So that the resource node can override it.
Task-number: QTCREATORBUG-11678
Change-Id: Id30d1b99ee23cc18fc29fc99cf0ad7ca919ed527
Reviewed-by: Tobias Hunger <tobias.hunger@digia.com>
This field is used by the generic project manager which passes the
".config" file in it. The advantage is that both the SnapshotUpdater and
the clang code model do not need to do anything smart, but can pass it
directly to the preprocessor.
Task-number: QTCREATORBUG-11390
Change-Id: I44fc7b20afd28fb59608412f2cce86af6f7e7d6b
Reviewed-by: Nikolai Kosjar <nikolai.kosjar@digia.com>
The reason they were on ProjectNode is that the signals are emitted
on the projectnode, but since I moved addFiles and others to FolderNode,
this makes more sense.
Change-Id: I918ca4d93dab78c8bb93dff03f53d1a6fbe21340
Reviewed-by: Daniel Teske <daniel.teske@digia.com>
By default this simply calls the parent's supportedActions.
Most changes are due to the enum moving.
Change-Id: I25bf21b712cca48450014dbb0f748ac0c461e029
Reviewed-by: Tobias Hunger <tobias.hunger@digia.com>
Reviewed-by: Daniel Teske <daniel.teske@digia.com>
Done using the following ruby script:
Dir.glob('**/*.h').each { |file|
if File.file?(file)
s = File.read(file)
t = s.gsub(/^namespace .+ \{\n\s*class .*;\n\s*\}.*$/) { |m| m.gsub(/\n\s*/, ' ').gsub(/\s*\/\/.*$/, '') }
if t != s
puts file
File.open(file, 'w').write(t)
end
end
}
Change-Id: Iffcb966e90eb8e1a625eccd5dd0b94f000ae368e
Reviewed-by: hjk <hjk121@nokiamail.com>
Also when duplicating editors, we don't want to change the document
after construction. Actually at some places (e.g. CppEditorSupport
creation) we don't handle document changes correctly, and we are only
lucky that things still (more or less?) work. Get rid of
BaseTextEditorWidget::duplicateFrom and use copy-constructor style instead.
Change-Id: I7f688b7fcc51d1bb5e222bb333f0d28479b597a6
Reviewed-by: Nikolai Kosjar <nikolai.kosjar@digia.com>
First step in never changing the text document after construction,
because that is actually not really supported.
Second step will be to fix that for the editor duplicate() methods too.
Change-Id: I3d112ba0895e7ee7ac6dd8ae2318f0de7d2cebc9
Reviewed-by: Nikolai Kosjar <nikolai.kosjar@digia.com>
It was never called with a sensible value anyhow, and only complicates things.
Change-Id: I005848700b6c00114d91495670d4a0e15a2d2e64
Reviewed-by: Eike Ziller <eike.ziller@digia.com>
The action handler implicitly passed ownership to ICore, which is non-
to the action handler. We now consistently create the action handler in
the editor factory, give ownership to the editor factory, and don't hold
a reference to it.
Change-Id: I4372f8de966e3ceff87c06c5528c6b54522c1d57
Reviewed-by: David Schulz <david.schulz@digia.com>
The action handler already knows which editors to handle through the
context. It only needs to receive signals for updating the actions from
the current editor. So there is no need to tell the action handler about
every individual editor. This also removes some noise from the text
editor implementations.
Change-Id: I76dc5b1559cc8cf54ff313e6cdba4e789a3108aa
Reviewed-by: David Schulz <david.schulz@digia.com>
So we can ignore possibly problematic toolchain-defines, while can still
unconditionally apply project-defines.
Change-Id: I7cb96f35a963d080011fe888ef71bfc098dd33ef
Reviewed-by: Nikolai Kosjar <nikolai.kosjar@digia.com>
Ups, I apparently only removed the implementation
Change-Id: Ifc5c262878fa9637da2d50981f35b708f478c072
Reviewed-by: Tobias Hunger <tobias.hunger@digia.com>
This feature lets add files from selected directory and its
subdirectories to project. Files to add are selected based on filter
supplied by a user.
