, with a per-engine model for Breakpoints,
and a singleton model containing GlobalBreakpoints.
There is a new CppDebuggerEngine intermediate level serving as
base for C++ (or, rather, "compiled") binary debugging, i.e.
{Gdb,Lldb,Cdb}Engine, taking over bits of the current DebuggerEngine
base that are not applicable to non-binary debuggers.
Change-Id: I9994f4c188379b4aee0c4f379edd4759fbb0bd43
Reviewed-by: Christian Stenger <christian.stenger@qt.io>
Reviewed-by: hjk <hjk@qt.io>
The LeveledTreeModel case is general enough to cover
the UniformTreeModel case, so merge them and rename to
TreeModel. The former TreeModel is now BaseTreeModel.
BaseTreeModels should not be instantiated directly,
a tree model with non-uniform basic items is available
as TreeModel<>.
Done-with: Eike Ziller <eike.ziller@qt.io>
Change-Id: I64a65617ab68c0cde39cf65f4bc092ef808ee6fb
Reviewed-by: Christian Stenger <christian.stenger@qt.io>
Make use of recent TreeModel improvements in various
tool views, push more operations into the engine-
owned data models, specifically context menu creation.
Change-Id: I479c97102b9fb81611c6461c6df1cec59295179a
Reviewed-by: Christian Stenger <christian.stenger@qt.io>
Reviewed-by: hjk <hjk@qt.io>
We settled now on global objects being fine for the purpose
in Core and ProjectExplorer, so there's no point in using
something more fancy in the debugger.
Change-Id: I72e45f398c09d22894419c274dfbea77da0fc153
Reviewed-by: Christian Stenger <christian.stenger@qt.io>
More natural and easier to extend to use parameter packs later.
Adjust users.
Change-Id: Ic167196cc969d18bb1615084397e884f769d1e85
Reviewed-by: Eike Ziller <eike.ziller@qt.io>
With QT_RESTRICTED_CAST_FROM_ASCII making GdbMi etc operate on
QString is feasible again. Take this as opportunity to move
debugger encoding handling closer to a 'conversion on input and
output if needed, storage in QString only' scheme.
Change-Id: I2f10c9fa8a6c62c44f4e6682efe3769e9fba30f7
Reviewed-by: Christian Stenger <christian.stenger@qt.io>
Commands needs to be given in Python, i.e. something like
import time
print time.asctime()
for i in range(1, 10):
print(i)
works.
Task-number: QTCREATORBUG-15585
Change-Id: I7724617e4bbe85a717ae78b21014e2b55c4089c8
Reviewed-by: Alexandru Croitor <alexandru.croitor@theqtcompany.com>
Reviewed-by: hjk <hjk@theqtcompany.com>
... and use the items themselves as main entry point for
item related operations.
With non-uniform tree items it's easier to have item specific
functionality directly in the item implementation instead of
the model.
Change-Id: I4e9b7db98d16b91ddef81917417691129bb83621
Reviewed-by: Christian Stenger <christian.stenger@theqtcompany.com>
The actual data is now in a TreeModel. As interface to
individual breakpoints there's a new Breakpoint class
essentially providing a checked handle.
On the user code side breakHandler()->foo(bpId) is
replaced by bp.foo().
Change-Id: I82f435bad6301fce85a1d82bf6bf39e9ddba511e
Reviewed-by: Christian Stenger <christian.stenger@theqtcompany.com>
Triggering synchronization too early leads to unnecessary pending
breakpoints and complicates debugger startup.
Change-Id: Ic1c0064f29eaa325a110baf9b22ec6bf66a00a2d
Reviewed-by: Christian Stenger <christian.stenger@theqtcompany.com>
Reviewed-by: David Schulz <david.schulz@theqtcompany.com>
Getting the #include directives ready for Qt5. This includes the
new-project wizards.
Change-Id: Ia9261f1e8faec06b9285b694d2b7e9a095978d2b
Reviewed-by: Eike Ziller <eike.ziller@nokia.com>