Commit Graph

74 Commits

Author SHA1 Message Date
Miikka Heikkinen
efa11e690b QmlDesigner: Remove remaining separate edit 3D window code
Change-Id: I3d745b54ae3aa5c3c05c859239934125b9ca828d
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-03-09 08:41:55 +00:00
Miikka Heikkinen
887b137348 QmlDesigner: Fix various Edit 3D view tool state issues
Edit 3D view tool state is now inherited from the current tool state
of the 3D view for newly added scenes. If there is a stored tool state
for the scene id, then that is used instead.

Change-Id: I4360d034cf946b1951642f4c2e09344b34825dc2
Fixes: QDS-1730
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-03-06 13:28:04 +00:00
Miikka Heikkinen
a77ef4ca7f QmlDesigner: Port Edit 3D View to 5.15
Qt 5.15.0 is now the minimum version to enable Edit 3D view.

Change-Id: I15cee59e6a7665477825caa0ae412fc6ac7b570a
Fixes: QDS-1694
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-03-04 06:27:45 +00:00
Mahmoud Badri
55b3d53213 Handle the case when there is no 3D Nodes in the qml doc
When there is no 3D node in the qml doc, the view 3D will still be
enabled and manipulate-able. Also few relevant tweaks.

Task-number: QDS-1693
Change-Id: I758f783108b317a6971703bee8e3fb564400ed8b
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-02-28 13:19:44 +00:00
Miikka Heikkinen
4908055937 Integrate Edit3D view into Creator
Edit3D view is now a tab alongside Form Editor.
Buttons were moved to a Creator side task bar on Edit 3D view.

Change-Id: Ia06107e4f855ba512ffea3e628a61558894e800e
Fixes: QDS-1570
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-02-24 12:18:53 +00:00
Miikka Heikkinen
1d71e6ac17 QmlDesigner: Store tool state on per-scene basis
Tool state of the scene is linked to qml id of the scene root, so that
tool states are preserved through delete and undo, which causes
generation of new internal ids for instances.

Tool state storage doesn't currently survive changing of scene root
qml id, as tracking that isn't trivial. It's not enough to simply track
id change commands because model repurposes existing nodes when major
graph changes occur, causing unexpected id changes e.g. when
delete/undo is done.

Change-Id: I74d11ce47e86ce5d29796399c4a91b65980b1597
Fixes: QDS-1536
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-02-11 12:13:24 +00:00
Mahmoud Badri
159c82802b QmlDesigner: Maintain grid size while zooming
Task-number: QDS-1622
Change-Id: I488b78304866b40b16d17d643816aa899ccb4cd9
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
2020-02-10 21:47:06 +00:00
Mahmoud Badri
76bb4e4c08 QmlDesigner: Implement grid zooming
Grid zooms in and out according to camera zoom so that grid spacing is
neither too condense nor too sparse. Also changed the grid color to be
a bit darker and few other small tweaks.
PS: if the view camera is panned, the grid will not work correctly.
This is due to issues with the camera zoom calculations and is not part
of this commit.

Task-number: QDS-1566
Change-Id: Ib08d5387b028b8d870df9ecf88a5766eae5a509e
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-02-07 10:21:06 +00:00
Miikka Heikkinen
07ada921dc QmlDesigner: Fix camera frustum visualization in 3d edit view
Now camera frustum visualization should always appear correctly in
3D edit view, as the QSSGRenderCamera node is created at frustum
geometry update time if it's missing. Active scene change
also triggers geometry update for camera gizmos.

Change-Id: If24e97490b2ff6607049b5288c6e167aa29a86b2
Fixes: QDS-1472
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-02-06 08:41:11 +00:00
Miikka Heikkinen
13c6e5df28 QmlDesigner: Support adding/removing/reparenting 3D scenes
3D edit view should now update correctly when 3D Nodes and View3D
items are added, removed, or reparented in the scene.

