DebuggerItemManager::registerDebugger() should return the id
of the added debugger in order to use it when setting a kit's debugger
(addDebugger() creates and adds a copy of the passed
debugger object with a unique id).
The DebuggerKitInformation::setDebugger() method should set only already
existing and registered debuggers.
Task-number: QTCREATORBUG-10436
Change-Id: Icdcd1ed92aafe9eda44abf831aa9983dd6801980
Reviewed-by: hjk <hjk121@nokiamail.com>
Reviewed-by: Daniel Teske <daniel.teske@digia.com>
Use just one xcode, namely the one of xcode-select (like qmake)
cleaned iosconfigurations:
* cleaned now unneded xcode paths
* using static methods, removed IosConfig
Change-Id: Icc4d1bc1063a5f65230736a47b4ca9b139fa79e0
Reviewed-by: hjk <hjk121@nokiamail.com>
They can't be directly in libexec path, because then they couldn't have
their own qt.conf for resolving the Cocoa platform plugin.
Change-Id: I8f3fae85c548747a7d826c078c7ac1fb0a836b43
Reviewed-by: Fawzi Mohamed <fawzi.mohamed@digia.com>
first work in progress support for ios
* separate iosTool using xml communication used for device info and run
* iossim tool to handle the simulator
* debug prepared but not working
* separate gcc toolchain detection fix for simulator
1) add a QT built for ios
2) open a project, for example qtbase/examples/widgets/animation/animatedtiles/animatedtiles.pro
3) build/run...
Change-Id: I7e01604e416338cbe4692dfb34f5d3f31312702d
Reviewed-by: Eike Ziller <eike.ziller@digia.com>