/************************************************************************** ** ** This file is part of Qt Creator ** ** Copyright (c) 2010 Nokia Corporation and/or its subsidiary(-ies). ** ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** Commercial Usage ** ** Licensees holding valid Qt Commercial licenses may use this file in ** accordance with the Qt Commercial License Agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Nokia. ** ** GNU Lesser General Public License Usage ** ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at http://qt.nokia.com/contact. ** **************************************************************************/ #include "qmljsinspectorconstants.h" #include "qmljsinspectorplugin.h" #include "qmljsinspector.h" #include "qmljsclientproxy.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace QmlJSInspector::Internal; using namespace QmlJSInspector::Constants; namespace { InspectorPlugin *g_instance = 0; // the global QML/JS inspector instance QToolButton *createToolButton(QAction *action) { QToolButton *button = new QToolButton; button->setDefaultAction(action); return button; } } // end of anonymous namespace InspectorPlugin::InspectorPlugin() { qDebug() << Q_FUNC_INFO; Q_ASSERT(! g_instance); g_instance = this; _clientProxy = new ClientProxy(this); _inspector = new Inspector(this); } InspectorPlugin::~InspectorPlugin() { qDebug() << Q_FUNC_INFO; } QmlJS::ModelManagerInterface *InspectorPlugin::modelManager() const { return ExtensionSystem::PluginManager::instance()->getObject(); } ClientProxy *InspectorPlugin::clientProxy() const { return _clientProxy; } InspectorPlugin *InspectorPlugin::instance() { return g_instance; } Inspector *InspectorPlugin::inspector() const { return _inspector; } void InspectorPlugin::aboutToShutdown() { qDebug() << Q_FUNC_INFO; } bool InspectorPlugin::initialize(const QStringList &arguments, QString *errorString) { Q_UNUSED(arguments); Q_UNUSED(errorString); qDebug() << Q_FUNC_INFO; connect(Core::ModeManager::instance(), SIGNAL(currentModeChanged(Core::IMode*)), SLOT(prepareDebugger(Core::IMode*))); ExtensionSystem::PluginManager *pluginManager = ExtensionSystem::PluginManager::instance(); Debugger::DebuggerUISwitcher *uiSwitcher = pluginManager->getObject(); uiSwitcher->addLanguage(LANG_QML, Core::Context(C_INSPECTOR)); #ifdef __GNUC__ # warning set up the QML/JS Inspector UI #endif #if 0 _inspector->createDockWidgets(); #endif return true; } void InspectorPlugin::extensionsInitialized() { qDebug() << Q_FUNC_INFO; ExtensionSystem::PluginManager *pluginManager = ExtensionSystem::PluginManager::instance(); Debugger::DebuggerUISwitcher *uiSwitcher = pluginManager->getObject(); connect(uiSwitcher, SIGNAL(dockArranged(QString)), SLOT(setDockWidgetArrangement(QString))); if (ProjectExplorer::ProjectExplorerPlugin *pex = ProjectExplorer::ProjectExplorerPlugin::instance()) { connect(pex, SIGNAL(aboutToExecuteProject(ProjectExplorer::Project*, QString)), SLOT(activateDebuggerForProject(ProjectExplorer::Project*, QString))); } QWidget *configBar = new QWidget; configBar->setProperty("topBorder", true); QHBoxLayout *configBarLayout = new QHBoxLayout(configBar); configBarLayout->setMargin(0); configBarLayout->setSpacing(5); Core::ICore *core = Core::ICore::instance(); Core::ActionManager *am = core->actionManager(); configBarLayout->addWidget(createToolButton(am->command(ProjectExplorer::Constants::DEBUG)->action())); configBarLayout->addWidget(createToolButton(am->command(ProjectExplorer::Constants::STOP)->action())); configBarLayout->addStretch(); uiSwitcher->setToolbar(LANG_QML, configBar); } void InspectorPlugin::activateDebuggerForProject(ProjectExplorer::Project *project, const QString &runMode) { Q_UNUSED(project); Q_UNUSED(runMode); qDebug() << Q_FUNC_INFO; if (runMode == QLatin1String(ProjectExplorer::Constants::DEBUGMODE)) { #ifdef __GNUC__ # warning start a QML/JS debugging session using the information stored in the current project #endif // FIXME we probably want to activate the debugger for other projects than QmlProjects, // if they contain Qml files. Some kind of options should exist for this behavior. if (QmlProjectManager::QmlProject *qmlproj = qobject_cast(project)) { if (_inspector->setDebugConfigurationDataFromProject(qmlproj)) _inspector->startQmlProjectDebugger(); } } } void InspectorPlugin::prepareDebugger(Core::IMode *mode) { qDebug() << Q_FUNC_INFO; if (mode->id() != QLatin1String(Debugger::Constants::MODE_DEBUG)) return; ProjectExplorer::ProjectExplorerPlugin *pex = ProjectExplorer::ProjectExplorerPlugin::instance(); if (pex->startupProject() && pex->startupProject()->id() == QLatin1String("QmlProjectManager.QmlProject")) { ExtensionSystem::PluginManager *pluginManager = ExtensionSystem::PluginManager::instance(); Debugger::DebuggerUISwitcher *uiSwitcher = pluginManager->getObject(); uiSwitcher->setActiveLanguage(LANG_QML); } } void InspectorPlugin::setDockWidgetArrangement(const QString &activeLanguage) { Q_UNUSED(activeLanguage); qDebug() << Q_FUNC_INFO; #if 0 if (activeLanguage == Qml::Constants::LANG_QML || activeLanguage.isEmpty()) m_inspector->setSimpleDockWidgetArrangement(); #endif } Q_EXPORT_PLUGIN(InspectorPlugin)