/************************************************************************** ** ** This file is part of Qt Creator ** ** Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). ** ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** Commercial Usage ** ** Licensees holding valid Qt Commercial licenses may use this file in ** accordance with the Qt Commercial License Agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Nokia. ** ** GNU Lesser General Public License Usage ** ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at http://qt.nokia.com/contact. ** **************************************************************************/ #ifndef MOVEMANIPULATOR_H #define MOVEMANIPULATOR_H #include #include #include #include #include #include //#include "snapper.h" //#include "formeditorview.h" namespace QmlViewer { class QDeclarativeDesignView; class MoveManipulator { public: enum Snapping { UseSnapping, UseSnappingAndAnchoring, NoSnapping }; enum State { UseActualState, UseBaseState }; MoveManipulator(/*LayerItem *layerItem, */QDeclarativeDesignView *view); ~MoveManipulator(); QList itemList() const; void setItems(const QList &itemList); void setItem(QGraphicsItem* item); void begin(const QPointF& beginPoint); void update(const QPointF& updatePoint, Snapping useSnapping, State stateToBeManipulated = UseActualState); void reparentTo(QGraphicsItem *newParent); void end(const QPointF& endPoint); void moveBy(double deltaX, double deltaY); QPointF beginPoint() const; void clear(); bool isActive() const; protected: void setOpacityForAllElements(qreal opacity); //QPointF findSnappingOffset(const QList &boundingRectList); void deleteSnapLines(); QList translatedBoundingRects(const QList &boundingRectList, const QPointF& offset); QPointF calculateBoundingRectMovementOffset(const QPointF& updatePoint); QRectF boundingRect(QGraphicsItem* item, const QPointF& updatePoint); //void generateSnappingLines(const QList &boundingRectList); void updateHashes(); bool itemsCanReparented() const; private: //Snapper m_snapper; //QWeakPointer m_layerItem; QWeakPointer m_view; QList m_itemList; QHash m_beginItemRectHash; QHash m_beginPositionHash; QHash m_beginPositionInSceneSpaceHash; QPointF m_beginPoint; QHash m_beginTopMarginHash; QHash m_beginLeftMarginHash; QHash m_beginRightMarginHash; QHash m_beginBottomMarginHash; QHash m_beginHorizontalCenterHash; QHash m_beginVerticalCenterHash; QList m_graphicsLineList; bool m_isActive; }; } #endif // MOVEMANIPULATOR_H