Deleting the active scene will change the active scene to another
existing scene.

Fixes: QDS-1591
Change-Id: Ib885453574e72f486a236264cc10d88cb872e9c7
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-02-04 13:22:53 +00:00
Miikka Heikkinen
3890bf4efb QmlDesigner: Add support for multiple views to 3D edit view
Any subtree of Nodes can be shown in 3D edit view.
Selecting any Node or their children, or View3D changes the
view in 3D edit view to the relevant scene.

Fixes: QDS-1494
Fixes: QDS-1565
Change-Id: I2d5a6f88bab2a20b74c347351235f79fb530519b
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-31 14:52:08 +00:00
Miikka Heikkinen
a35a2d6bf3 QmlDesigner: Fix far away gizmo scaling
Changed auto scaler math to use more double precision math to improve
scaling accuracy when camera is zoomed far or gizmo is far from origin.

Change-Id: Ic3020bbf159c0d5d090af9c9b8e8a4aa372d2406
Fixes: QDS-1528
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-31 11:48:14 +00:00
Miikka Heikkinen
c9f90047ac QmlDesigner: Fix qml warning in edit 3D view
Change-Id: I736723a2acc896367760cf7137250d8d7d05ca91
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-01-27 08:54:53 +00:00
Miikka Heikkinen
495ebd0d3a QmlDesigner: Restore 3D edit view geometry on restart
Change-Id: I045c34033df2a8e3f39afc46c87803127dc8e978
Fixes: QDS-1352
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-23 08:55:58 +00:00
Miikka Heikkinen
ef95674378 QmlDesigner: Initialize 3D edit view tool state at initial show
Whenever the tool state of 3D edit view changes, creator is notified
to store the state. The stored state is then restored to 3D edit view
when it is restarted. The state persists only for the lifetime of the
creator.

Change-Id: I888b3ba82693a17a2f163924fbae1cfa27593890
Fixes: QDS-1351
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-17 14:57:44 +00:00
Miikka Heikkinen
5a4b0b565a QmlDesigner: Fix scale gizmo for child objects
As global space scaling is not supported, the scaling algorithm could
be simplified a lot. Now scaling gizmos work off the relative distance
along the scaling rod/plane instead of going through global space,
removing the need for complicated and error prone transformations.

Change-Id: Iaf0d5b2f31f10ae0b26b6a59b36e9ee4498838c9
Fixes: QDS-1269
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-14 13:57:18 +00:00
Miikka Heikkinen
e92bef2b62 QmlDesigner: Hide non-dragged planes of rotate gizmo in 3D edit view
To make things clearer, non-dragged planes of rotate gizmo are hidden
for the duration of the drag. This also hides the wobbling of the
gizmo during a drag when ancestors have non-uniform scaling.

Also corrects the resulting rotation by using dragHelper mouseArea to
lock the drag plane down for the duration of the drag.

Change-Id: I2dda2a78c78d5df62626c6b6c3ed3b18bac37933
Fixes: QDS-1331
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-14 11:09:57 +00:00
Miikka Heikkinen
58e2c3271e QmlDesigner: Add pivot point visualization line to 3D edit view
A line connecting the pivot point and object center is added to
3D edit view.

Change-Id: Ic265e9a3ab2895761cc92b94c778d68509ef36f1
Fixes: QDS-1474
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-14 11:09:38 +00:00
Miikka Heikkinen
a793e96ed2 QmlDesigner: Fix single selection of multiselected light/camera
When a multiselected light/camera icon is clicked without ctrl pressed,
it now ends up as the single selection as it is supposed to instead
of clearing the entire selection.

