Base the selection of the run configuration on the executable
we have gotten already from the BuildTargetInfo and take
deployment information into account.
This also reverts cce1e130 partially and avoids
stuffing unrelated information into the buildsystemtarget.
Change-Id: I3de6e910a5fd1092d428ec4afc33c4ca62daaa25
Reviewed-by: Christian Kandeler <christian.kandeler@qt.io>
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
Add unit test to make sure this stays fixed.
Task-number: QTCREATORBUG-18624
Change-Id: Ieeb41982418481223d9ebf8f5c6ec4b3b78bfe00
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
Reviewed-by: Eike Ziller <eike.ziller@qt.io>
Use the information to add a filenode below a target that takes
you directly to the target definition.
Change-Id: Ifcb8e2c4f085110033019ea3816c79f5b8630472
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
This triggers the logic in Project to show the top level project
file in the project tree.
Remove similar logic in CMake.
Change-Id: I2bfdd3f5e3d4126910a3feb480cec5ef689954ed
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
Reviewed-by: Florian Apolloner <florian@apolloner.eu>
Handle more kinds of errors in CMake server-mode.
Task-number: QTCREATORBUG-18318
Change-Id: I43fff7f3cfbd86d01ff05a0936261b8d91aa5d70
Reviewed-by: Eike Ziller <eike.ziller@qt.io>
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
If project files are not mapped 1:1 to targets the result
of the chosen executable was more or less random.
Try to handle multiple targets as correct as possible by
checking for build targets already where we still know
which files are part of the respective test cases.
Task-number: QTCREATORBUG-17783
Task-number: QTCREATORBUG-18357
Change-Id: I82dcc26bf52c9918e2727b439a719af08879ef49
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
Provide more information about what is happening in server mode.
Change-Id: I69cbf0b2cb197789231499ac601a08af33ed6b6e
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
CMake sends false signals on Windows. Until this is fixed, ignore them.
Task-number: QTCREATORBUG-17944
Change-Id: If59f04fd68a899069ecc02df592d3105e531f5bb
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
Detect both build directories next to the sources as well as below the source
directory properly. Without this patch all files that normally go into "Build
Directory" node were listed below "Source Directory" when the build directory
was a child of the source directory.
Task-number: QTCREATORBUG-18196
Change-Id: Ib8674489cfe04958f76df24904107bb7aa093162
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
Set the working directory of binaries which got moved from the
build directory using CMAKE_RUNTIME_OUTPUT_DIRECTORY to the directory
the binay is actualy in.
Task-number: QTCREATORBUG-18158
Change-Id: I059d55a6c408799f3220bd90c271a6d743e6cd82
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
Nodes are QObjects (still), so they should not have a copy constructor.
Change-Id: I1b20663ee0ec121cda4d39ced7a9f204fb4621a1
Reviewed-by: hjk <hjk@qt.io>
Server-mode reports a filegroup for all the listed headers and will
provide that without any information on the files (no language, include
paths, etc.).
Fix up file groups like these by using the best (with that being the
settings that effect the most other files) possible information for
these files.
CMake has no idea what headers are, so it has no way to provide any
better information, so Creator has to fix things up again:-/
Task-number: QTCREATORBUG-17971
Change-Id: Ib5ddab23cf725c7e03717b577cc9f9edc5bbfc61
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
CMake server-mode does report targets for each "PROJECT" that was
encountered before the target was defined. So it reports several
copies of the same data all the time. Deduplicate that information.
This fixes files being duplicated in the code model and the project
tree.
Task-number: QTCREATORBUG-17955
Change-Id: I95daa0f48e37587234d7e04e9bed6d20884f8be0
Reviewed-by: hjk <hjk@qt.io>
Move all project headers into one folder. This reduces the time it
takes to generate the project tree, since the headers will only show up
once now (instead of once per target), severly reducing the number of
nodes in the tree.
Change-Id: Ibcfa7c02c1aec4a98054f4f8a97b69dfb4c25ae4
Reviewed-by: hjk <hjk@qt.io>
This patch reduces the time to generate a project tree by 15% in
my test project.
Change-Id: Ie5956cdd2108873118654857dc299bdb0b6d3636
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
Do not compress foldernodes that differ on their type. This makes it
possible to use FolderNode::compress() in one more place in CMake.
