And PropertyName is a typedef for QByteArray. Because we don't use the
features of QString and the source would be cluttered with QLatin1Strings
we changed the property name to QByteArray.
Change-Id: Ib70ef136bbc411504b450456bd9bb705ae93dd25
Reviewed-by: Thomas Hartmann <Thomas.Hartmann@digia.com>
e0cb13a5 - Move no-Gui related QML types from QtQuick into QtQml
55f6a109 - Renamed QQuickItem::pos property to position
Fix some warnings
Change-Id: Iec9fe3f543f900a177d55c5de3a636bb296cbc49
Reviewed-by: Thomas Hartmann <Thomas.Hartmann@digia.com>
The property cache in the engine is causing a crash if entry is destroyed.
Change-Id: I8bb058b3ae7c8f0c65f1b8f07676ed128e4789d3
Reviewed-by: Thomas Hartmann <Thomas.Hartmann@digia.com>
Setting the original parent to preserve data constructed from
the VME.
Change-Id: Ib3c31e129e2f25affee37c97f725c6bfe3fb0286
Reviewed-by: Marco Bubke <marco.bubke@digia.com>
Reviewed-by: Thomas Hartmann <Thomas.Hartmann@digia.com>
We have to derive NodeInstanceMetaObject from QQmlVMEMetaObject
to support e. g. alias properties.
The QmlEngine uses QQmlVMEMetaObject to resolve
alias properties.
Also we have to invalidate/recreate the
QmlPropertyCache if we add dynamic properties.
Change-Id: Id52dd8b380eadeb6f74b5171168f2f70c16be118
Reviewed-by: Thomas Hartmann <Thomas.Hartmann@digia.com>