Commit Graph

149 Commits

Author SHA1 Message Date
Miikka Heikkinen
8a8a2f5c55 QmlDesigner: Unify the background of 3D preview images
Added 3D checkerboard floor on all 3D previews.
Since shadows generally look bad for arbitrary 3D scenes, and would
mostly be obscured by the model itself as we want the light mostly
from the front, removed shadows also from the material preview to unify
the previews.

Qt5 had issues rendering the 3D floor texture, so used a static image
there, as Qt5 only generates previews of one size.

Fixes: QDS-7078
Change-Id: I74d094878ed01e6e531ad60df1f8d9d7cf415860
Reviewed-by: <github-actions-qt-creator@cristianadam.eu>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2022-06-23 13:06:04 +00:00
Samuel Ghinet
50aadacb6e QDS Editor 3D: Allow the user to select (and reset) the color of grid lines
Task-number: QDS-7122
Change-Id: I686269e61b53bd5e3d5d1225376930612d869072
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2022-06-16 10:17:01 +00:00
Miikka Heikkinen
dedbbc75b5 QmlDesigner: Apply root item transform in Node component previews
When generating a preview from a component with a 3D node for a root,
the root Node transform is now applied when calculating camera zoom.

Fixes: QDS-7131
Change-Id: I73054a09b3e82868c999ef6f9797dc941e625b33
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2022-06-10 13:15:05 +00:00
Samuel Ghinet
c3b90c0ce5 Allow changing the 3D Editor's background color
Task-number: QDS-6585
Change-Id: Ibcac69d3792b521b29dfbdce2d49557d36de99a9
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2022-06-01 09:57:05 +00:00
Miikka Heikkinen
c789186418 QmlDesigner: Handle picking of models under View3D component properly
If a model defined inside the View3D component is picked on 3D editor,
the parent View3D is selected instead as there is no instance for
the model itself. This is similar to how Node based component picking
works.

Fixes: QDS-6934
Change-Id: I4f273972da8cb1c55f03cab323dd9804a5d10def
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2022-05-31 12:02:49 +00:00
Miikka Heikkinen
80ea026fd8 QmlDesigner: Refactor library icon generation for imported 3D assets
Previously, icon generation was done at import time, but that was
wasteful, as we now have image cache backed icon generation
available for component library icons. Added the few remaining missing
bits to support icon generation for image cache and disabled the old
icon generation implementation for Qt6.

A few issues in fit algorithm for preview image generation were also
uncovered and fixed to make icons render scene in comparable size to
the old version.

Qt5 imports still generate using old way since component library
3D previews generation doesn't work on Qt5.

Fixes: QDS-6205
Change-Id: I5418fa19d86e81adcd184be023f1dfbc813d0bf5
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: <github-actions-qt-creator@cristianadam.eu>
Reviewed-by: Samuel Ghinet <samuel.ghinet@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
2022-05-30 14:16:53 +00:00
Mahmoud Badri
f09d4538e7 QmlDesigner: Implement Material Editor
Task-number: QDS-6438
Task-number: QDS-6439
Change-Id: I04e899a68aea665f0df8b65e21523632174ec76b
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: <github-actions-qt-creator@cristianadam.eu>
Reviewed-by: Samuel Ghinet <samuel.ghinet@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2022-05-23 16:44:02 +00:00
Miikka Heikkinen
17982e661c QmlDesigner: Disable shadows for gizmos
Some gizmos (selection box and helper grid) are drawn to main 3D editor
scene. Disabled receiving and casting shadows for those gizmos so
they do not interfere with scene lighting.

Change-Id: Ia589d3896c2591061966f6a4d532a0dedbf6fe12
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2022-05-13 11:11:54 +00:00
Miikka Heikkinen
c865481068 QmlDesigner: Add particle attractor visualization to 3D editor
Particle attractors are visualized similarly to particle emitters,
except that they are shown as blue instead of yellow when parent system
is active.

Fixes: QDS-6426
Change-Id: I085727dac7f3b4fa968e313b78db3f476941a7da
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2022-03-18 08:17:37 +00:00
Miikka Heikkinen
72e4287ac3 QmlDesigner: Fix navigator preview of Models
Now we resolve absolute source url for our preview model, so it
will always find the custom mesh files.

