/************************************************************************** ** ** This file is part of Qt Creator ** ** Copyright (c) 2009 Nokia Corporation and/or its subsidiary(-ies). ** ** Contact: Qt Software Information (qt-info@nokia.com) ** ** Commercial Usage ** ** Licensees holding valid Qt Commercial licenses may use this file in ** accordance with the Qt Commercial License Agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Nokia. ** ** GNU Lesser General Public License Usage ** ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at qt-sales@nokia.com. ** **************************************************************************/ #ifndef CMAKEOPENPROJECTWIZARD_H #define CMAKEOPENPROJECTWIZARD_H #include #include #include #include #include #include namespace Core { namespace Utils { class PathChooser; } } namespace CMakeProjectManager { namespace Internal { class CMakeManager; class CMakeOpenProjectWizard : public QWizard { Q_OBJECT public: enum PageId { InSourcePageId, ShadowBuildPageId, XmlFileUpToDatePageId, CMakeRunPageId }; // used at importing a project without a .user file CMakeOpenProjectWizard(CMakeManager *cmakeManager, const QString &sourceDirectory); // used to update if we have already a .user file CMakeOpenProjectWizard(CMakeManager *cmakeManager, const QString &sourceDirectory, const QStringList &needToCreate, const QStringList &needToUpdate); // used to change the build directory of one buildconfiguration CMakeOpenProjectWizard(CMakeManager *cmakeManager, const QString &sourceDirectory, const QString &oldBuildDirectory); virtual int nextId() const; QString buildDirectory() const; QString sourceDirectory() const; void setBuildDirectory(const QString &directory); CMakeManager *cmakeManager() const; QStringList arguments() const; void setArguments(const QStringList &args); private: bool existsUpToDateXmlFile() const; bool hasInSourceBuild() const; CMakeManager *m_cmakeManager; QString m_buildDirectory; QString m_sourceDirectory; QStringList m_arguments; bool m_creatingCbpFiles; }; class InSourceBuildPage : public QWizardPage { Q_OBJECT public: InSourceBuildPage(CMakeOpenProjectWizard *cmakeWizard); private: CMakeOpenProjectWizard *m_cmakeWizard; }; class XmlFileUpToDatePage : public QWizardPage { Q_OBJECT public: XmlFileUpToDatePage(CMakeOpenProjectWizard *cmakeWizard); private: CMakeOpenProjectWizard *m_cmakeWizard; }; class ShadowBuildPage : public QWizardPage { Q_OBJECT public: ShadowBuildPage(CMakeOpenProjectWizard *cmakeWizard, bool change = false); private slots: void buildDirectoryChanged(); private: CMakeOpenProjectWizard *m_cmakeWizard; Core::Utils::PathChooser *m_pc; }; class CMakeRunPage : public QWizardPage { Q_OBJECT public: enum Mode { Initial, Update, Recreate, Change }; CMakeRunPage(CMakeOpenProjectWizard *cmakeWizard, Mode mode = Initial, const QString &buildDirectory = QString()); virtual void initializePage(); virtual void cleanupPage(); virtual bool isComplete() const; private slots: void runCMake(); void cmakeFinished(); void cmakeReadyRead(); private: void initWidgets(); CMakeOpenProjectWizard *m_cmakeWizard; QPlainTextEdit *m_output; QPushButton *m_runCMake; QProcess *m_cmakeProcess; QLineEdit *m_argumentsLineEdit; QLabel *m_descriptionLabel; bool m_complete; Mode m_mode; QString m_buildDirectory; }; } } #endif // CMAKEOPENPROJECTWIZARD_H