Change-Id: I4721d5d12e3032ee70a1c3d9e87df49d59751f04
Reviewed-by: hjk <hjk@qt.io>
Fix the project tree getting lost after changing a cmake file. This is
due to the old set of files being used for deduplication, so no CMakeLists.txt
files got added to the tree, and then nothing could be added to those later.
Change-Id: I46989e0b802ab2a030d1922282361359837c41a4
Reviewed-by: hjk <hjk@qt.io>
This is important to be able to map sources to actual things that are
going to be built.
Change-Id: I1aef940767d60192642ed79a1703cff8dfdad9e1
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
Reviewed-by: Christian Stenger <christian.stenger@qt.io>
Fix two more SOFT-ASSERTs in CMake server-mode that could be triggered
by complex projects.
Move and simplify search functionality into FolderNode and use that instead
of hand-crafting a custom tree search in CMake.
Change-Id: If4bde5c4a7ff84c7d5dba4f595e99b39f54ac8aa
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
Also, rename buildTree() to addNestedNodes(), it's really
adding things, not recompletely (re-)building the subtree.
Use it whenever possible to avoid intermediate lists of items
to insert.
Change-Id: I5fde41e5b164a8a292410bd381a85f5efadf3471
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
This fixes auto-running cmake on changes to the project files.
Change-Id: I652b48b243b5decb6927b1619c47527af83d7f03
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
${AnyProject}::updateCppCodeModel() did two potentially not that cheap
operations in the ui thread:
(1) Querying the MimeDatabase for the mime type for the source files of
the project. In 99.9% of the cases no files need to be read for
this as the file extension will resolve the type. The expensiveness
comes from the sheer number of files that can occur.
(2) Calling compilers with the "(sub)project's compiler command line"
to determine the macros. While the caches avoid redundant calls,
the number of the unique compiler calls makes this still a
ui-freezing experience.
These two operations are moved into a worker thread. For this, the
expensive compiler calls are encapsulated in thread safe lambdas
("runners") in order to keep the "mutexed" data minimal. The original
API calls of the toolchains are implemented in terms of the runners.
While adapting the project managers, remove also the calls to
setProjectLanguage(). These are redundant because all of the project
managers already set a proper value in the constructor. Also, currently
there is no need (client) to report back detection of C sources in
project parts. This also keeps CppProjectUpdater simple.
There is still room for improvement:
* Run the compiler calls in parallel instead of sequence.
* Ensure that the mime type for a file is determined exactly once.
Change-Id: I2efc4e132ee88e3c8f264012ec8fafe3d86c404f
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
Add a method to FolderNode that compresses a tree of folders like
A/B/C/file.txt into one FolderNode (A/B/C) and a FileNode (file.txt)
Change-Id: I5efa038c33b91ea01017269daa048ba101085d01
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
The actual problem is fixed by 1f540c6c9, this is to make sure we
don't crash if this regresses again.
Change-Id: Id081ce9a9c3602c3a90216f53d63535097fabd2d
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
Via CMake project we can add subdirectory like:
> add_subdirectory("subdir/subsubdir" "enotherdir")
Where "subdir" my not contain "CMakeLists.txt" file.
And intermediate directory can contain CMakeLists.txt file
that is not a part of the root node.
This change fix it.
Task-number: QTCREATORBUG-17721
Change-Id: Ice9fba1ca5a979955ec8f44324f75f3bc16ee198
Reviewed-by: hjk <hjk@qt.io>
One step closer to direct use of Utils::TreeNode.
Change-Id: Icd0dfd2fa4d12c2572a68f61ae43c5e906956a0e
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
Use a more robust logic to find existing CMakeListsNodes again.
Change-Id: Id26031c1164eb6271b74ccf39071219938b285fc
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
Drop the list sorting and difference generation which is not
needed in the "build from scratch" setup.
This also removes some of the intermediately introduced
convienience functions and fixes a regression that led to
missing project files.
Change-Id: I39d1966324917f466fb347da3a52552393ca4a01
Reviewed-by: Tobias Hunger <tobias.hunger@qt.io>
Reviewed-by: Christian Kandeler <christian.kandeler@qt.io>