Change-Id: Id785cc4cd4ed6100b9bde625e9ccb45646e43b7f
Fixes: QDS-1353
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-10 09:49:34 +00:00
Miikka Heikkinen
7ad96a967f QmlDesigner: Show 3D edit view gizmos at pivot point of node
Change-Id: I6eb6b2674868d9251e568249cfabc105d0c715d7
Fixes: QDS-1354
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-01-09 13:17:27 +00:00
Miikka Heikkinen
82f2667ab3 QmlDesigner: Fix minor edit 3D view ui issues in mac
Change-Id: Ia86b5f828d147ca0c3593da7f7dcb77696fdeead
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-12-13 14:44:23 +00:00
Mahmoud Badri
f97de35dd4 Improve edit view 3D "on top" logic
- Proxy dialog removed
- When the QDS window is minimized/maximized, the edit view 3D follows.
  The opposite is not true (edit view 3D can be minimized separately).
- Edit view 3D is always on top of QDS window. Only exception is when
  a popup is shown (so that the user can handle the popup).
- External apps go normally on top of the edit view 3D.

Known (non critical) issues:
- Activating the edit view 3D doesn't raise() the QDS window, so if an
external app is on top of the edit view 3D then the view is clicked,
the external app will be in between the view and the QDS window.
- Closing the edit view 3D from the x button doesnt work (causes a
  restart). This is not in the scope of this commit.

Task-number: QDS-1179
Change-Id: I1dd72590037be295b94735de96772307ba14c59c
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
2019-12-13 12:40:43 +00:00
Miikka Heikkinen
eb09e814db QmlDesigner: Properly update 3D edit view cameras and lights
Now edit view will create and remove cameras and light gizmos properly
when cameras and lights are added or deleted.

Change-Id: I858752c1410f3a40ea2adaf538c281aaee94ec58
Fixes: QDS-1267
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Tim Jenssen <tim.jenssen@qt.io>
2019-12-13 09:27:44 +00:00
Miikka Heikkinen
783e5d0a8d Use separate MouseArea3D to calculate drag vector
Using the MouseArea3D linked to gizmo to manage the drag leads to
slight unwanted drift on the drag plane, as it moves with the gizmo.
Fixed by using a helper MouseArea3D to calculate drag vector.
Helper area's transform is set at mouse press time and is not changed
during the drag.

Change-Id: I50d3f738277bd34005c977423d114abc8dbed520
Fixes: QDS-1312
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-12-11 10:59:21 +00:00
Miikka Heikkinen
4ce7f39e4e QmlDesigner: Fix 3D edit gizmos orientation and rotation order
When selected node has non-default rotation order or orientation,
gizmos need to account for that.

Change-Id: Ie3817fd057b43f708ac1feea3e98e1e44f56d66a
Fixes: QDS-1290
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-12-04 09:54:26 +00:00
Miikka Heikkinen
73d3df7908 QmlDesigner: Make imported models selectable
Import creates an opaque Component, which can contain one or more
pickable models. We mark all instanceless models pickable according to
the parent instance pickable status and specify the parent instance
as the pick target using a dynamic property.

Change-Id: I05b96ee48eb8f246c50b2254d620b621e2437aa5
Fixes: QDS-1282
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-12-03 08:44:30 +00:00
Mahmoud Badri
de141661df Do not zoom camera when changing view
When changing the view by clicking the axis helper, maintain the
current view camera zoom

Task-number: QDS-1274
Change-Id: Icb502bd70da1e6348be90a52885366393ea072c6
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
2019-12-03 07:54:09 +00:00
Miikka Heikkinen
8ff52e37a7 QmlDesigner: Implement multiselection for edit 3D view
Multiselection works in 3D edit view with ctrl-click just like it
does on the Design Studio.

Change-Id: I266f2de11758bed064f44dd97cd79189e3e1f831
Fixes: QDS-1265
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-11-28 14:43:49 +00:00
Thomas Hartmann
880ab11e76 QmlDesigner: Use proxy dialog for 3D edit view
To integrate the 3D edit view in the qml2puppet process,
we create a dialog in the Qt Creator process.
This dialog acts as a proxy that manages the actual window.

