Commit Graph

715 Commits

Author SHA1 Message Date
Christian Stenger
5d3e56b3b4 QmlDesigner: Fix compile with Qt5.11 and building tests
Change-Id: I96dea7de0d185c67ea3a26a42de0805bd60dc1d1
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
2020-02-24 13:40:07 +00:00
Miikka Heikkinen
4908055937 Integrate Edit3D view into Creator
Edit3D view is now a tab alongside Form Editor.
Buttons were moved to a Creator side task bar on Edit 3D view.

Change-Id: Ia06107e4f855ba512ffea3e628a61558894e800e
Fixes: QDS-1570
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-02-24 12:18:53 +00:00
hjk
5064bddff6 Work around QLocalSocket::error deprecation
Centralizing does not bring much benefit here, it's just six locations,
and having either a central #include <QLocalSocket> in algorithm.h
or a separe file does not sound better.

In any case, it is absurd, that deprecating functions to "make code
nicer" requires spilling #if QT_VERSION_CHECK over the code.

Change-Id: Ia9a8c0eb6ef7cabbaffb46cfe472247e26e7e2c2
Reviewed-by: Eike Ziller <eike.ziller@qt.io>
2020-02-19 09:57:04 +00:00
Andre Hartmann
da42176da8 QmlPuppet: Fix unused parameter warnings
Change-Id: I3bd5f921a3ca1f6067fac6e232f383f0b1be5463
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
2020-02-17 13:50:50 +00:00
Miikka Heikkinen
1d71e6ac17 QmlDesigner: Store tool state on per-scene basis
Tool state of the scene is linked to qml id of the scene root, so that
tool states are preserved through delete and undo, which causes
generation of new internal ids for instances.

Tool state storage doesn't currently survive changing of scene root
qml id, as tracking that isn't trivial. It's not enough to simply track
id change commands because model repurposes existing nodes when major
graph changes occur, causing unexpected id changes e.g. when
delete/undo is done.

Change-Id: I74d11ce47e86ce5d29796399c4a91b65980b1597
Fixes: QDS-1536
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-02-11 12:13:24 +00:00
Mahmoud Badri
159c82802b QmlDesigner: Maintain grid size while zooming
Task-number: QDS-1622
Change-Id: I488b78304866b40b16d17d643816aa899ccb4cd9
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
2020-02-10 21:47:06 +00:00
Mahmoud Badri
76bb4e4c08 QmlDesigner: Implement grid zooming
Grid zooms in and out according to camera zoom so that grid spacing is
neither too condense nor too sparse. Also changed the grid color to be
a bit darker and few other small tweaks.
PS: if the view camera is panned, the grid will not work correctly.
This is due to issues with the camera zoom calculations and is not part
of this commit.

Task-number: QDS-1566
Change-Id: Ib08d5387b028b8d870df9ecf88a5766eae5a509e
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-02-07 10:21:06 +00:00
Miikka Heikkinen
7c992f5450 QmlDesigner: Insert a node dragged to 3d edit view into correct scene
Added scene instance id to the drop command.

Change-Id: I42df07fec823083454ad5a70ccafa318d05ab224
Fixes: QDS-1594
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-02-07 10:17:47 +00:00
Miikka Heikkinen
ec4e60e691 QmlDesigner: Fix build with Qt 5.14.1
A quick3d private API used was introduced in 5.14.2

Change-Id: I03e48fb79068e16a24b2c2a1e128d59efb6c8fad
Reviewed-by: Cristian Adam <cristian.adam@qt.io>
2020-02-06 12:51:58 +00:00
Miikka Heikkinen
07ada921dc QmlDesigner: Fix camera frustum visualization in 3d edit view
Now camera frustum visualization should always appear correctly in
3D edit view, as the QSSGRenderCamera node is created at frustum
geometry update time if it's missing. Active scene change
also triggers geometry update for camera gizmos.

Change-Id: If24e97490b2ff6607049b5288c6e167aa29a86b2
Fixes: QDS-1472
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-02-06 08:41:11 +00:00
Miikka Heikkinen
13c6e5df28 QmlDesigner: Support adding/removing/reparenting 3D scenes
3D edit view should now update correctly when 3D Nodes and View3D
items are added, removed, or reparented in the scene.

