And take the opportunity to sprinkle more 'override' over the code.
Change-Id: I8b6b80653ca671e7681b7de2de5ad4288b281ccf
Reviewed-by: Christian Stenger <christian.stenger@qt.io>
With QT_RESTRICTED_CAST_FROM_ASCII making GdbMi etc operate on
QString is feasible again. Take this as opportunity to move
debugger encoding handling closer to a 'conversion on input and
output if needed, storage in QString only' scheme.
Change-Id: I2f10c9fa8a6c62c44f4e6682efe3769e9fba30f7
Reviewed-by: Christian Stenger <christian.stenger@qt.io>
This solves the ambiguity between 0 and -1 being the "invalid" port.
Change-Id: I3bac11dd4117bb1820fbd58186699925b73df1c5
Reviewed-by: hjk <hjk@theqtcompany.com>
This avoids accumulating lookup requests when stepping quickly.
They won't produce usable output anymore.
Change-Id: I9e29ca1778019e3eab37d122386d3faf0e07edbf
Reviewed-by: Christian Stenger <christian.stenger@theqtcompany.com>
The sender()/qobject_cast construct is ugly, unnecessary and it doesn't
work if the method is called directly, rather than through a signal.
Change-Id: I0ac09ad04b956fb4cac38a89162a9dc0055d1831
Reviewed-by: hjk <hjk@theqtcompany.com>
Newer versions of Qt can evaluate expressions without pausing the
QML engine. We can take advantage of that. At the same time we can
remove the crutch of using QQmlEngineDebugService for this. The
latter produces inconsistent and generally worse results than the V4
debug service.
Task-number: QTCREATORBUG-14931
Change-Id: Ic78d08a0b00cf7de3911b7b672ce229c6d779363
Reviewed-by: hjk <hjk@theqtcompany.com>
Don't instantiate repeating boilerplate item data in some
cases (such as large arrays).
This makes it necessary to access parent WatchItems in
a lot more cases than before and needs another separation of
WatchItem/WatchModel code to keep the dumper autotests
in a functional state.
For a plain std::vector<int> with 1 mio items this reduces
extraction time from more than 2 minutes to about 3 seconds.
Change-Id: I175c5f6ee90434a6e85342d8bb71bd10a04dd271
Reviewed-by: Christian Stenger <christian.stenger@theqtcompany.com>
Reviewed-by: David Schulz <david.schulz@theqtcompany.com>
Now it is closer to its only user and possibly reusable for no-QML uses
there. We also drop the QML/JS syntax checker. The application being
debugged can already tell us about syntax errors. There is no need to
duplicate that functionality.
Change-Id: I2ba151f9f4c854c6119ba5462c21be40bddcebf9
Reviewed-by: Ulf Hermann <ulf.hermann@theqtcompany.com>
Reviewed-by: hjk <hjk@theqtcompany.com>
There is no point in sending two signals for every state change and
error. Also, the signals only reflect events in the socket, not in the
logical connection.
Change-Id: I617a925c69164aa1a02a7781b9da7dca55daa304
Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
There's a 1:1 relation, and the abstraction is not needed anymore.
Also remove some unused code.
Change-Id: I09a2522deb5d522f46ec7518d19978a038032fbb
Reviewed-by: Ulf Hermann <ulf.hermann@theqtcompany.com>
There are two cases that do not coincide in asynchronous
engines such as the QmlEngine: Inserting a new watch item,
and expanding the children of an existing item.
Change-Id: Ic98a5f1e89aca37146039a241de737c407606e83
Reviewed-by: Christian Stenger <christian.stenger@theqtcompany.com>
Use callbacks in QmlEnginePrivate::evaluate(). This separates the
four code paths through the machinery into three separate handlers
and one direct access to the console.
This also fixes a bug where items were put into 'debuggerCommands'
but attempted to be removed from 'updateLocalsAndWatchers'.
Introduce a QmlEngine::updateLocals similar to what the other
engines do. Let the frame() and assignValue() paths use it.
Keep track of pending changes and call notifyUpdateFinished
if and only if the pending lookup queues is empty.
Finally, remove some dead code.
Change-Id: I173a52911d0de994b849fc6ab4f52ef7f64a8ba5
Reviewed-by: Christian Stenger <christian.stenger@theqtcompany.com>
Create a QmlEnginePrivate. Move the QmlDebugClient there.
Merge QmlAdapter into QmlEngine Abstraction is not used anymore.
Move some helper bits to a qmlengineutils.{h,cpp}
Change-Id: I63117355d786cc12641101b7fd38c7cd208d11eb
Reviewed-by: Christian Stenger <christian.stenger@theqtcompany.com>
This splits the bool setToolTipExpression() operation into
a bool canHandleToolTip(), and the actual processing of
the request, which is mostly identical to the handling of
a watcher.
