If a session contains an open file, when Qt Creator loads this session on
startup, Build File is invisible, and doesn't work.
Change-Id: Icbc918a4b74f6293d100c04bae0a070d99ce7196
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
This got broken when refactoring the project nodes.
Change-Id: Iae4614f4a367cefeba3f70faaf19bc2f8994fb0f
Reviewed-by: hjk <hjk@qt.io>
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
- Avoids the hassle of QRC files and manually registering mime types
- Avoids performance regressions because of mime types that are
registered after mime database has been used
- Makes it technically possible to detect that a disabled plugin could
handle a mime type if it was enabled
Change-Id: I373008b1b56e9c6b4853055f20b3eeb112a6eff9
Reviewed-by: Christian Stenger <christian.stenger@qt.io>
Reviewed-by: hjk <hjk@qt.io>
... and the need temporarily storing them by creating them when needed.
Change-Id: I930dd34bc7682f3d4fb40bd8da132f52ba32414b
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
This discourages storing the pointers needlessly. The items
are still easy accessible by the static ProjectTree::currentNode()
Change-Id: I3c0cd019e9fdc382afacbc9d9de3b97d5f58ae1e
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
Re-enable the sub dir actions from the 'Build'-menu when a none project
node is selected in the project tree.
Change-Id: I316079336850409f6cd7479310e3b3438060baf8
Reviewed-by: Orgad Shaneh <orgads@gmail.com>
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
Use class enum to shorten the FileType to quint16. This frees up a couple
of bytes per FileNode and we can have many of those.
Change-Id: I3a9ae25059690fefa15305a4268269647d6dc1c9
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
This is Heavily Inspired by the Generic project import wizard.
It basically does what we commonly refer to as "Create a dummy .pro file for
editing stuff in Creator". The result is generally more flexible (project
logic can be added to the .pro) and better supported in Creator (.pro
is first class citizen, the Generic project less so).
The qmake/make build steps are currently generally enabled but are only
expected to work for very simple projects like the typical "one file
example for teaching purposes".
Change-Id: I4976c34d423f256ea9f8f9e569c9783d90f380e3
Reviewed-by: Leena Miettinen <riitta-leena.miettinen@qt.io>
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
Do not show "Run qmake" in the menu right after Qt Creator starts up
with no project loaded.
Change-Id: I371734e902b518b6270ca14887db14c254237ba2
Reviewed-by: Eike Ziller <eike.ziller@theqtcompany.com>
Init all class member pointers to NULL.
This fixes possible crash on exit when dependent
plugin was not loaded (e.g. TextEditor was missing).
In this case plugin's constructor gets called,
initialize() method is _not_ called
and destructor gets called -> crash.
Properly delete dependent plugins on
a plugin which failed to initialize properly.
Fix labels of deleted plugins inside an error dialog
after pressing "Error Details" from "Installed Plugins"
dialog.
Change-Id: Iddc029a0f07dcba2501d734d142fb0e69e9383d3
Reviewed-by: Eike Ziller <eike.ziller@theqtcompany.com>
Do not use the object pool to hold potential wizards. Register
FactoryCreator functions with IWizardFactory instead and use
those to create the wizards when necessary.
This saves us a couple of cycles during startup since we can now
delay construction of all wizards and it makes us more flexible
wrt. managing the lifecycle of the wizard factories.
Change-Id: I95d6a6dfcdf0fd995e1934a9fefcd96c6a676753
Reviewed-by: Eike Ziller <eike.ziller@theqtcompany.com>
Use "using Core;" instead of prefixing Core:: all over the place.
Change-Id: I00b50da731bf2b4bf442c587566d11a3ef921834
Reviewed-by: Daniel Teske <daniel.teske@theqtcompany.com>
Using the new .json wizard engine allows us to get rid of much old
custom wizard logic. As additional benefit for the end user of
Qt Creator, the .qml.ui split is now optional.
Change-Id: I4b5ebcc35a585fad6ebc2e994711ca23e3300717
Reviewed-by: Tobias Hunger <tobias.hunger@theqtcompany.com>
Reviewed-by: Thomas Hartmann <Thomas.Hartmann@digia.com>
... and default to C_GLOBAL. A rather common case.
Similar for ActionContainer::addSeparator().
Change-Id: I7f9ba573af201c0a472132d5a494ad17cc4175b7
Reviewed-by: Christian Stenger <christian.stenger@theqtcompany.com>
Reviewed-by: Eike Ziller <eike.ziller@theqtcompany.com>
The OS X linker makes using dynamic_casts across shared object
boundaries fail, so do all casting in the projectexplorer library
and provide functions to do it.
Task-number: QTCREATORBUG-13864
Change-Id: I0e13c0986f8342d83c3b838ffdd2dd7b8312b13c
Reviewed-by: Eike Ziller <eike.ziller@theqtcompany.com>
The idea behind NodesWatcher was that it was the central place
to catch node related signals, so that users didn't need to
connect to each individual node and the nodes didn't need to
be QObjects. Somehow Nodes ended up being QObjects anyway.
Both the recently added ProjectTree and the FlatModels consume
the signals the NodesWatcher sends. Unfortunately there's a
ordering dependency between the ProjectTree and the FlatModels.
This patch removes all NodesWatcher and instead makes the
ProjectTree singleton the emitter of various project tree
related signals. The ProjectTree also ensures that the ordering
between the FlatModel and itself is taken into account.
And it makes Node not derive from QObject, saving some memory
in that process.
Task-number: QTCREATORBUG-13756
Change-Id: I8b0d357863f1dc1d2d440ce8172502594138b9fb
Reviewed-by: Tobias Hunger <tobias.hunger@theqtcompany.com>
Centralize the handling inside a new class ProjectTree.
React to moving focus and remove most special handling.
This properly fixes the linked task.
Task-number: QTCREATORBUG-13357
Change-Id: I6b06aa32b1e4305ec8a6d432857b302585d8734b
Reviewed-by: Eike Ziller <eike.ziller@theqtcompany.com>
... to the editor factories and pass it to the document, not the widget.
Saves some code, puts fewer objects into the object pool.
Change-Id: Iaaf250af74dc4e0c62700873accbb40ba88b7d9e
Reviewed-by: Christian Stenger <christian.stenger@digia.com>
Reviewed-by: David Schulz <david.schulz@digia.com>
The editor factories are already a central place to associate
hover handlers with editors, no need to retrieve them later from
the object pool again. This also allows for easy handling of
more than one active handler per editor.
Change-Id: Ie716b96f5ce6b526ee897468635e03e909d81538
Reviewed-by: David Schulz <david.schulz@digia.com>
Remove usage of the Q_EXPORT_PLUGIN macros, which do not exist in Qt 5.
Change-Id: I678c3cf10b9c5d5c1b9f252b0ecd1c97dc810a47
Reviewed-by: hjk <hjk121@nokiamail.com>
Reviewed-by: Christian Stenger <christian.stenger@digia.com>