In cases where plugins extend an existing settings category of a plugin
that they depend on anyhow, they do not need to specify the translated
display name and icon for that category.
Some options pages were already not setting the icon, but still the
translated name, which makes even less sense.
Clean up this mess, only setting display name and icon if that is
necessary.
Change-Id: I8bc9d0c51b11d48f1d847337838704d663e70b45
Reviewed-by: Christian Stenger <christian.stenger@qt.io>
Reviewed-by: Alessandro Portale <alessandro.portale@qt.io>
Each kind of Device used to add its own top-level preference page, with only a single
tab in each, which makes the list of categories almost irrelevant.
Regrouping all these under the 'Devices' category makes the settings page much more
consistent and reduces the clutter.
Change-Id: I72c04b57004c2e1b1f57208bdaabe8b944390558
Reviewed-by: Eike Ziller <eike.ziller@qt.io>
This is necessary for themable + HighDPI icons in the options dialog.
Change-Id: I8e3ff87a24591af40bb76b39cd970443d7678fae
Reviewed-by: hjk <hjk@qt.io>
The default "matches" method now takes the widget and looks for all
child labels, checkboxes, push buttons and group boxes.
Because of that, the former "createWidget" method
can be called multiple times without creating a new widget
(-->widget()), and the "finished" method must ensure that the created
widget gets deleted, since not all widgets that were created are added
to the UI anymore.
Change-Id: Ia231c7c78dd8819146668e6447d36d22e7836904
Reviewed-by: Eike Ziller <eike.ziller@digia.com>
Use just one xcode, namely the one of xcode-select (like qmake)
cleaned iosconfigurations:
* cleaned now unneded xcode paths
* using static methods, removed IosConfig
Change-Id: Icc4d1bc1063a5f65230736a47b4ca9b139fa79e0
Reviewed-by: hjk <hjk121@nokiamail.com>
first work in progress support for ios
* separate iosTool using xml communication used for device info and run
* iossim tool to handle the simulator
* debug prepared but not working
* separate gcc toolchain detection fix for simulator
1) add a QT built for ios
2) open a project, for example qtbase/examples/widgets/animation/animatedtiles/animatedtiles.pro
3) build/run...
Change-Id: I7e01604e416338cbe4692dfb34f5d3f31312702d
Reviewed-by: Eike Ziller <eike.ziller@digia.com>