Also add the alternative way: IOptionsPageProvider, which states
a category, and is asked for a list of options pages for that
category when it is shown.
Task-number: QTCREATORBUG-3131
Also introduce a indirection, modes have now types, edit and debug have
the same type, and editors do have a prefered type of modes instead of a
prefered mode.
That fixes the bug that if the prefered qml editing mode was set to
design, then in switching between qml editors would
- in Edit Mode: stay in edit mode
- in Debug Mode: switch to debug mode
Move actions into FancyMainWindow. Register them in
DebuggerUISwitcher and FormEditorW. Manually hide
Debugger actions for Non-Debug modes (as they belong
to the language context).
Acked-by: con
Some Qt Designer actions stayed visible and/or active while editing
source files or when using the QML Designer even though they shouldn't.
Fixed that by applying some manual context handling in the DesignMode.
Reviewed-by: con
Reviewed-by: Lasse Holmstedt <lasse.holmstedt@nokia.com>
... and switch to it in EditorManager::activateEditor.
There no longer is a need for special currentEditorChanged()
handling in the editor that use a special mode.
QmlDesigner receives an additional setting specifying the
desired edit mode. QmlJSEditor detects whether QmlDesigner
is present by checking the registered mimetypes of the
Design mode and retrieves the settings via keys.
Remove some obsolete code and clean up includes
on qmldesignerconstants.h
Reviewed-by: con
Re-introduce FormWindowEditor as IEditor used for
Designer. Use SharedTools::WidgetHost directly
for embedding into FormEditorStack, doing the
geometry-changed handling in there as well.
Re-introduce FormEditorFile that delegates dirty handling to the form
window. Change DesignerXmlEditable to be an IEditor that embeds
TextEditable so that the PlainTextEditor can work with it, but delegates
relevant functionality to FormEditorFile.
Centralize all form window creation code that was scattered around
in FormEditorW::createEditor() and have that return a struct Editor
data, which is passed to FormEditorStack.
Update the text editor only on open/createNew/switch away from design
mode.
- Remove shared subwindow reparenting from EditorWidget, make EditorWidget
inherit FancyMainWindow. and use just once instance of it instead of
per-editor ones.
- Embedded FormEditorStack into EditorWidget as a centralwidget.
- Changed FormWindowEditor's base class from IEditor to SharedTools::FormWindowHost
(Widget) to be embedded into FormEditorStack (no need to be an IEditor),
Remove Designer::Internal::FormWindowHost which had little functionality.
- Add Design Mode widget to FormEditorW which has FakeToolBar and EditorWidget
(single instance) in a vertical layout.
- Removed ProxyAction class handling dock view toggle actions of several EditorWidgets
(no longer necessary since there is just once instance). Moved "View menu" to bottom.
- Started to make FakeToolBar work as a single instance listening on changing
xml editors
- Include-file/slot connection clean-up.
Reverted the commit 59ecb9cf8 which could break wrongly written code
(or the cases like designer).
Fix one of such case (copy action in task window).
Fix synchronization of designer shortcuts by connecting to the
keySequenceChanged() signal of their Command representation.
Reviewed-by: con
Task-number: QTCREATORBUG-471
* Use id() for methods returning a string used to represent
some type of object.
* Use displayName() for strings that are meant to be user
visible.
* Quieten some warnings while touching the files anyway.
* Move Factories to their products in the plugins where that
was not done before.
Reviewed-by: dt