Win64 doesn't seem to have raise() at all, or at least it isn't
called on abort()
Change-Id: Ief7a97c321db0f91629848852719977d14094173
Reviewed-by: hjk <qthjk@ovi.com>
This prevents initial reading of debug information when no
breakpoints are set. The debug information will be read on
first stop instead, e.g. when the user interrupts.
Change-Id: I6156347bf108e9ed89f54ca67021f37c02fa5116
Reviewed-by: Aurindam Jana <aurindam.jana@nokia.com>
Getting the #include directives ready for Qt5. This includes the
new-project wizards.
Change-Id: Ia9261f1e8faec06b9285b694d2b7e9a095978d2b
Reviewed-by: Eike Ziller <eike.ziller@nokia.com>
This reverts most of 12f7a439d. It was a bad idea.
Task-number: QTCREATORBUG-6752
Change-Id: I048749a9dc888f36045f641de8fd2a1e3ae5d979
Reviewed-by: hjk <qthjk@ovi.com>
It's too expensive to have it unconditionally on in some settings.
Giving the user the possibility to switch it off seems ok.
Change-Id: I7bdcb0ce919f0dca83a4563ac83958efdeb251e7
Reviewed-by: hjk <qthjk@ovi.com>
This is mainly a workaround for cases where gdb crashes when setting
this breakpoint. It's unclear so far why this happens, but when it
happens, the debugger is basically useless, so there should be a
way to disable the "bad" feature.
Change-Id: I28ede9b38eb8bf56a8c5998088be487b4ee5896d
Reviewed-by: con
Task-number: QTCREATORBUG-5275
Reviewed-on: http://codereview.qt.nokia.com/1604
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Eike Ziller <eike.ziller@nokia.com>
Refactor ToolChains in Qt Creator:
* Allow for several toolchains of the same type
* Be smarter wrt. guessing what kind of output a toolchain
produces. This allows us to eventually handle e.g. embedded
linux setups way better than before.
* Be smarter wrt. guessing what kind of environment a Qt version
needs.
* Improve auto-detection of toolchains a bit
* Decide on which debugger to use based on the kind of output
produced by the compiler.
* Add options page to configure toolchains
* Remove toolchain related options from the Qt version dialog
Reviewed-by: dt
Also add the alternative way: IOptionsPageProvider, which states
a category, and is asked for a list of options pages for that
category when it is shown.
Task-number: QTCREATORBUG-3131
The breakpoints are now (fairly) tightly guarded by the BreakpointHandler.
Engines and Views are only supposed to refer to them by id. They also have
individual states now. The breakpoint data is split into a "user requested"
"fixed" part in BreakpointData and the engines' acknowledged data in a new
struct BreakpointResponse.
TODO: Move m_state and m_engine members to BreakpointResponse. Fix regressions
in the marker handling.
- Remove non-executable entries on reading (check only
absolute paths since path search is too expensive).
- Make sure gdb binary settings are not written out unless the
user really changes them.
Reviewed-by: aep <arvid.picciani@nokia.com>
Acked-By: hjk
Reviewed-by: Tim Jenssen <tim.jenssen@nokia.com>
Remove break window menu action to toggle 'Full path'.
Remove gdb setting 'Use full path'.
Clean up break dialog:
- Set PathChooser::ExpectedKind before value (showed up in red).
- Use PathChooser::setPath()/path() instead of lineedit text
- Return thread spec
- Add validator for ignorecount as for breakcondition.ui
Remove unused fields from breakcondition.ui
Reviewed-by: hjk
Task-number: QTCREATORBUG-2593
This replaces the (de facto) singleton engines and data handlers by classes
that are instantiated per run. The DebuggerRunControl will now create an
object of (a class derived from) DebuggerEngine that contains all the relevant
"dynamic" data.
DebuggerManager is no more. The "singleton" bits are merged into DebuggerPlugin,
whereas the data bits went to DebuggerEngine.
There is no formal notion of a "current" DebuggerEngine. However, as there's
only one DebuggerEngine at a time that has its data models connected to the
view, there's still some "de facto" notion of a "current" engine. Calling
SomeModel::setData(int role, QVariant data) with custom role is used as the
primary dispatch mechanism from the views to the "current" data models
(and the engine, as all data models know their engine).
Manage binaries as a map of binary-><toolchain number>.
Provide list widget and editing dialog with tooltip
showing the version. Save in settings as a flat list of
keys.
Acked-by: hjk
* Use id() for methods returning a string used to represent
some type of object.
* Use displayName() for strings that are meant to be user
visible.
* Quieten some warnings while touching the files anyway.
* Move Factories to their products in the plugins where that
was not done before.
Reviewed-by: dt