Handling a watcher is now mostly the same as a full Locals
update, except for the 'partial' flag. Pushing the handling
of that down to the bridges gives identical code paths
in the gdb and lldbengine. Move that to the
DebuggerEngine base class.
Change-Id: I3861b43e8630c7e7bd57fcd549b2a2387e3d4869
Reviewed-by: hjk <hjk@theqtcompany.com>
Reviewed-by: Christian Stenger <christian.stenger@theqtcompany.com>
Right now, DebuggerStartParameter is part of the debugger plugin
external interface. Better not make it fatter than necessary.
Change-Id: I3b9205089f971dd314ccba1335b5ca2d4d9fe7c6
Reviewed-by: Christian Stenger <christian.stenger@theqtcompany.com>
Reviewed-by: David Schulz <david.schulz@theqtcompany.com>
... in WatchHandler and DebuggerEngine interface.
Adjust using code.
Change-Id: I6371f3e96ba46a783e23a5767cdde24a10d3fce7
Reviewed-by: Christian Stenger <christian.stenger@theqtcompany.com>
Reviewed-by: hjk <hjk@theqtcompany.com>
The feature has been actually been disabled since commit ac771eb552,
but now it's time to also remove the dead code ...
Fixing the feature and bringing it out of the experimental state
would require quite some effort that apparently nobody is willing
to spend. So it's better to remove it.
The enablers in the qmldebug library, as well as the QmlJSDelta utility
class in qmljs library, are left in though.
Change-Id: Idf98a2f946d0db86bef2f20d2349d6ffedba219c
Reviewed-by: Kai Koehne <kai.koehne@theqtcompany.com>
The only information ever used is whether it's c++ or not.
Change-Id: I4ca00663856dd66cbdf58c468f175a8c9e41d6a5
Reviewed-by: hjk <hjk@theqtcompany.com>
Only needed in the non-Python days. CDB didn't use it to start with.
Change-Id: Ia609218cc1a694f797e278c4d99ead68e6212938
Reviewed-by: hjk <hjk@theqtcompany.com>
The actual data is now in a TreeModel. As interface to
individual breakpoints there's a new Breakpoint class
essentially providing a checked handle.
On the user code side breakHandler()->foo(bpId) is
replaced by bp.foo().
Change-Id: I82f435bad6301fce85a1d82bf6bf39e9ddba511e
Reviewed-by: Christian Stenger <christian.stenger@theqtcompany.com>
... and some of the related implementation details
Change-Id: I1f03aa5acf2d3fb2cfc2a6a7845f3d3578b0408d
Reviewed-by: David Schulz <david.schulz@digia.com>
Like this no one will get the idea that the socket state represents
the connection state and we can safely replace the underlying
implementation with something not derived from QAbstractSocket.
All the logging is retained but the connection creates the messages
now.
Change-Id: If84ff42f1fa9785254fbd49c75be867b9f663c83
Reviewed-by: Kai Koehne <kai.koehne@digia.com>
Done using the following ruby script:
Dir.glob('**/*.h').each { |file|
if File.file?(file)
s = File.read(file)
t = s.gsub(/^namespace .+ \{\n\s*class .*;\n\s*\}.*$/) { |m| m.gsub(/\n\s*/, ' ').gsub(/\s*\/\/.*$/, '') }
if t != s
puts file
File.open(file, 'w').write(t)
end
end
}
Change-Id: Iffcb966e90eb8e1a625eccd5dd0b94f000ae368e
Reviewed-by: hjk <hjk121@nokiamail.com>
A lot of our build system files specify unneeded include
paths. These roughly fall into the following categories:
a) Paths that are already set in more general files
such as qtcreator.pri.
b) Paths that serve no purpose at all, possibly
left over from earlier versions of the project.
c) Paths that act as workarounds for wrong include
statements of the form '#include "xyz.h"', where
xyz.h is not in the same directory as the including
file.
This patch removes such path specifications and fixes the offending
include statements from case c).
Tested on Linux, Windows and OSX with qmake and qbs.
Change-Id: I039a8449f8a65df0d616b4c08081145c18ae4b15
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
And where using editors is necessary, take *all* editors into account,
not a random set of what previously was called "original" editors (when
using splits).
Change-Id: Id6bbad08f3083b6744fc2edcf0b87ba504d3257b
Reviewed-by: hjk <hjk121@nokiamail.com>
Update context from QML object tree or the stack frame
depending upon debugger engine state.
Change-Id: I4e6affba37acc016513ad95cd278a400aaa18c49
Reviewed-by: Christiaan Janssen <christiaan.janssen@digia.com>