Commit Graph

430 Commits

Author SHA1 Message Date
Thomas Hartmann
3caafb2b81 QmlDesigner: Inspect components for existing states
For each created items we retrieve a list of the names
of all existing states.

Task-number: QDS-1978
Change-Id: I8e85e439fce3c6204cb8bcf69f6be847cc8dae5c
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
2020-04-21 10:57:26 +00:00
Thomas Hartmann
74ffff63eb QmlDesigner: Allow setting state property
This has to be blocked only for the root item.

Task-number: QDS-1979
Change-Id: Ia05255468623fe715e3f7172e2f058a70629b783
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
2020-04-21 09:43:11 +00:00
Thomas Hartmann
970f075e33 QmlDesigner: Show proper error message for component
If a component cannot be created we have to show a proper
error message.

Task-number: QDS-1980
Change-Id: I48a6ff0fd89c9666328c501abb00dc0997171d96
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
2020-04-21 09:41:12 +00:00
Unseon Ryu
fee8848297 fix incorrect GaussianBlur shader code generation
m_quickView in Qt5NodeInstanceServer::initializeView()
is instantiated with setProfile(QSurfaceFormat::CoreProfile)
However QGfxShaderBuilder::QGfxShaderBuilder() initiates and
generate the gaussian blur shader code with referring default format.
that doesn't set the profile to QSurfaceFormat::CoreProfile.

The correct resolution is to get profile with accessing current window.
But QGfxShaderBuilder is not QQuickItem so it doesn't have any way to
access current window.

As qmlscene does, it could be a nice solution to keep the current
surface format as default when instantiating QQuickView.

Fixes: QDS-1864
Change-Id: I0fcf80effccebf7cfe8e58c071cf121b6af5bdbd
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-04-06 07:48:37 +00:00
Miikka Heikkinen
09f34a697f QmlDesigner: Fix crash in puppet when component has errors
Check component creation errors earlier to avoid crash.
This allows puppet to notify creator about the problem, so invalid
components can be properly highlighted in navigator.

Change-Id: I059a5be04c4e509a38f6d47daa97e0da36c333ae
Fixes: QDS-1887
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-04-02 12:20:35 +00:00
Miikka Heikkinen
e0751d56d0 QmlDesigner: Colorize light gizmos
Light gizmo icons and models are now colored based on the light color.
Image provider is used instead of simpler ColorOverlay component,
as ColorOverlay doesn't properly handle transparency when rendered
offscreen in puppet.

Change-Id: If6af915bca9bea2cb48ac23ac6c5ba46dc150e3b
Fixes: QDS-1733
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-03-31 07:39:16 +00:00
Miikka Heikkinen
9a2eedf196 QmlDesigner: Show selection and gizmo for scene root light/camera
Change-Id: Ib650a5e331cf2936ef20a47abec5086bb08f06d2
Fixes: QDS-1857
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-03-30 12:30:33 +00:00
Miikka Heikkinen
cbb7099902 QmlDesigner: Fix scene root finding logic
If there's a single node child on View3D, detect that as scene root
when another non-node direct child of View3D is selected.

Change-Id: Ib538b0ae368e7b460700a99e4c450a15586c2f62
Fixes: QDS-1865
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-03-30 11:24:49 +00:00
Mahmoud Badri
621a823a53 QmlDesigner: Enable toggling the helper grid on/off
Also remove the toolbar buttons from the puppet side and few other
clean-ups.

Task-number: QDS-1849
Change-Id: I075753552043a9f1bc649f6baf54dc7b689e4f64
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-03-30 09:57:03 +00:00
Unseon Ryu
38a7bfe4eb Fix for Pane not being visible in the form editor
Task-number: QDS-797
Change-Id: I4b06aa0e09f78fdd3bb9531cf21441bdae3ee2a5
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-03-27 10:53:08 +00:00
Miikka Heikkinen
7c09d34feb QmlDesigner: Fix icon gizmo position update after edit camera change
Changing edit camera could take a couple of frames to propagate the
the correct position to icon gizmos. It's unclear why exactly this
happens, but a trivial fix is to just render a couple of extra frames
whenever the camera changes.

