Instead of checking recursively every possible object just check the
required keys for an object and validate it on construction or
assignment from json.
This will reduce the implementation effort for protocol extensions and
also reduce the false positives we might get if the protocol gets
updated.
Change-Id: I3df24e62430d2c7575d26c1581e6a9606e7da4c1
Reviewed-by: hjk <hjk@qt.io>
Reviewed-by: Christian Stenger <christian.stenger@qt.io>
Add some missing includes for otherwise incomplete types.
Make LanguageServerProtocol::JsonObject's iterators and end() methods
public. Otherwise QMetaType fails for
LanguageServerProtocol::ServerCapabilities which is used in a signal
from LanguageClient.
Task-number: QTCREATORBUG-24098
Change-Id: Id7f8a4146afb927a8589fadaefe42f7fbca45dd3
Reviewed-by: hjk <hjk@qt.io>
The language server protocol is used to transport language specific
information needed to efficiently edit source files. For example
completion, go to operations and symbol information. These information
are transferred via JSON-RPC. The complete definition can be found under
https://microsoft.github.io/language-server-protocol/specification.
This language server protocol support consists of two major parts, the
C++ representation of the language server protocol, and the client part
for the communication with an external language server.
The TypeScript definitions of the protocol interfaces are transferred to
C++ classes. Those classes have getter and setter for every interface
value. Optional values from the protocol are represented by
Utils::optional<ValueType>. The JSON objects that are used to transfer
the data between client and server are hidden by a specialized
JsonObject class derived from QJsonObject. Additionally this JsonObject
provides a validity check that is capable of creating a detailed error
message for malformed, or at least unexpected JSON representation of the
protocol.
The client is the interface between Qt Creator and language server
functionality, like completion, diagnostics, document and workspace
synchronization. The base client converts the data that is sent from/to
the server between the raw byte array and the corresponding C++ objects.
The transportat layer is defined in a specialized base client (this
initial change will only support stdio language server). The running
clients are handled inside the language client manager, which is also
used to connect global and exclusive Qt Creator functionality to the
clients.
Task-number: QTCREATORBUG-20284
Change-Id: I8e123e20c3f14ff7055c505319696d5096fe1704
Reviewed-by: Eike Ziller <eike.ziller@qt.io>