For this I introduced a new command that allows showing, hiding, resizing
and moving of the 3D edit view.
The 3D edit view always follows the proxy dialog.

During moving and resizing we hide the window to avoid artefacts.

At this point in time the proxy widget is a dialog, but it could
also be a dockwidget or any other QWidget in the future.

Task-number: QDS-1179
Change-Id: I67ccab49eb2de9ba23098a67b2f9577f6c7fd3ac
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
2019-11-28 13:09:51 +00:00
Mahmoud Badri
8e2ef36e60 Implement 3D edit view top controls UI
Implement global/local, projection type, and default light controls UI.
Also small tweaks:
- Fixed ortho. camera near clipping
- Grid color darkened a bit
- Selection rect color changed to yellow

Task-number: QDS-1250
Change-Id: I03cf2023ee1b8a6a0768e4dbf7d6fee621a25ce2
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-11-26 13:42:30 +00:00
Miikka Heikkinen
05bb285b0d QmlDesigner: Offset move/scale gizmo label in screen space
Offsetting in scene space resulted in label being inconsistent distance
away from the object, depending on zoom and angle.

Change-Id: Ief555de664c042bb1a5c93af0ee7e5a1c3e7ce0a
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2019-11-26 10:37:01 +00:00
Miikka Heikkinen
f9c1795d3b QmlDesigner: Add UX approved gradient background to 3D edit view
Change-Id: I18b976324f57cf559a43d9ff239796cf25b3cb2f
Fixes: QDS-1202
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-11-25 15:01:28 +00:00
Miikka Heikkinen
6ee83b4c19 QmlDesigner: Center on selection box when fit tool is used in 3D Edit
Instead of centering edit camera on selected object, center it on
the selection box, which includes child objects.

Change-Id: I7315a4bcfffc74e72a2b21d0a04fc99ee9f4f3c3
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2019-11-25 08:48:08 +00:00
Miikka Heikkinen
389f96b0ee QmlDesigner: Implement group selection boxes in 3D edit view
Object's selection box now includes the bounds of all of its
descendants. Selection boxes of immediate children of a selected
object are also drawn.
Individual/group selection buttons also now work as expected.

Change-Id: Ice7ef9a536e32c6bb6da70fe23bf0a38e72c14f8
Fixes: QDS-1210
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-11-22 14:02:48 +00:00
Miikka Heikkinen
9dac42f153 QmlDesigner: Implement fit selection button in 3D edit view
Shortcuts for scale and move were also updated to correct ones.

Change-Id: Iffcad0c81475553003962e65dc059879a237546e
Fixes: QDS-1235
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-11-22 14:02:32 +00:00
Miikka Heikkinen
c7120bde92 QmlDesigner: Implement axis helper on 3D edit view
Axis helper shows up on top right corner of 3D edit view.
Clicking on axis helper arms zooms camera on that side of the selected
object.

Change-Id: Ibd81a933036f7965f825e3dc97ad7156da62e14c
Fixes: QDS-1205
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-11-22 13:57:43 +00:00
Miikka Heikkinen
0b510f173e QmlDesigner: Implement selection box to 3D edit view
Change-Id: Ib0b13ecd7946e3b7da8ed06d4f5965e06e51a152
Fixes: QDS-1210
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-11-22 10:48:48 +00:00
Miikka Heikkinen
dbfdacecf4 QmlDesigner: Fix issues with MouseArea3D deactivation detection
Existing mouse grab is now released when MouseArea3D is deactivated
or set to no longer grab the mouse. Various gizmos were also set
to follow MouseArea3D's dragging property instead of keeping track
of drag themselves.

Change-Id: I49f968f20b26eb222fc8635b943e9144073fb164
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-11-22 10:48:35 +00:00
Miikka Heikkinen
3dd5e089b1 QmlDesigner: Add UX approved light icons for 3D editview
Light icons have a color overlay that indicates light color.