Deleting the active scene will change the active scene to another
existing scene.

Fixes: QDS-1591
Change-Id: Ib885453574e72f486a236264cc10d88cb872e9c7
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-02-04 13:22:53 +00:00
Miikka Heikkinen
3890bf4efb QmlDesigner: Add support for multiple views to 3D edit view
Any subtree of Nodes can be shown in 3D edit view.
Selecting any Node or their children, or View3D changes the
view in 3D edit view to the relevant scene.

Fixes: QDS-1494
Fixes: QDS-1565
Change-Id: I2d5a6f88bab2a20b74c347351235f79fb530519b
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-31 14:52:08 +00:00
Miikka Heikkinen
a35a2d6bf3 QmlDesigner: Fix far away gizmo scaling
Changed auto scaler math to use more double precision math to improve
scaling accuracy when camera is zoomed far or gizmo is far from origin.

Change-Id: Ic3020bbf159c0d5d090af9c9b8e8a4aa372d2406
Fixes: QDS-1528
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-31 11:48:14 +00:00
Miikka Heikkinen
c9f90047ac QmlDesigner: Fix qml warning in edit 3D view
Change-Id: I736723a2acc896367760cf7137250d8d7d05ca91
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-01-27 08:54:53 +00:00
Miikka Heikkinen
fd40bdd606 QmlDesigner: Use double precision to calculate ray-plane intersections
Float precision becomes issue when calculating ray-plane intersections
for gizmo hit detection when camera is very zoomed (in or out).
Do the critical calculations in double precision to mitigate the issue.

Change-Id: I8c33e17bf19d092e24ab19f8f8f2a54cd83304cc
Fixes: QDS-1526
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-24 08:42:31 +00:00
Miikka Heikkinen
495ebd0d3a QmlDesigner: Restore 3D edit view geometry on restart
Change-Id: I045c34033df2a8e3f39afc46c87803127dc8e978
Fixes: QDS-1352
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-23 08:55:58 +00:00
Eike Ziller
bd5dae90ad Merge remote-tracking branch 'origin/4.11'
Conflicts:
	share/qtcreator/qml/qmlpuppet/qml2puppet/instances/qt5informationnodeinstanceserver.cpp

Change-Id: I5e424e34db619bb769c7abc1e8651b7b40210839
2020-01-20 09:59:27 +01:00
Miikka Heikkinen
ef95674378 QmlDesigner: Initialize 3D edit view tool state at initial show
Whenever the tool state of 3D edit view changes, creator is notified
to store the state. The stored state is then restored to 3D edit view
when it is restarted. The state persists only for the lifetime of the
creator.

Change-Id: I888b3ba82693a17a2f163924fbae1cfa27593890
Fixes: QDS-1351
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-17 14:57:44 +00:00
Orgad Shaneh
833d278dce QmlPuppet: Fix MSVC warning
implicit conversion changes signedness: 'QFlags::Int' (aka 'int') to 'const unsigned int'

Change-Id: I3d906ca079f3f25ceb1e3b8010f0540ae0236081
Reviewed-by: hjk <hjk@qt.io>
2020-01-15 08:10:42 +00:00
Orgad Shaneh
ba20c9134a QmlPuppet: Fix GCC warning
qt5informationnodeinstanceserver.cpp:115:71: warning: narrowing conversion of ‘keyEvent->QKeyEvent::modifiers().QFlags<Qt::KeyboardModifier>::operator QFlags<Qt::KeyboardModifier>::Int()’ from ‘QFlags<Qt::KeyboardModifier>::Int’ {aka ‘unsigned int’} to ‘int’ [-Wnarrowing]
  115 |         QPair<int, int> data = {keyEvent->key(), keyEvent->modifiers()};
      |                                                                       ^

Change-Id: I2f97e9ce11202cee386c2c6b4902c689e3411e30
Reviewed-by: hjk <hjk@qt.io>
2020-01-15 07:28:32 +00:00
Alessandro Portale
259ba4ef66 QmlDesigner: Fix CMake build of qml2puppet
qtcreator/share/qtcreator/qml/qmlpuppet/qml2puppet/editor3d/
mousearea3d.h(60): Error: Undefined interface

