Create an initial project tree with a ProjectNode and a FileNode for
the project file itself.
Fix the Projects to not implement their own tree before they have
better data.
Change-Id: I147ccd5603d22d1d60880a97f30fd8c271eac88c
Reviewed-by: hjk <hjk@qt.io>
Do not update the existing project tree anymore: Start a fresh one
and throw the old one away.
Change-Id: Ifabe293b6ca668b0672516a6d81acd5346d98fe5
Reviewed-by: hjk <hjk@qt.io>
This moves ownership of the project's root node from the
project into the project tree!
Change-Id: I84eba884bd63b44e56c75023d8bf12caf5cc2833
Reviewed-by: hjk <hjk@qt.io>
Can be done generically when creating projects. The only wart is
the use from BaseQmakeProjectWizardDialog::writeUserFile.
Change-Id: Ie98c9f88ec142e82443e204a0075e3ae9e163752
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
${AnyProject}::updateCppCodeModel() did two potentially not that cheap
operations in the ui thread:
(1) Querying the MimeDatabase for the mime type for the source files of
the project. In 99.9% of the cases no files need to be read for
this as the file extension will resolve the type. The expensiveness
comes from the sheer number of files that can occur.
(2) Calling compilers with the "(sub)project's compiler command line"
to determine the macros. While the caches avoid redundant calls,
the number of the unique compiler calls makes this still a
ui-freezing experience.
These two operations are moved into a worker thread. For this, the
expensive compiler calls are encapsulated in thread safe lambdas
("runners") in order to keep the "mutexed" data minimal. The original
API calls of the toolchains are implemented in terms of the runners.
While adapting the project managers, remove also the calls to
setProjectLanguage(). These are redundant because all of the project
managers already set a proper value in the constructor. Also, currently
there is no need (client) to report back detection of C sources in
project parts. This also keeps CppProjectUpdater simple.
There is still room for improvement:
* Run the compiler calls in parallel instead of sequence.
* Ensure that the mime type for a file is determined exactly once.
Change-Id: I2efc4e132ee88e3c8f264012ec8fafe3d86c404f
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
TreeScanner uses callbacks that can refers to the destroyed objectes
when project closing.
Found scenario:
1. Open big CMake-based project (CLang/LLVM good choose).
2. Until file system scanning finished switch to another session.
Change-Id: Ia0f55f38aea6a9d07ca81aee6c9e9c5662d74f3a
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
We don't need two IDs for C++ and the QmlJS ID should look the same as
as the others.
Change-Id: Ib9747f6b36a90bb652951d85eec69666615670c4
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
This makes sure they need to copy whatever they need.
Change-Id: I767ac0c5f54ca1f9f46acdefe4bd7fea35657312
Reviewed-by: Alexander Drozdov <adrozdoff@gmail.com>
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
Project source tree is a same for all build configurations so it is
a good idea to keep it persistent between CMake runs, configurations
switches and so on. It safes a lot of time for big projects.
Move more operations to the scanner thread:
- Nodes filtering: skip .user files on top level of the project, skip
well-known extensions and octet-streams: In most cases these are not
required to be shown in the project tree.
- Nodes sorting
Fix small memory leak: we have .user in the scanner result. After this
node filtered out, but is not feed (old code at the
BuildDirManager::generateProjectTree()). Now .user file skips during scan
without memory allocation at all.
Allow user manually rescan project tree by call Build -> Rescan project
tree. It runs CMake and Tree Scanner together: in most cases only CMake
run requires but time to time (VCS update) full rescan also required.
Change-Id: I4a6e6c897202da557509291c79932dd7751860e5
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
No need to require the project managers to do this. Also, it is easy to
forget.
Change-Id: I96f7a5e5547418678af9653e5753c372f0880e5a
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
This triggers the fallback mechanism which will make sure the CMakeLists.txt
file will be displayed.
This used to fail since one empty folder was left over in the project.
Task-number: QTCREATORBUG-17383
Change-Id: I867fd9039bc5df805ff5174ec49084bbcf688824
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
We relied on the CppModelManager to tell us whether a project was reparsed
after a kit change. While this worked, it was not guaranteed that the project
is really finished (and ready for e.g. building) after pushing new ProjectInfos
to the CppModelManager.
Rely on the projects telling when they are finished with parsing. This is more
accurate and future-proof.
The introduced signals in Project and SessionManager are (at the moment)
only for tests.
Change-Id: I1b368ec4585ffa8755eb28fac6d187cce31243ee
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
Reviewed-by: Christian Kandeler <christian.kandeler@qt.io>
Continue to concentrate all the code reading random cmake files in
BuildDirManager. Now the task is to clean up the code, make it less
dependent on values it should not depend on (kits, etc.), make it
handle changes better and finally add another implementation that
uses the cmake server mode to extract the data.
Change-Id: I533625e376b969b64287bc205bd2e4be7a605306
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
This will make it easier to introduce a new type of BuildDirManager
to accommodate cmake server-mode.
Change-Id: I989aab9df44dff1cfdff226ef97bb30bb092ffdd
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
This is in preparation for having support for cmake's server
mode.
