The data member could not be made constant. So it was quite propable that
the tests were order dependent.
Change-Id: I9e3792ea45434ad8318ef6325ca516a74ca222c2
Reviewed-by: Nikolai Kosjar <nikolai.kosjar@qt.io>
Before the QLocalServer was in the ConnectionServer so more than one
client could connect to the server. But we never used that possibility
which made the hand shaking much more difficult. It is now moved
in the client, so that there is always a QLocalServer.
Change-Id: Ifa357074b0c0809434c49d23b1cee38496f72f43
Reviewed-by: Ivan Donchevskii <ivan.donchevskii@qt.io>
Reviewed-by: Nikolai Kosjar <nikolai.kosjar@qt.io>
This reduces the overhead when a new message needs to be added.
Change-Id: I5bb2833af2f06f2a8e101cfb03f75ffc2927bf68
Reviewed-by: Marco Bubke <marco.bubke@qt.io>
Slow and very slow tests have now their own test category. We add SlowTest
for tests which are slower than ~5ms and VerySlowTest if they are slower
than ~100ms. They are disabled them by "-*SlowTest.*". If you have a faster
machine than most developers simply try lower values. The aim is that most
developers can execute the tests in under ~2s.
In the long run we should use dependency breaking and data sharing to
reduce the count of the slow tests.
Change-Id: I8578071258d7f89b2052709f3dd526ced811483f
Reviewed-by: Nikolai Kosjar <nikolai.kosjar@qt.io>