Change-Id: I8c4fc33bff9cb7a4c4ac3b5105327cc5eb0a45d5
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-03-20 08:24:09 +00:00
Miikka Heikkinen
ff6dd4dc2e QmlDesigner: Fix selection issues in navigator and 3d edit view
Fixed multiple issues with showing correct selection in navigator and
3d edit view:
- Dragging items from item library selects only that item,
  regardless if drag was done to 3d edit view or navigator
- Selection is shown correctly after reparenting items, including
  multiselection reparenting
- Adding a new item to the active scene now shows selection box
  correctly for that item

Change-Id: I5156ca4c22e606c41e1e346ea5c32c3d70d89f5e
Fixes: QDS-1577
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-03-19 08:12:55 +00:00
Miikka Heikkinen
bcfaa8cd37 QmlDesigner: Fix missing selection box when scene changes
Explicitly change the selection back to previous selection after
a scene change in puppet. Also reduced the existing timeout for
executing the pending selection command after calling
ensureSelectionBoxes, as we now explicitly render the next frame after
selection change and don't have to wait for rendering to trigger
otherwise.

Change-Id: Ibe8004890910ae15e7ac3172165bc72463c1e5cc
Fixes: QDS-1792
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-03-19 08:12:37 +00:00
Miikka Heikkinen
010bbb8ae0 QmlDesigner: Show selection box for component scene roots in edit 3D
Components typically have Node as their root item, so having a
component as a scene root detects as having a plain Node as scene
root, which normally doesn't get a selection box.

Change-Id: I66ae1dc3ade4b6f822d768cf71e8feceb0ffa06d
Fixes: QDS-1636
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-03-16 09:01:54 +00:00
Miikka Heikkinen
2c842453b0 QmlDesigner: Add light meshes to edit 3d view
Change-Id: I996498fde14510fc78c729f56cb8d46b28b233bb
Fixes: QDS-1634
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-03-12 09:06:48 +00:00
Miikka Heikkinen
9abd96e38f QmlDesigner: Fix edit 3D view tool state initialization
Edit 3D view tool state is now always initialized to a stored
"no scene" state if one exists to ensure further scene changes
properly inherit the tool state in all cases.

Change-Id: Ifee5fe58255b51d9dbed57abb2020ea00d94af2c
Fixes: QDS-1750
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-03-09 11:58:42 +00:00
Miikka Heikkinen
efa11e690b QmlDesigner: Remove remaining separate edit 3D window code
Change-Id: I3d745b54ae3aa5c3c05c859239934125b9ca828d
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-03-09 08:41:55 +00:00
Miikka Heikkinen
0fa7581b18 QmlDesigner: Fix 3D edit view refresh issues
Change-Id: Iddcd54b29376a6a31a0290b234ade63ed2bb898b
Fixes: QDS-1746
Fixes: QDS-1738
Fixes: QDS-1742
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-03-06 13:30:23 +00:00
Miikka Heikkinen
887b137348 QmlDesigner: Fix various Edit 3D view tool state issues
Edit 3D view tool state is now inherited from the current tool state
of the 3D view for newly added scenes. If there is a stored tool state
for the scene id, then that is used instead.

Change-Id: I4360d034cf946b1951642f4c2e09344b34825dc2
Fixes: QDS-1730
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-03-06 13:28:04 +00:00
Mahmoud Badri
fb843d3442 QmlDesigner: Remove the standalone view3D window implementation
Task-number: QDS-1692
Change-Id: I6c04aaee9ab6a119cfcc22ee2e19b808bb95ae0a
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
2020-03-05 11:00:11 +00:00
Miikka Heikkinen
eadbce7b80 QmlDesigner: Fix 5.15 build
QtQuick3D Type API changes broke build.

Change-Id: Ibbd7fc3f699875b24f6345dfca66c5f442915544
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
2020-03-05 09:51:41 +00:00
Miikka Heikkinen
a77ef4ca7f QmlDesigner: Port Edit 3D View to 5.15
Qt 5.15.0 is now the minimum version to enable Edit 3D view.