Change-Id: I6cc04fe7c5132c491c3f3c0f46560b8ad88808e8
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
Add helper code to FolderNode that enables the creation of a tree
of File- and FolderNodes from a FolderNode and a list of FileNodes.
Change-Id: Iba4b6a768fc3d0501851f141372e7e34913ba518
Reviewed-by: hjk <hjk@qt.io>
This is done by updating folders once and not per file.
Task-number: QTCREATORBUG-16930
Change-Id: I6c1959031e7ad774cfd22c7364c88e1d0bd32962
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
Those produce no direct artifacts, so there is no need to check those
Change-Id: Ic10720c1f3c3a7b602c45b870bfd39604754ddee
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
There is UtilityType now, so use that if there is no executable being
generated.
Change-Id: I9e8d512077b8352ec056b49c8db03644482b8fbc
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
Fixes a crash when re-opening a cmake project.
Change-Id: I5fc747f19787594964fe55c19e29e944c4a5092d
Reviewed-by: Benjamin Zeller <benjamin.zeller@canonical.com>
Reviewed-by: Eike Ziller <eike.ziller@qt.io>
BREAKS BACKWARD COMPATIBILITY OF TOOLCHAIN SETTINGS!
* Convert old ToolChainKitInformation to new version
* Store several toolchains in one kit (one per language)
Change-Id: Ia59a2ad067c57971ec34ce9b2e43758344443755
Reviewed-by: Tim Jenssen <tim.jenssen@theqtcompany.com>
Rip out QFileSystemWatcher and use Qt Creators IDocument for file
watching instead. The latter properly delays any action till creator
gets focus again.
Task-number: QTCREATORBUG-16354
Change-Id: Ibb71963416b09712a80ee95347425550453b7fd4
Reviewed-by: Tim Jenssen <tim.jenssen@theqtcompany.com>
Work around cmake reporting include paths in random order to Qt Creator
due to a bug in the CodeBlocks generator.
Remove the tool chains include paths from the list reported by cmake and
have the code model add those again later. That keeps at least the
include paths of the compiler in order, which is important as this
makes sure any fixed headers shipped with the compiler actually get
picked up.
Task-number: QTCREATORBUG-16432
Change-Id: I218735914bcc750ce87b02b05d111f3fe2bb5644
Reviewed-by: Tim Jenssen <tim.jenssen@theqtcompany.com>
Check CMakeCache.txt for changes and ask whether to apply these to the
project going forward.
This will only consider settings that were previously changed by Qt Creator
and will not pick up on newly changed settings.
Change-Id: Ia20c67bc2a5e9965243f08003c10ec684875387f
Reviewed-by: Tim Jenssen <tim.jenssen@theqtcompany.com>
With this patch it is possible to specify QML_IMPORT_PATH in
CMake projects and QtCreator will scan those paths.
One only has to make sure that the variable which is set in the
CMakeLists.txt is also added to the CMakeCache.txt
Task-number: QTCREATORBUG-11328
Change-Id: I11c7694806664d3203d855983e7db4a89fac267d
Reviewed-by: Thomas Hartmann <Thomas.Hartmann@theqtcompany.com>
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
CMake does not know whether a build target was configured out of the
current build or removed entirely, so implement the relevant marker.
Mark all of the "vanished" RunConfigurations as disabled.
Also remove one unnecessary level of indirection when setting up
RunConfigurations.
Change-Id: I30a21581823b4bff5a5be29480e64423b9379983
Task-number: QTCREATORBUG-15950
Reviewed-by: Tim Jenssen <tim.jenssen@theqtcompany.com>
No behavior change is intended in this patch.
Change-Id: I5c49a0a97ede443dbb25bf34b96c346a63f549d2
Reviewed-by: Tim Jenssen <tim.jenssen@theqtcompany.com>
This still fixes the parsing issue when switching build configurations,
but the code is simpler.
Change-Id: I5748788224c5b49399550c33bcef592f193cfa8a
Reviewed-by: Tim Jenssen <tim.jenssen@theqtcompany.com>
Allow for different extra compilers which may get called to generate
additional code for the code model. The build system is expected to
know what files are generated from which source file and the extra
compilers know how to generate the content of those files, without
touching the build directory. the uic adapter is refactored to be
the first such extra compiler.
The extra compiler is run when an editor for its source document
loses focus, or after a timeout of 1s when the source document has
been changed.
Change-Id: I13c110c61120c812f02639a3684144daf8979b37
Reviewed-by: Tobias Hunger <tobias.hunger@theqtcompany.com>
Scan through the build.ninja file once for all targets instead once
for each target. This improves CMake project loading speed for
projects with many targets and a large build.ninja considerably.
Change-Id: I857c48a714dbb39a469f81c1f951a77f2f57578e
Reviewed-by: James Legg <jlegg@feralinteractive.com>
Reviewed-by: Tobias Hunger <tobias.hunger@theqtcompany.com>
* Disable the BC and give report the cmake error
* Show a warning label in the BC
Change-Id: If5737d033fa2682c264ab7ac1189c59947e3b28d
Reviewed-by: Tim Jenssen <tim.jenssen@theqtcompany.com>