Task-number: QTCREATORBUG-9081
Change-Id: I978e87c24c5aeffc4eb74160cd6f4f20096de017
Reviewed-by: Daniel Teske <daniel.teske@digia.com>
QTBUG-28385 is biting us over and over (QWizard doesn't have close
button nor cancel button on Mac in Qt 5), and actually there's no reason
for us having a wizard without the features from Utils::Wizard.
Task-number: QTCREATORBUG-10346
Task-number: QTBUG-28385
Change-Id: I80c0d82fe6738496c2ac03c31a1c2757ade8e266
Reviewed-by: Jarek Kobus <jaroslaw.kobus@digia.com>
Reviewed-by: Daniel Teske <daniel.teske@digia.com>
Add displayname and project file path and a pointer back to the
project.
Change-Id: Ic9a18f52a6291493bd3a95fd3456ed0e1a3c63e3
Reviewed-by: Erik Verbruggen <erik.verbruggen@digia.com>
Introduce priorities for build configuration factories. This way
plugins can register specialized build configuration factories, that
e.g. can provide additional build steps.
A negative priority signifies that a factory is not prepared to
handle a request, the default build configuration factory shipped by
the build system plugin will report a priority of 0. Add 100 to that
for each specialization you add (e.g. a remote linux buildconfiguration
factory would report 100, a specialization of that for mer will
should report 200, etc.).
Change-Id: I141a7a5a79166afdb7657d46eb7e86bd18d3abf6
Reviewed-by: Daniel Teske <daniel.teske@digia.com>
Reviewed-by: Michal Klocek <michal.klocek@digia.com>
Generalize the target setup page and move it into projectexplorer
Move the qmake specific code into a projectimporter class with
a specialization for qmake projects in the qt4projectmanager.
This change depends heavily on the BuildConfigurationFactory cleanups
done earlier and completes that change in such a way that generic
build configuration factories are now in theory possible. The
remaining problem is how to select the best factory of several that
claim to be able to handle a kit and that is left for the next patch.
Change-Id: I47134cb1938c52adebcdc1ddfe8dbf26abbbbeee
Reviewed-by: Daniel Teske <daniel.teske@digia.com>
Refactor the code of the build configuration factories. The idea is to
generalize the code so much that we can allow plugins to install
custom build configuration factories for the platforms they support.
To support this use case the following changes where done here:
* BuildInfo class was introduced to describe one build configuration that
can be created by a factory.
* Factories report a list of BuildInfo to describe what they can produce.
This fixes the need for factories to implicitly create one buildconfiguration
and then create another one 'officially' to support debug and release build
configurations to be set up for projects.
* Do no longer work around factories to create build configurations.
Change-Id: Ic372e4a9b5c582633b467d130538948472b89d91
Reviewed-by: Daniel Teske <daniel.teske@digia.com>
These not only take less space than UTF-16 encoded QStrings, but due to
the caching in the CppEditorSupport also take less time to build.
This patch also fixes a number of possible encoding issues, where files
and constant strings were (falsely) assumed to be UTF-8.
Change-Id: Ib6f91c9a94ebed5b5dfbd4eb2998825c62c72784
Reviewed-by: Nikolai Kosjar <nikolai.kosjar@digia.com>
Reviewed-by: hjk <hjk121@nokiamail.com>
Also adjust and streamline using and surrounding code.
Change-Id: I6a8b05126bdcbb74ff611b21c7cb3c5902a2d5ca
Reviewed-by: Tobias Hunger <tobias.hunger@digia.com>
Reviewed-by: Orgad Shaneh <orgads@gmail.com>
Use setBuildDirectory() in the different BuildConfigurations instead
of reimplementing that over and over again.
Change-Id: Ic355fdb4624c71667ce470b3e2865c9a8722ef09
Reviewed-by: Daniel Teske <daniel.teske@digia.com>
Reviewed-by: Tobias Hunger <tobias.hunger@digia.com>