Also, rename buildTree() to addNestedNodes(), it's really
adding things, not recompletely (re-)building the subtree.
Use it whenever possible to avoid intermediate lists of items
to insert.
Change-Id: I5fde41e5b164a8a292410bd381a85f5efadf3471
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
${AnyProject}::updateCppCodeModel() did two potentially not that cheap
operations in the ui thread:
(1) Querying the MimeDatabase for the mime type for the source files of
the project. In 99.9% of the cases no files need to be read for
this as the file extension will resolve the type. The expensiveness
comes from the sheer number of files that can occur.
(2) Calling compilers with the "(sub)project's compiler command line"
to determine the macros. While the caches avoid redundant calls,
the number of the unique compiler calls makes this still a
ui-freezing experience.
These two operations are moved into a worker thread. For this, the
expensive compiler calls are encapsulated in thread safe lambdas
("runners") in order to keep the "mutexed" data minimal. The original
API calls of the toolchains are implemented in terms of the runners.
While adapting the project managers, remove also the calls to
setProjectLanguage(). These are redundant because all of the project
managers already set a proper value in the constructor. Also, currently
there is no need (client) to report back detection of C sources in
project parts. This also keeps CppProjectUpdater simple.
There is still room for improvement:
* Run the compiler calls in parallel instead of sequence.
* Ensure that the mime type for a file is determined exactly once.
Change-Id: I2efc4e132ee88e3c8f264012ec8fafe3d86c404f
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
The CMakeProjectImporter will need that in addition to the tealeafreader.
Change-Id: I453a7a124b5303e163e9c85bc3fc215215617119
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
Drop the list sorting and difference generation which is not
needed in the "build from scratch" setup.
This also removes some of the intermediately introduced
convienience functions and fixes a regression that led to
missing project files.
Change-Id: I39d1966324917f466fb347da3a52552393ca4a01
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
Reviewed-by: Christian Kandeler <christian.kandeler@qt.io>
This makes sure they need to copy whatever they need.
Change-Id: I767ac0c5f54ca1f9f46acdefe4bd7fea35657312
Reviewed-by: Alexander Drozdov <adrozdoff@gmail.com>
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
This way we will get the start signal before the done signal if something
fails early.
Change-Id: I015017fdba16dd84f830b2e1fe2742eb0bec02a0
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
This fixes saves memory and fixes some update issues with the cmake
configuration, where the three layers of caches used to interfere
with each other.
Task-number: QTCREATORBUG-17360
Change-Id: I5564bbe46ca8de6b38dd710100bfc18fad98eac5
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
C and C++ flags holds at the different variables/compiler settings in
the generated Make and Ninja files.
Currently only C++ Flags processed and assumes that same one uses for
C lang. But now QtC core can handle C and C++ separatelly, so just
add processing for that flags and use it for code model.
Change-Id: If1f71a2c58284a46324f04e962fc120cc316b0fb
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
Use class enum to shorten the FileType to quint16. This frees up a couple
of bytes per FileNode and we can have many of those.
Change-Id: I3a9ae25059690fefa15305a4268269647d6dc1c9
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
Only the original one is implemented so far, but at least
in theory backends for retrieving data from cmake can now
be switched at runtime.
Change-Id: Id73a81c7d40f078be95defd30a38511dca3a3720
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
Reviewed-by: Eike Ziller <eike.ziller@qt.io>