This removes the all hard dependencies to and from welcome screen,
except the one to the core plugin. More in detail:
- Add IWelcomePage to add a tab to the welcome screen
- Move tabs in the modules where they belong
- Enables QHelpManager to open help fullscreen and contextually
- "Getting Started" moves to Qt4ProjectManager
- Projects & Sessions (aka "Develop") moves to ProjectExplorer
- "Community" remains in the welcome plugin for simplicity
Add the wizard. Modify basefilewizard to use be able to handle binary
data. Add some properties to path chooser (filters).
Task-number: 251982
Initial-patch-by: Oswald Buddenhagen <oswald.buddenhagen@nokia.com>
The actions are already lazily instantiated in
TextEditorActionHandler::setupActions(), so there should be no need to
call initializeActions() in all plugins on startup. Only the main text
editor plugin will still initialize its actions, to make sure the menu
items are there.
Added IExternalEditor which knows a kind and a mimetype.
Make EditorManager and ProjectExplorer "Open With" query
the interface and add the respective kinds.
Add "openExternalEditor" to EditorManager.
Add External editors for Designer and Linguist,
making use of Mac 'open' or Designer's Tcp socket mechanism
to ensure files are opened in the same instance (per Qt version).
Task-number: 249392
Reviewed-by: con <qtc-committer@nokia.com>
We used to build a helper library as part of the project. First with the
qmake -after SOURCES= stuff and after until now with the
gdbmacrosbuildstep. Now, the all new and fancy integretation directtly
into the qt version dialog. You build the debugger library once for
each qt version and then it's there ready to be loaded into each
project build against that qt version. Saves a lot of time.
And makes it possible to also load that library into while debuggign a
cmake project. (Need to hook that up now.)
Unfourtanetly this breaks the custom dumpers if you use a custom run
executable.
Details: This enables us to parse the build errors correctly.
The makesteps of the qt4project and cmakeproject have some
code dupliaction, which could be refactored. And the code
to find out the correct build parser could probably also
be done better, but we are now parsing the build output for
cmake.