Change-Id: I11d8709e8e347407a2499bdf4c72aaa7f41386f4
Reviewed-by: Cristian Adam <cristian.adam@qt.io>
2020-01-14 18:32:55 +00:00
Miikka Heikkinen
5a4b0b565a QmlDesigner: Fix scale gizmo for child objects
As global space scaling is not supported, the scaling algorithm could
be simplified a lot. Now scaling gizmos work off the relative distance
along the scaling rod/plane instead of going through global space,
removing the need for complicated and error prone transformations.

Change-Id: Iaf0d5b2f31f10ae0b26b6a59b36e9ee4498838c9
Fixes: QDS-1269
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-14 13:57:18 +00:00
Miikka Heikkinen
e92bef2b62 QmlDesigner: Hide non-dragged planes of rotate gizmo in 3D edit view
To make things clearer, non-dragged planes of rotate gizmo are hidden
for the duration of the drag. This also hides the wobbling of the
gizmo during a drag when ancestors have non-uniform scaling.

Also corrects the resulting rotation by using dragHelper mouseArea to
lock the drag plane down for the duration of the drag.

Change-Id: I2dda2a78c78d5df62626c6b6c3ed3b18bac37933
Fixes: QDS-1331
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-14 11:09:57 +00:00
Miikka Heikkinen
58e2c3271e QmlDesigner: Add pivot point visualization line to 3D edit view
A line connecting the pivot point and object center is added to
3D edit view.

Change-Id: Ic265e9a3ab2895761cc92b94c778d68509ef36f1
Fixes: QDS-1474
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-14 11:09:38 +00:00
Christian Kandeler
3703bf0006 qml2puppet: Fix build
Change-Id: Ied2160ab99109d2ab7d5e01b51da5da3f4e374ce
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-10 12:53:25 +00:00
Mahmoud Badri
4ec2650995 Fix dropping imported 3D objects on the Edit View 3D
- Imported 3D objects can be dropped correctly on the Edit View 3D.
  Non-3D objects are not allowed to be dropped (both imported and
  existing items like materials)
- corrected the issue that imported 3D objects were allowed to be dropped
  on the form editor while hovering.
- show invalid drop icon on the Edit View 3D if the item in non droppable.

Task-number: QDS-1445
Change-Id: I6de0f6ddd163ae57db6100832083c942b34bfdba
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-10 09:55:17 +00:00
Miikka Heikkinen
a793e96ed2 QmlDesigner: Fix single selection of multiselected light/camera
When a multiselected light/camera icon is clicked without ctrl pressed,
it now ends up as the single selection as it is supposed to instead
of clearing the entire selection.

Change-Id: Id785cc4cd4ed6100b9bde625e9ccb45646e43b7f
Fixes: QDS-1353
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-10 09:49:34 +00:00
Miikka Heikkinen
7ad96a967f QmlDesigner: Show 3D edit view gizmos at pivot point of node
Change-Id: I6eb6b2674868d9251e568249cfabc105d0c715d7
Fixes: QDS-1354
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-09 13:17:27 +00:00
Eike Ziller
69bcf7ca60 Merge remote-tracking branch 'origin/4.11'
Change-Id: Ica0d173a08ff3f0296e875aa324d5bb6974bd90f
2020-01-08 07:13:32 +01:00
Henning Gruendl
887058f621 Fix compilation
Change-Id: I98fe164f32bbe8c65a76b853f12ce7765a1c0f7e
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-01-07 11:56:52 +00:00
Mahmoud Badri
bb02ab161c Enable common keyboard hotkey actions for the Edit View 3D
Clicking undo, redo, delete, or save keyboard hotkeys while the Edit View 3D
has focus is working now.

Additionally this commit introduces a generic command for carrying any
variant data from puppet to creator side. This significantly simplifies
and avoids the boiler plate work of sending actions from puppet to
creator side. Current commands can be ported to use this generic
command but this is not part of this commit. Also a similar command to
work the other way around could be implemented.

