hjk
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8397663964
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Update license.
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2011-04-13 11:49:28 +02:00 |
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con
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d1023c7614
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It's 2011 now.
Reviewed-by: hjk
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2011-01-12 09:46:24 +01:00 |
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con
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23c22b7c66
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License headers, part 2
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2010-12-17 17:14:20 +01:00 |
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Roberto Raggi
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dcd95f8d50
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Handle array types and some initial work on implicit conversions.
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2010-12-02 17:21:35 +01:00 |
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Rhys Weatherley
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e117f04fab
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Show different icons for GLSL variable categories
Attributes, uniforms, varyings, and constants are shown with a
distinguished icon that is different from regular variables.
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2010-12-01 15:44:50 +10:00 |
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Roberto Raggi
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b19b2a7167
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Store the numbers and the identifiers in two different sets.
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2010-11-26 15:52:59 +01:00 |
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Roberto Raggi
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f29924308f
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Added Engine::blockDiagnosticMessages()
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2010-11-26 14:26:07 +01:00 |
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Roberto Raggi
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57e8816001
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Added GLSL::OverloadSet.
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2010-11-26 12:00:53 +01:00 |
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Rhys Weatherley
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c2eaf37f01
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Add GLSL sampler types to semantic analysis phase
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2010-11-26 14:00:29 +10:00 |
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Roberto Raggi
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e2419153a5
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Process function declarations.
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2010-11-25 14:58:23 +01:00 |
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Roberto Raggi
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864c3bfc98
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Added the suffix AST to the ast nodes and some initial work on the GLSL type system.
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2010-11-25 12:56:16 +01:00 |
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Roberto Raggi
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769a31fd1a
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Introduced GLSL::DiagnosticMessage.
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2010-11-19 14:42:55 +01:00 |
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Rhys Weatherley
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2d4e75101e
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Use QString instead of std::string in GLSL parser
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2010-11-18 17:40:09 +10:00 |
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Roberto Raggi
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53218ff7c7
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Introduced a simple memory pool.
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2010-11-11 15:07:30 +01:00 |
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Roberto Raggi
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ca4439bcef
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Get rid of glsl.g.in and start working on the semantic actions.
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2010-11-11 12:22:58 +01:00 |
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