Also always use the Node type preview if the instance is a component,
even if the root node is Model. This ensures the preview works properly
in case there are child nodes inside the component.

Fixes: QDS-6204
Change-Id: I48ef273e5a5dca13abe25816b5edf0be7dd217ff
Reviewed-by: <github-actions-qt-creator@cristianadam.eu>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2022-03-15 10:45:24 +00:00
Miikka Heikkinen
eeddae0d2b QmlDesigner: Fix runtime JS warning
Particle emitter gizmos do not have locked property.

Change-Id: I4f11dbd52256b365402e647024d4d258351a3c60
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2022-03-10 13:44:58 +00:00
Miikka Heikkinen
ec02c157ee QmlDesigner: Simplify hidden and locked handling for gizmos
There is no need to have an event filter to listen to changes to
_edit3dLocked and _edit3dHidden properties, as they are only changed
in one place. We can simply emit the change notification there.

Fixes: QDS-6403
Change-Id: I8136f38fd8e435e3a4dbd69d70169496e1675dfa
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Samuel Ghinet <samuel.ghinet@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
2022-03-08 07:38:41 +00:00
Miikka Heikkinen
98673190ad QmlDesigner: Add visualization gizmo for ParticleEmitter3D
Particle emitters are now visualized in 3D edit view either by
a small sphere for point emitters or by a proper model for
model based emitters. The visualization model is rendered
transparent. The visualization models can be displayed either
always or only when the parent particle system is active
in editor.

Trail emitters are not visualized, as any visualization would
be misleading, since these emitters follow generated particles.

Fixes: QDS-6189
Change-Id: Idb6f12cadd9cea8110e5290cc18443aeb62c38d6
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2022-03-03 09:34:57 +00:00
Miikka Heikkinen
f146b846cd QmlDesigner: Implement proper preview for pure 3D scenes
Refactored the existing 3D node preview generation to be done
synchronously, which enables their use also for creating state
and item library previews for 3D nodes with ease.

Fixes: QDS-5785
Change-Id: Ib493eccbc239f33bcad3301673a865494616a901
Reviewed-by: <github-actions-qt-creator@cristianadam.eu>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2022-02-10 14:47:26 +00:00
Eike Ziller
1368111824 Merge remote-tracking branch 'origin/6.0' into 7.0
Change-Id: Ie2b23daa457c2aed635a784963bc1e95740bd076
2022-02-02 10:17:03 +01:00
Miikka Heikkinen
01f33fe4f1 QmlDesigner: Enable MSAA on edit3D view
Change-Id: I792156d08378d025cb9dae9f3a8cb00439198a6d
Reviewed-by: Jarko Vihriala <jarko.vihriala@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2022-01-31 14:09:45 +00:00
Miikka Heikkinen
d48a4bd60f QmlDesigner: Add 3D editor visibility toggle actions
Added toggle for showing selection boxes, camera frustums, and icon
gizmos.

Fixes: QDS-5954
Change-Id: I97e12a3a04b9a1a1af5851e382f36c58ee869f45
Reviewed-by: <github-actions-qt-creator@cristianadam.eu>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2022-01-31 09:15:32 +00:00
Jere Tuliniemi
a03a50a262 QmlDesigner: Add camera alignment buttons
Add a button to 3D edit view that aligns the selected cameras to the
view camera. Add another button that aligns the view camera to a
selected camera.

Task-number: QDS-4482
Change-Id: Ibe6ceaf498db10f45c8c351e3a108419d8d7a59b
Reviewed-by: Samuel Ghinet <samuel.ghinet@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
2022-01-25 14:15:54 +00:00
Miikka Heikkinen
ee4ed51a57 QmlDesigner: Fix qml warning
Change-Id: I230de5dffb47bc6e251507edf66843f24d05fa19
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2022-01-18 13:11:56 +00:00
Miikka Heikkinen
97a6d37ef3 QmlDesigner: Support moving 3D edit camera with arrow keys
3D edit camera can now be moved up/down/left/right with arrow keys.

