hjk
ed5f80048a
completion: call directly from base text editor
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Reviewed-by: con
2011-02-21 14:46:06 +01:00
hjk
9a6c4a42f7
completion: enable multiple completors for different use cases.
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Introduce CompletionPolicy enum, use 'TextCompletion' for the new plain
text completion, and 'SemanticCompletion' or 'QuickFixCompletion' for
the existing cases.
Reviewed-by: Erik Verbruggen
2011-02-21 14:04:43 +01:00
Friedemann Kleint
88ba702293
L10n: tr()-Fixes for 2.2
2011-02-15 16:05:52 +01:00
con
d1023c7614
It's 2011 now.
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Reviewed-by: hjk
2011-01-12 09:46:24 +01:00
con
23c22b7c66
License headers, part 2
2010-12-17 17:14:20 +01:00
con
4321e01efb
Some API beautification in action container.
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Done-with: Daniel Molkentin
2010-12-17 16:05:47 +01:00
Roberto Raggi
b4e421062f
Removed stray tokens and fixed warnings/errors when compiling with pedantic C++ compilers.
2010-12-16 12:05:48 +01:00
Rhys Weatherley
85aa32dfca
Detect GLSL vs GLSL/ES based on mime type
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*.vert and *.frag are now for desktop shaders
*.vsh and *.fsh are now for ES shaders
File/New gives the user the choice which to create
2010-12-01 10:25:23 +10:00
Rhys Weatherley
614127a557
Use the GLSL/ES system library by default.
2010-11-29 10:09:22 +10:00
Roberto Raggi
1bf87c67aa
Initialize the shaders
2010-11-26 15:15:42 +01:00
Roberto Raggi
bc982796df
Load the shader intializers.
2010-11-26 14:26:07 +01:00
Roberto Raggi
59c5359213
Show tooltips with the error messages.
2010-11-26 11:17:30 +01:00
Rhys Weatherley
2cd3ba8cb2
Fix the icon for the GLSL mime type
2010-11-25 12:46:26 +10:00
Rhys Weatherley
03355c49d8
Add GLSL file types to the File->New wizard
2010-11-24 13:27:53 +10:00
Roberto Raggi
c0a0c61050
Initial work on the code completion for GLSL files.
2010-11-12 17:13:43 +01:00
con
ff2dc588b7
Don't show GLSL or QML tools menus while they don't offer anything
2010-11-12 13:48:03 +01:00
Roberto Raggi
f6eeed0372
Initial import of the GLSL editor plug-in.
2010-11-10 15:46:41 +01:00