class $name$
{
public:
    $name$() {}
};
class $name$ : public QObject
{
    Q_OBJECT
public:
    $name$() {}
    virtual ~$name$() {}
};
class $name$ : public QWidget
{
    Q_OBJECT
public:
    $name$() {}
    virtual ~$name$() {}
};
template <typename $T$>
class $name$
{
public:
    $name$() {}
};
do {
} while ($condition$);
else {
}
else if ($condition$) {
}
for (int $var$ = 0; $var$ < $total$; ++$var$) {
}
foreach ($var$, $container$) {
}
if ($condition$) {
}
if ($condition$) {
} else {
}
namespace $name$ {
}
try {
} catch (...) {
}
using namespace $name$;
while ($condition$) {
}
property $type$ $name$: $value$
Item {
    id: $name$
}
BorderImage {
    id: $name$
    source: "$file$"
    width: $100$; height: $100$
    border.left: $5$; border.top: $5$
    border.right: $5$; border.bottom: $5$
}
Image {
    id: $name$
    source: "$file$"
}
Text {
    id: $name$
    text: "$text$"
}
states: [
    State {
        name: "$name$"
        PropertyChanges {
            target: $name$
            $$
        }
    }
]
State {
    name: "$name$"
    PropertyChanges {
        target: $name$
        $$
    }
}
transitions: [
    Transition {
        from: "$name$"
        to: "$name$"
        $$
     }
]
Transition {
    from: "$name$"
    to: "$name$"
    $$
}
PropertyChanges {
    target: $name$
    $$
}
NumberAnimation { targets: [$name$]; properties: "$name$"; duration: $200$ }
NumberAnimation { target: $name$; property: "$name$"; to: $value$; duration: $200$ }
PropertyAction { targets: [$name$]; properties: "$name$" }
PropertyAction { target: $name$; property: "$name$"; value: $value$ }
PauseAnimation { duration: $200$ }
ColorAnimation { from: $"white"$; to: $"black"$; duration: $200$ }
// This is available in all editors.