Task-number: QDS-1266
Change-Id: I40fdf6b215ce77402250a791ea49cbdcd2a9d6eb
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-07 09:16:19 +00:00
Eike Ziller
e16876df0c Merge remote-tracking branch 'origin/4.11'
Change-Id: Ieb0bb1ebab9a5efb42d15bbeac2cd4c46a6de962
2019-12-18 09:14:14 +01:00
Thomas Hartmann
2f2787c4a8 QmlDesigner: Add workaround for QVector3D
For some reason the Qt meta system does not work reliable
for QVector3D. It does work "rotation", but not for "pivot",
despite the fact that both properties are defined in exactly the
same way.
This patch works around the main issue.
There are still a few issues left, but at least the default is
correct now.

Task-number: QDS-1355
Change-Id: I75e2d3adff6967e89c6ce031d744baa12b5e8061
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
2019-12-17 10:08:00 +00:00
Mahmoud Badri
e5d4224fe4 Prevent the Edit View 3D restart upon closing
Also the 2D/3D action updates correctly according to Edit View 3D state.

Task-number: QDS-1385
Change-Id: I95d0994e9c56df25a2988eb9d27994268dd1903d
Reviewed-by: Henning Gründl <henning.gruendl@qt.io>
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
2019-12-17 09:48:05 +00:00
Eike Ziller
267946d100 Merge remote-tracking branch 'origin/4.11'
Conflicts:
	cmake/QtCreatorIDEBranding.cmake
	qbs/modules/qtc/qtc.qbs
	qtcreator_ide_branding.pri
	src/plugins/boot2qt/qdbrunconfiguration.cpp
	src/plugins/boot2qt/qdbrunconfiguration.h
	src/plugins/qmlprojectmanager/qmlprojectrunconfiguration.cpp
	src/plugins/qnx/qnxrunconfiguration.cpp
	src/plugins/remotelinux/remotelinuxrunconfiguration.h

Change-Id: I17c8e1bf300bb75d7317ccf7749dd3cc07709c21
2019-12-16 16:19:44 +01:00
Miikka Heikkinen
82f2667ab3 QmlDesigner: Fix minor edit 3D view ui issues in mac
Change-Id: Ia86b5f828d147ca0c3593da7f7dcb77696fdeead
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-12-13 14:44:23 +00:00
Mahmoud Badri
f97de35dd4 Improve edit view 3D "on top" logic
- Proxy dialog removed
- When the QDS window is minimized/maximized, the edit view 3D follows.
  The opposite is not true (edit view 3D can be minimized separately).
- Edit view 3D is always on top of QDS window. Only exception is when
  a popup is shown (so that the user can handle the popup).
- External apps go normally on top of the edit view 3D.

Known (non critical) issues:
- Activating the edit view 3D doesn't raise() the QDS window, so if an
external app is on top of the edit view 3D then the view is clicked,
the external app will be in between the view and the QDS window.
- Closing the edit view 3D from the x button doesnt work (causes a
  restart). This is not in the scope of this commit.

Task-number: QDS-1179
Change-Id: I1dd72590037be295b94735de96772307ba14c59c
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
2019-12-13 12:40:43 +00:00
Miikka Heikkinen
49da199b10 Fix rotation resulting in NaN angle sometimes
Change-Id: I88f866c6649f7ec25bc96a7393d0930685e5382b
Fixes: QDS-1341
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-12-13 09:27:59 +00:00
Miikka Heikkinen
eb09e814db QmlDesigner: Properly update 3D edit view cameras and lights
Now edit view will create and remove cameras and light gizmos properly
when cameras and lights are added or deleted.

Change-Id: I858752c1410f3a40ea2adaf538c281aaee94ec58
Fixes: QDS-1267
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
2019-12-13 09:27:44 +00:00
Miikka Heikkinen
783e5d0a8d Use separate MouseArea3D to calculate drag vector
Using the MouseArea3D linked to gizmo to manage the drag leads to
slight unwanted drift on the drag plane, as it moves with the gizmo.
Fixed by using a helper MouseArea3D to calculate drag vector.
Helper area's transform is set at mouse press time and is not changed
during the drag.

