Without doing some magic for the filenames, we go to shadow build files
instead of the real ones, resulting in confusion. The user should never
see the shadow build files while debugging.
Reviewed-by: hjk
A new debugger engine, QmlCppEngine, is introduced, which wraps gdb
and qml engines into one. Alternatively, if using Windows, Cdb is used
instead of Gdb.
Most of the debugger ui switcher is now rewritten, and it is tailored
for the QML and CPP layout case, the only one supported anyway.
Reviewed-by: hjk
Now, QmlEngine creates the connection to the inferior (debuggee), and
notifies QmlInspector when a connection is established. Before,
inspector created the debugger engin, which was wrong.
QmlEngine's responsibilities are connecting to the debuggee and basic
QML/JS debugging features like locals & watchers, breakpoints etc.
QmlInspector takes care of Live Preview and other fancy inspection
features.
Reviewed-by: hjk
A copy of the client debugging code is made in src/libs/qmljsdebugclient/
(this comes from the qt code from commit 65642dd343bf61)
So the qmljsinspector plugin does not require anymore Qt private headers.
This replaces the (de facto) singleton engines and data handlers by classes
that are instantiated per run. The DebuggerRunControl will now create an
object of (a class derived from) DebuggerEngine that contains all the relevant
"dynamic" data.
DebuggerManager is no more. The "singleton" bits are merged into DebuggerPlugin,
whereas the data bits went to DebuggerEngine.
There is no formal notion of a "current" DebuggerEngine. However, as there's
only one DebuggerEngine at a time that has its data models connected to the
view, there's still some "de facto" notion of a "current" engine. Calling
SomeModel::setData(int role, QVariant data) with custom role is used as the
primary dispatch mechanism from the views to the "current" data models
(and the engine, as all data models know their engine).
This replaces most uses of DebuggerStartParameters by DebuggerRunControl
which is a simple RunControl with a DebuggerStartParameters member.
Plan is to move all global state to the run controls, and possibly
introduce specialized ones for core debugging etc.