Task-number: QDS-5790
Change-Id: I3b4a095b96bdaa9d00bf6b29b750af1f783b485e
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2022-01-14 09:40:16 +00:00
Miikka Heikkinen
56028311f1 QmlDesigner: Remove dummy View3D workaround
The underlying issue requiring the workaround has been fixed in Qt6.

Change-Id: I36ca14112ae86a558be0cfc43c192e26dfde7efd
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: <github-actions-qt-creator@cristianadam.eu>
2021-11-26 08:21:53 +00:00
Miikka Heikkinen
cb00a8d30f QmlDesigner: Fix orthographic camera hdpi issues in edit 3D view
There is no need to double the viewport anymore when calculating
orthographic camera frustum visualization, Qt6 correctly accounts
for device pixel ratio in ortho projection. Even in Qt5, the old
hack only made frustum visualization correct for hdpi screens while
breaking it for regular screens.

Also fixed zoom factor handling for orthographic edit camera mode.

Task-number: QDS-5469
Change-Id: Ie53b5dfa2fbcc00f098ea64e5a6673e4b7af0963
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
2021-11-22 10:14:42 +00:00
Kaj Grönholm
d8a7c97fcb Use global picking API
When gobal picking is available (Qt 6.2+), use that instead of toggling
models pickable properties.

Task-number: QDS-4978
Change-Id: Id2a501ae97955128874447fa8a3b8afab3d1f2c7
Reviewed-by: Tomi Korpipää <tomi.korpipaa@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
2021-10-14 04:08:33 +00:00
Janne Koskinen
b8b6af0dbb Add 3D editor Gizmo for Quick3DParticles
Adds an icon for Particle System Component making the component
visible in the editor allowing picking.

Task-number: QDS-4784
Change-Id: Ie6cffa9cfe3bb6a693372d7a7b4341e17f89911f
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2021-08-13 11:23:19 +00:00
Miikka Heikkinen
7211b7abf2 QmlPuppet: Fix crash on active scene change
Active scene change involves deleting and recreating the View3D
instance of the 3D editor that imports the actual shown scene.
In Qt 5 it was necessary to mark the deleted View3D instance as having
no content, so it wouldn't receive any more updates. This hack no
longer appears to be necessary and causes this crash instead, so it
was removed.

Fixes: QDS-4786
Change-Id: I848ac78dc2f951ba7e1bf4d3d6aa4244b1443309
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2021-08-06 13:43:27 +00:00
Miikka Heikkinen
18f24ffd68 QmlPuppet: Fix multiselection fit object in 3D editor
Multiselection is now properly fit to the view when fit object is used.

Fixes: QDS-4608
Change-Id: Ia80133fc861bd177b9102423ebef37b592c74758
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2021-07-01 14:29:35 +00:00
Miikka Heikkinen
b058b6e841 QmlPuppet: Add separate set of qml files for Qt6 for 3D editor
Import QtQuick3D 1.15 no longer works in Qt 6.2, so provide a separate
set of qml files for each major Qt version.

Fixes: QDS-4642
Change-Id: I3e17fb248f71f87fb9a40dcad3c03e037cafb0f4
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Samuel Ghinet <samuel.ghinet@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
2021-06-29 12:03:57 +00:00
Miikka Heikkinen
acb4113f09 QmlPuppet: Enable negative scaling in multiselection
Scenerotation was queried from the node for each drag move, causing
drift in the calculations. Locking the rotation at drag start makes
negative scaling work nicely.

Also enabled negative values on all axis scaling, since it makes no
sense to block it there when single axis/planar scaling already allows
it.

Fixes: QDS-4493
Change-Id: I7a38a08556bd6d729974332d312aa4aa4e84ea30
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2021-06-11 12:28:38 +00:00
Miikka Heikkinen
b73884bee5 QmlPuppet: Fix runtime warnings in 3D editor
Fixes: QDS-4491
Change-Id: I462e165ef59111f70c928b7d652ade99c5b3c0d0
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2021-06-11 12:28:26 +00:00
Miikka Heikkinen
4e1ca8d3c5 QmlPuppet: Reset gizmo orientation after multiselection rotation
Gizmo orientation in multiselection case should always be aligned to
the global axes, so we now reset multiselection on release
handlers of rotation gizmo.