Change-Id: I5f6d80f63d0916dd7cb7b2d5345d586aacd550ef
Fixes: QDS-1209
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-11-22 10:48:22 +00:00
Miikka Heikkinen
4c73b4629c QmlDesigner: Some fixes to edit 3D after UX review
- Slightly larger cam plane rotate ring to avoid overlap
- Scale tool is always local
- Little more transparent and borderless light/cam icons when selected
- Center light/cam icon on the object

Change-Id: Icb24d89fb3ea852b139677aebe797881a12e474a
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-11-22 10:48:08 +00:00
Miikka Heikkinen
77cb514a79 QmlDesigner: Implement better camera navigation in 3D edit view
Edit camera is now controlled as in Qt 3D Studio:
ALT + left button orbits camera.
ALT + middle button pans camera.
ALT + right button zooms camera.
Wheel zooms camera.

Task-number: QDS-1206
Change-Id: Ia72644073d172b00483ceed8bcc5ffb8dce68741
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-11-22 10:47:42 +00:00
Miikka Heikkinen
49f7cfb7a1 QmlDesigner: Implement proper helper grid for 3D edit view
Change-Id: I9e33218d4b1528610155c5fb9bf94a9597ee23df
Fixes: QDS-1204
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-11-18 08:40:00 +00:00
Miikka Heikkinen
db54919798 QmlDesigner: Finalize camera visualization in edit 3D view
Added the UX approved camera icons, which will now turn transparent
and ignore mouse events when camera is selected so they do not
interfere with transform gizmos. Frustum visualization also changes
color according to selection state.

Change-Id: Id77066d9abb2b54696fae833201236afa238486a
Fixes: QDS-1208
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-11-18 08:39:38 +00:00
Miikka Heikkinen
20257e1e4f QmlDesigner: Implement RotateGizmo for 3D edit view
Added a gizmo for rotating selected object either freely or locked
around X, Y, Z, or camera axis.

Change-Id: Ib43c7dd3fc0f49f384d5920fce21ea932c4fc90d
Task-number: QDS-1196
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-11-18 08:39:16 +00:00
Mahmoud Badri
8722836b44 Implement EditView3D's toolbar
Move and scale shortcuts are temporarily set to (M) and (T) instead of
(W) and (R) to avoid interference with the WASD RF controller

Task-number: QDS-1201
Change-Id: Ia7ebb6c0d39880be6b87b12d0a4a1d16638fd141
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-11-13 10:12:33 +00:00
Mahmoud Badri
5df7ad94ec Implement DnD 3D objects from the item library to the EditView3D
Proof of concept drag and drop implementation. Basic functionality
working but needs polish.

Task-number: QDS-1132
Change-Id: Ie3b9e80de9a414c4955d6e38daf338045bc1e614
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-11-12 10:00:34 +00:00
Miikka Heikkinen
db7087225d QmlDesigner: Implement camera frustum visualization for edit 3D
Task-number: QDS-1208
Change-Id: I3241fcdc68d01666a2536df32f170cd898cbd7af
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2019-11-11 08:44:16 +00:00
Miikka Heikkinen
e2a4d82713 QmlDesigner: Fix 3D edit view light
The default point light is very dim as it has quadratic fade.
Explicitly set fades to zero to make sure edit light is always bright.

Change-Id: I67e3ba0905c2d907d660320c1510556fb3ea5de3
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2019-11-08 12:55:19 +00:00
Miikka Heikkinen
54a3620339 QmlDesigner: Remove workaround for buggy DisableCulling
QTBUG-79768 has been fixed, so the workaround can be removed.

Change-Id: I649f295cacb8b1b87def58087cd60c7f62dc47c1
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2019-11-08 12:55:03 +00:00
Miikka Heikkinen
862b7fa35c QmlDesigner: Add planar move and scale handles to gizmos
Change-Id: Icae60ec35fc84d731243a005e97b174fa9a94815
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2019-11-08 12:54:06 +00:00