Manual baking mode is stored separately for each View3D in the scene.
Fixes: QDS-9867
Change-Id: I94590c2bded8486c3b526a427930f15b364eb010
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Model and light nodes from subcomponents can now be exposed with a
single button press in light baking setup dialog.
Fixes: QDS-9831
Change-Id: Ifcc69955a2dc9378111387694e42f0cdc70173f3
Reviewed-by: <github-actions-qt-creator@cristianadam.eu>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Instead of directly baking, bake lights action now opens baking setup
dialog, where user can set up baking related properties for
models and lights in the scene, including those exposed from
subcomponents.
Fixes: QDS-9805
Change-Id: I9e0bae98d8a79be4cf8b09ef989c41083a7fbf5d
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>