Fixes: QDS-4492
Change-Id: Ic10f26f65df42869e4643f48457bcbcbf970fe9a
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2021-06-11 07:47:13 +00:00
Miikka Heikkinen
f913a65405 QmlPuppet: Support multiselection transformations in 3D edit view
Add support for moving, rotating, and scaling a multiselection of 3D
nodes in 3D edit view.

Fixes: QDS-4313
Change-Id: Icf83911ac6f87fde1cb79d6f5059ae01ed434d7f
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2021-06-01 09:38:00 +00:00
Miikka Heikkinen
125cdcc3a0 QmlDesigner: Block changing eulerRotation for 3D Node that has rotation
QtQuick3D doesn't support both rotation and eulerRotation set on same
node, so we delete existing quaternion rotation if user sets an euler
rotation to the node. If node has quaternion rotation animation,
we block any change to eulerRotation in the node.

3D editor also disables the rotation gizmo for blocked nodes.

Task-number: QDS-4335
Change-Id: I4ce7b022c732a9547751f101548ecea948279db8
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2021-05-27 08:43:50 +00:00
Miikka Heikkinen
1608fa5265 QmlPuppet: Fix warning about extra argument to function call
MouseArea3D::applyFreeRotation only takes four arguments, so remove
the unused _targetPosOnScreen property.

Change-Id: I10940f6954de89cb7a01bdbea6a0a55e69cb9c65
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2021-05-17 09:20:12 +00:00
Miikka Heikkinen
d3412cfcdc Add optional fps counter to 3D edit view
Currently it is enabled via #define FPS_COUNTER in
qt5informationnodeinstanceserver.cpp

Change-Id: If9af313232fc91fca674a43c7ca70b04db7e59f7
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-11-27 14:24:40 +00:00
Miikka Heikkinen
dd279759dd QmlPuppet: Use QQuickRenderControl to render 2D views
Port QQuickRenderControl rendering used for 3D edit view also for
2D views.

This also fixes the issue of only partially rendered form editor
view for root items with non-origin position by adjusting the
position to 0,0 on the puppet side via an extra injected item.
As a result of the root item always being rendered at origin,
the visualization of the root item offset is no longer visible in
the form editor (the checkerboard background item).

Change-Id: Ide29510ef52513340d205ed35ac35c8cce66715c
Fixes: QDS-3159
Fixes: QDS-3175
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-11-27 12:28:57 +00:00
Miikka Heikkinen
ae15780f84 QmlPuppet: Hide 3D edit view render window
Rendering is now done using QRhi private API and QQuickRenderControl.

In addition, input event handling was changed to use sendEvent instead
of postEvent for our fake mouse events, as mouse event position
gets corrupted somehow if event is handled asynchronously when the
window is hidden.

Change-Id: Ia2466622cd4b60e3f73e0ad3e7e4da7c7c335451
Fixes: QDS-3125
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-11-27 12:11:28 +00:00
Miikka Heikkinen
12f7df6a85 QmlPuppet: Remove effect preview support
The issue in QtQuick3D blocking effect previews (QTBUG-86616) is not
going to be fixed in Qt 5 anymore, and Effect was moved to QtQuick3D
from QtQuick3D.Effects in Qt 6, so this can't be written in Qt 5 and
Qt 6 compatible manner anyway. Removed the support for now as it needs
to be implemented differently if we want to enable effect previews in
the future.

Change-Id: Ic786608572c3350e22dab75366cb93586c29459a
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-11-17 15:49:13 +00:00
Miikka Heikkinen
50405d7153 QmlDesigner: Fix 3D material preview when QtQuick3D is not imported
3D material preview is not dependent on QtQuick3D import in the open
QML document, so we can enable it even when QtQuick3D is missing.

Change-Id: I5cb35ef403599704684ebe87c81cd949f828ad00
Fixes: QDS-2912
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-11-06 09:21:33 +00:00
Henning Gruendl
f2883c19b1 QmlDesigner: Add lock feature support to 3D editor
Added lock feature support for 3D editor. Also refactored the hide
support, since the two use largely similar logic.