Change-Id: I50d3f738277bd34005c977423d114abc8dbed520
Fixes: QDS-1312
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-12-11 10:59:21 +00:00
Miikka Heikkinen
128c7a34af QmlDesigner: Update selection box on parent change
Selection box geometry update sets explicit global transform for
selection box root. The transform depends on the target node
parent, so if the parent changes, the box needs to be updated.

Change-Id: Iccf8b7e863bcfe541bbb4f60a4094739a7513e8d
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2019-12-11 10:59:10 +00:00
Christian Kandeler
16e3e44ce7 QmlDesigner: Fix more warnings about unused parameters and functions
Change-Id: I8b569fcf60a0a21c6828d612997bbba0f737c806
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
2019-12-10 17:20:55 +00:00
Orgad Shaneh
49f6b0146a Merge remote-tracking branch 'origin/4.11'
Conflicts:
	cmake/QtCreatorIDEBranding.cmake
	qbs/modules/qtc/qtc.qbs
	qtcreator_ide_branding.pri
	src/plugins/mcusupport/mcusupportrunconfiguration.cpp
	src/plugins/python/pythonproject.cpp
	src/plugins/qmakeprojectmanager/qmakestep.cpp
	src/plugins/qmlprojectmanager/qmlproject.cpp
	src/plugins/qmlprojectmanager/qmlprojectrunconfiguration.cpp

Change-Id: I22507be28fd80c49c9fee0dff5937a40db176a82
2019-12-07 18:39:54 +02:00
Miikka Heikkinen
f021680513 QmlDesigner: Fix selection box size calculations
Selection box for zero size items ended up being infinite, which broke
some functionality like fit to camera. Now boxes should be correctly
zero sized for non-model items. This also fixes issues with parent
box size if it has zero size children.

Change-Id: I3c8fae3ee971fbb0cf9e0de2615c107ce97a76f8
Fixes: QDS-1287
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-12-04 14:24:53 +00:00
Miikka Heikkinen
0758b58ceb QmlDesigner: Fix planar scaling randomly setting the third axis to zero
All the math before checking if the scaling axis is zero can cause
enough rounding errors to make qFuzzyIsNull to not think the value is
zero anymore, so check increase the check range.

Change-Id: I776d44886f061be6c1fd91c09eb8efcfb29e0936
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-12-04 09:54:37 +00:00
Miikka Heikkinen
4ce7f39e4e QmlDesigner: Fix 3D edit gizmos orientation and rotation order
When selected node has non-default rotation order or orientation,
gizmos need to account for that.

Change-Id: Ie3817fd057b43f708ac1feea3e98e1e44f56d66a
Fixes: QDS-1290
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-12-04 09:54:26 +00:00
hjk
d61773fa25 QmlDesigner: Suppress warnings if Quick3D is not used
Amends d076c59429.

Change-Id: I3cba673b7cdd4e99541581008bedfb6d0d333339
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
2019-12-04 09:01:04 +00:00
Miikka Heikkinen
73d3df7908 QmlDesigner: Make imported models selectable
Import creates an opaque Component, which can contain one or more
pickable models. We mark all instanceless models pickable according to
the parent instance pickable status and specify the parent instance
as the pick target using a dynamic property.

Change-Id: I05b96ee48eb8f246c50b2254d620b621e2437aa5
Fixes: QDS-1282
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-12-03 08:44:30 +00:00
Mahmoud Badri
de141661df Do not zoom camera when changing view
When changing the view by clicking the axis helper, maintain the
current view camera zoom

Task-number: QDS-1274
Change-Id: Icb502bd70da1e6348be90a52885366393ea072c6
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
2019-12-03 07:54:09 +00:00
Miikka Heikkinen
8ff52e37a7 QmlDesigner: Implement multiselection for edit 3D view
Multiselection works in 3D edit view with ctrl-click just like it
does on the Design Studio.

Change-Id: I266f2de11758bed064f44dd97cd79189e3e1f831
Fixes: QDS-1265
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-11-28 14:43:49 +00:00