Change-Id: I15cee59e6a7665477825caa0ae412fc6ac7b570a
Fixes: QDS-1694
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-03-04 06:27:45 +00:00
Mahmoud Badri
55b3d53213 Handle the case when there is no 3D Nodes in the qml doc
When there is no 3D node in the qml doc, the view 3D will still be
enabled and manipulate-able. Also few relevant tweaks.

Task-number: QDS-1693
Change-Id: I758f783108b317a6971703bee8e3fb564400ed8b
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-02-28 13:19:44 +00:00
Christian Stenger
5d3e56b3b4 QmlDesigner: Fix compile with Qt5.11 and building tests
Change-Id: I96dea7de0d185c67ea3a26a42de0805bd60dc1d1
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
2020-02-24 13:40:07 +00:00
Miikka Heikkinen
4908055937 Integrate Edit3D view into Creator
Edit3D view is now a tab alongside Form Editor.
Buttons were moved to a Creator side task bar on Edit 3D view.

Change-Id: Ia06107e4f855ba512ffea3e628a61558894e800e
Fixes: QDS-1570
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-02-24 12:18:53 +00:00
Andre Hartmann
da42176da8 QmlPuppet: Fix unused parameter warnings
Change-Id: I3bd5f921a3ca1f6067fac6e232f383f0b1be5463
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
2020-02-17 13:50:50 +00:00
Miikka Heikkinen
1d71e6ac17 QmlDesigner: Store tool state on per-scene basis
Tool state of the scene is linked to qml id of the scene root, so that
tool states are preserved through delete and undo, which causes
generation of new internal ids for instances.

Tool state storage doesn't currently survive changing of scene root
qml id, as tracking that isn't trivial. It's not enough to simply track
id change commands because model repurposes existing nodes when major
graph changes occur, causing unexpected id changes e.g. when
delete/undo is done.

Change-Id: I74d11ce47e86ce5d29796399c4a91b65980b1597
Fixes: QDS-1536
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-02-11 12:13:24 +00:00
Miikka Heikkinen
7c992f5450 QmlDesigner: Insert a node dragged to 3d edit view into correct scene
Added scene instance id to the drop command.

Change-Id: I42df07fec823083454ad5a70ccafa318d05ab224
Fixes: QDS-1594
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-02-07 10:17:47 +00:00
Miikka Heikkinen
13c6e5df28 QmlDesigner: Support adding/removing/reparenting 3D scenes
3D edit view should now update correctly when 3D Nodes and View3D
items are added, removed, or reparented in the scene.

Deleting the active scene will change the active scene to another
existing scene.

Fixes: QDS-1591
Change-Id: Ib885453574e72f486a236264cc10d88cb872e9c7
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-02-04 13:22:53 +00:00
Miikka Heikkinen
3890bf4efb QmlDesigner: Add support for multiple views to 3D edit view
Any subtree of Nodes can be shown in 3D edit view.
Selecting any Node or their children, or View3D changes the
view in 3D edit view to the relevant scene.

Fixes: QDS-1494
Fixes: QDS-1565
Change-Id: I2d5a6f88bab2a20b74c347351235f79fb530519b
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-31 14:52:08 +00:00
Eike Ziller
bd5dae90ad Merge remote-tracking branch 'origin/4.11'
Conflicts:
	share/qtcreator/qml/qmlpuppet/qml2puppet/instances/qt5informationnodeinstanceserver.cpp

Change-Id: I5e424e34db619bb769c7abc1e8651b7b40210839
2020-01-20 09:59:27 +01:00
Miikka Heikkinen
ef95674378 QmlDesigner: Initialize 3D edit view tool state at initial show
Whenever the tool state of 3D edit view changes, creator is notified
to store the state. The stored state is then restored to 3D edit view
when it is restarted. The state persists only for the lifetime of the
creator.