Task-number: QDS-2915
Change-Id: I627848f3a3a73881427a03aeec6793fd26a1885a
Reviewed-by: Henning Gründl <henning.gruendl@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-11-06 09:19:05 +00:00
Thomas Hartmann
28022d8e04 QmlDesigner: Remove Quick3D dependencies from ModelNode2DImageView.qml
Change-Id: Idf19019dbeebf8f3f09309a724727a4aa643ce25
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
2020-10-23 10:58:58 +00:00
Miikka Heikkinen
6b8d8e414a QmlDesigner: Port 3D edit view to Qt6
Task-number: QDS-2899
Change-Id: Iedbe5e8561e5ab71ef32922e69da43cd3cc57e90
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-10-20 14:55:43 +00:00
Miikka Heikkinen
36a8b8ad99 QmlDesigner: Add navigator tooltip for 2D components
This enables showing preview tooltip for 2D (Item based) components.

We render the component from scratch for this purpose instead of using
existing renders done for form editor to ensure preview doesn't
include any local changes to component.

Also cache tooltips as QPixmaps in NodeInstanceView instead of QImages
to avoid unnecessary image to pixmap conversions when using cached
data.

Change-Id: I3082c5c846f605a765a81408767266d1ff7a12d7
Fixes: QDS-2762
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-09-29 09:58:04 +00:00
Miikka Heikkinen
31ec38dba5 QmlDesigner: Add navigator tooltip for 3D Components with Node root
This enables showing preview tooltip for all imported 3D models.

Also moved the preview image handling out of the model and into
NodeInstanceView, where it fits more naturally.

Change-Id: I48135d06aa8d9313525dae618e22692563da78fd
Fixes: QDS-2807
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-09-22 13:35:20 +00:00
Miikka Heikkinen
762addfbd0 QmlDesigner: Add navigator tooltip for 3D Model nodes
Only the source and geometry properties of the model is taken from the
node, rest of the properties are always same for consistent style.

Change-Id: I2355ce91c3e3d6f23b9f27ecf31430e3e13d0c80
Fixes: QDS-2764
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-09-22 13:35:10 +00:00
Miikka Heikkinen
90d9cb36f3 QmlDesigner: Add navigator preview tooltip for materials
Request 3D preview image for material instances from puppet
to show on tooltip.

Support for effect previews is also done, but handler for it is not
registered, as effects cannot be shared between windows due to
issue QTBUG-86616.

Also refactored the preview image support out of navigator
to make it more accessible by other components.

Change-Id: Ie08ba218f929660c2e43d39578997a5a1a883efd
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-09-16 07:00:06 +00:00
Miikka Heikkinen
32f71ca8ff QmlDesigner: Fix group selection for 3D scenes that have Models as root
Change-Id: If6ec2bcb4a4627fcf658e23f6998115a68718ee8
Fixes: QDS-2467
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-08-07 10:56:53 +00:00
Miikka Heikkinen
a774890a10 QmlDesigner: Fix default transformMode setting in 3D edit view
Change-Id: Ia918d05bf58d9460e25e9fa4dd592c68c03bd0cf
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-08-07 10:55:31 +00:00
Miikka Heikkinen
5343490eb4 QmlDesigner: Fix pivot point scaling
Now pivot point in 3D edit view will always appear same size regardless
of the viewing angle.

Change-Id: Iddd4fc8800eecbc63f16fc130b7f93dcba4d5d65
Fixes: QDS-2570
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
2020-08-07 07:27:13 +00:00
Miikka Heikkinen
4d45e2defe QmlDesigner: Fix 3D overlay object colors
Recent changes to Quick3D changed how NoLighting materials work.
Emissive color no longer has effect in that case, so use diffuse color
instead.

Change-Id: Idde43f5bdf06a432a5dd06f9c52d6812fa790a73
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-08-04 10:51:58 +00:00
Miikka Heikkinen
fccc02de96 QmlDesigner: Allow starting free drag on initial selection press
Changed object selection to be done on press instead of click, and
the initial press now also starts free drag of the selected object
after a short distance moved to prevent accidental drags.

Change-Id: I61656661cd734d167ef9f8db42d986f0e97402a3
Fixes: QDS-2376
Reviewed-by: Thomas Hartmann <thomas.hartmann@qt.io>
Reviewed-by: Mahmoud Badri <mahmoud.badri@qt.io>
2020-07-03 11:35:49 +00:00