Change-Id: I888b3ba82693a17a2f163924fbae1cfa27593890
Fixes: QDS-1351
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-17 14:57:44 +00:00
Orgad Shaneh
833d278dce QmlPuppet: Fix MSVC warning
implicit conversion changes signedness: 'QFlags::Int' (aka 'int') to 'const unsigned int'

Change-Id: I3d906ca079f3f25ceb1e3b8010f0540ae0236081
Reviewed-by: hjk <hjk@qt.io>
2020-01-15 08:10:42 +00:00
Orgad Shaneh
ba20c9134a QmlPuppet: Fix GCC warning
qt5informationnodeinstanceserver.cpp:115:71: warning: narrowing conversion of ‘keyEvent->QKeyEvent::modifiers().QFlags<Qt::KeyboardModifier>::operator QFlags<Qt::KeyboardModifier>::Int()’ from ‘QFlags<Qt::KeyboardModifier>::Int’ {aka ‘unsigned int’} to ‘int’ [-Wnarrowing]
  115 |         QPair<int, int> data = {keyEvent->key(), keyEvent->modifiers()};
      |                                                                       ^

Change-Id: I2f97e9ce11202cee386c2c6b4902c689e3411e30
Reviewed-by: hjk <hjk@qt.io>
2020-01-15 07:28:32 +00:00
Miikka Heikkinen
58e2c3271e QmlDesigner: Add pivot point visualization line to 3D edit view
A line connecting the pivot point and object center is added to
3D edit view.

Change-Id: Ic265e9a3ab2895761cc92b94c778d68509ef36f1
Fixes: QDS-1474
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-14 11:09:38 +00:00
Christian Kandeler
3703bf0006 qml2puppet: Fix build
Change-Id: Ied2160ab99109d2ab7d5e01b51da5da3f4e374ce
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-10 12:53:25 +00:00
Mahmoud Badri
4ec2650995 Fix dropping imported 3D objects on the Edit View 3D
- Imported 3D objects can be dropped correctly on the Edit View 3D.
  Non-3D objects are not allowed to be dropped (both imported and
  existing items like materials)
- corrected the issue that imported 3D objects were allowed to be dropped
  on the form editor while hovering.
- show invalid drop icon on the Edit View 3D if the item in non droppable.

Task-number: QDS-1445
Change-Id: I6de0f6ddd163ae57db6100832083c942b34bfdba
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-10 09:55:17 +00:00
Eike Ziller
69bcf7ca60 Merge remote-tracking branch 'origin/4.11'
Change-Id: Ica0d173a08ff3f0296e875aa324d5bb6974bd90f
2020-01-08 07:13:32 +01:00
Mahmoud Badri
bb02ab161c Enable common keyboard hotkey actions for the Edit View 3D
Clicking undo, redo, delete, or save keyboard hotkeys while the Edit View 3D
has focus is working now.

Additionally this commit introduces a generic command for carrying any
variant data from puppet to creator side. This significantly simplifies
and avoids the boiler plate work of sending actions from puppet to
creator side. Current commands can be ported to use this generic
command but this is not part of this commit. Also a similar command to
work the other way around could be implemented.

Task-number: QDS-1266
Change-Id: I40fdf6b215ce77402250a791ea49cbdcd2a9d6eb
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-07 09:16:19 +00:00
Eike Ziller
e16876df0c Merge remote-tracking branch 'origin/4.11'
Change-Id: Ieb0bb1ebab9a5efb42d15bbeac2cd4c46a6de962
2019-12-18 09:14:14 +01:00
Thomas Hartmann
2f2787c4a8 QmlDesigner: Add workaround for QVector3D
For some reason the Qt meta system does not work reliable
for QVector3D. It does work "rotation", but not for "pivot",
despite the fact that both properties are defined in exactly the
same way.
This patch works around the main issue.
There are still a few issues left, but at least the default is
correct now.

Task-number: QDS-1355
Change-Id: I75e2d3adff6967e89c6ce031d744baa12b5e8061
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
2019-12-17 10:08:00 +00:00
Mahmoud Badri
e5d4224fe4 Prevent the Edit View 3D restart upon closing
Also the 2D/3D action updates correctly according to Edit View 3D state.

Task-number: QDS-1385
Change-Id: I95d0994e9c56df25a2988eb9d27994268dd1903d
Reviewed-by: Henning Gründl <henning.gruendl@qt.io>
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
2019-12-17 09:48:05 +00:00
Eike Ziller
267946d100 Merge remote-tracking branch 'origin/4.11'
Conflicts:
	cmake/QtCreatorIDEBranding.cmake
	qbs/modules/qtc/qtc.qbs
	qtcreator_ide_branding.pri
	src/plugins/boot2qt/qdbrunconfiguration.cpp
	src/plugins/boot2qt/qdbrunconfiguration.h
	src/plugins/qmlprojectmanager/qmlprojectrunconfiguration.cpp
	src/plugins/qnx/qnxrunconfiguration.cpp
	src/plugins/remotelinux/remotelinuxrunconfiguration.h

Change-Id: I17c8e1bf300bb75d7317ccf7749dd3cc07709c21
2019-12-16 16:19:44 +01:00
Mahmoud Badri
f97de35dd4 Improve edit view 3D "on top" logic
- Proxy dialog removed
- When the QDS window is minimized/maximized, the edit view 3D follows.
  The opposite is not true (edit view 3D can be minimized separately).
- Edit view 3D is always on top of QDS window. Only exception is when
  a popup is shown (so that the user can handle the popup).
- External apps go normally on top of the edit view 3D.

Known (non critical) issues:
- Activating the edit view 3D doesn't raise() the QDS window, so if an
external app is on top of the edit view 3D then the view is clicked,
the external app will be in between the view and the QDS window.
- Closing the edit view 3D from the x button doesnt work (causes a
  restart). This is not in the scope of this commit.

Task-number: QDS-1179
Change-Id: I1dd72590037be295b94735de96772307ba14c59c
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
2019-12-13 12:40:43 +00:00
Miikka Heikkinen
eb09e814db QmlDesigner: Properly update 3D edit view cameras and lights
Now edit view will create and remove cameras and light gizmos properly
when cameras and lights are added or deleted.

Change-Id: I858752c1410f3a40ea2adaf538c281aaee94ec58
Fixes: QDS-1267
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
2019-12-13 09:27:44 +00:00
Christian Kandeler
16e3e44ce7 QmlDesigner: Fix more warnings about unused parameters and functions
Change-Id: I8b569fcf60a0a21c6828d612997bbba0f737c806
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
2019-12-10 17:20:55 +00:00
Orgad Shaneh
49f6b0146a Merge remote-tracking branch 'origin/4.11'
Conflicts:
	cmake/QtCreatorIDEBranding.cmake
	qbs/modules/qtc/qtc.qbs
	qtcreator_ide_branding.pri
	src/plugins/mcusupport/mcusupportrunconfiguration.cpp
	src/plugins/python/pythonproject.cpp
	src/plugins/qmakeprojectmanager/qmakestep.cpp
	src/plugins/qmlprojectmanager/qmlproject.cpp
	src/plugins/qmlprojectmanager/qmlprojectrunconfiguration.cpp

Change-Id: I22507be28fd80c49c9fee0dff5937a40db176a82
2019-12-07 18:39:54 +02:00
hjk
d61773fa25 QmlDesigner: Suppress warnings if Quick3D is not used
Amends d076c59429.

Change-Id: I3cba673b7cdd4e99541581008bedfb6d0d333339
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
2019-12-04 09:01:04 +00:00
Miikka Heikkinen
73d3df7908 QmlDesigner: Make imported models selectable
Import creates an opaque Component, which can contain one or more
pickable models. We mark all instanceless models pickable according to
the parent instance pickable status and specify the parent instance
as the pick target using a dynamic property.

Change-Id: I05b96ee48eb8f246c50b2254d620b621e2437aa5
Fixes: QDS-1282
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-12-03 08:44:30 +00:00
Miikka Heikkinen
8ff52e37a7 QmlDesigner: Implement multiselection for edit 3D view
Multiselection works in 3D edit view with ctrl-click just like it
does on the Design Studio.

Change-Id: I266f2de11758bed064f44dd97cd79189e3e1f831
Fixes: QDS-1265
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-11-28 14:43:49 +00:00