/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #pragma once #include "cmakeconfigitem.h" #include "cmakeproject.h" #include "configmodel.h" #include #include #include #include namespace ProjectExplorer { class ToolChain; } namespace CMakeProjectManager { class CMakeBuildInfo; class CMakeProject; namespace Internal { class BuildDirManager; class CMakeBuildConfigurationFactory; class CMakeBuildSettingsWidget; class CMakeProjectNode; class CMakeBuildConfiguration : public ProjectExplorer::BuildConfiguration { Q_OBJECT friend class CMakeBuildConfigurationFactory; public: CMakeBuildConfiguration(ProjectExplorer::Target *parent); ~CMakeBuildConfiguration(); bool isEnabled() const override; QString disabledReason() const override; ProjectExplorer::NamedWidget *createConfigWidget() override; QVariantMap toMap() const override; BuildType buildType() const override; void emitBuildTypeChanged(); void setCMakeConfiguration(const CMakeConfig &config); bool hasCMakeConfiguration() const; CMakeConfig cmakeConfiguration() const; QString error() const; QString warning() const; bool isParsing() const; void maybeForceReparse(); void resetData(); bool persistCMakeState(); bool updateCMakeStateBeforeBuild(); void runCMake(); void clearCache(); QList buildTargets() const; CMakeProjectManager::Internal::CMakeProjectNode *generateProjectTree(const QList &allFiles) const; void updateCodeModel(CppTools::RawProjectParts &rpps); static Utils::FileName shadowBuildDirectory(const Utils::FileName &projectFilePath, const ProjectExplorer::Kit *k, const QString &bcName, BuildConfiguration::BuildType buildType); // Context menu action: void buildTarget(const QString &buildTarget); signals: void errorOccured(const QString &message); void warningOccured(const QString &message); protected: CMakeBuildConfiguration(ProjectExplorer::Target *parent, CMakeBuildConfiguration *source); bool fromMap(const QVariantMap &map) override; private: void ctor(); enum ForceEnabledChanged : quint8 { False, True }; void clearError(ForceEnabledChanged fec = ForceEnabledChanged::False); QList completeCMakeConfiguration() const; void setCurrentCMakeConfiguration(const QList &items); void setError(const QString &message); void setWarning(const QString &message); CMakeConfig m_configuration; QString m_error; QString m_warning; std::unique_ptr m_buildDirManager; friend class CMakeBuildSettingsWidget; friend class CMakeProjectManager::CMakeProject; }; class CMakeProjectImporter; class CMakeBuildConfigurationFactory : public ProjectExplorer::IBuildConfigurationFactory { Q_OBJECT public: CMakeBuildConfigurationFactory(QObject *parent = 0); enum BuildType { BuildTypeNone = 0, BuildTypeDebug = 1, BuildTypeRelease = 2, BuildTypeRelWithDebInfo = 3, BuildTypeMinSizeRel = 4, BuildTypeLast = 5 }; static BuildType buildTypeFromByteArray(const QByteArray &in); static ProjectExplorer::BuildConfiguration::BuildType cmakeBuildTypeToBuildType(const BuildType &in); int priority(const ProjectExplorer::Target *parent) const override; QList availableBuilds(const ProjectExplorer::Target *parent) const override; int priority(const ProjectExplorer::Kit *k, const QString &projectPath) const override; QList availableSetups(const ProjectExplorer::Kit *k, const QString &projectPath) const override; ProjectExplorer::BuildConfiguration *create(ProjectExplorer::Target *parent, const ProjectExplorer::BuildInfo *info) const override; bool canClone(const ProjectExplorer::Target *parent, ProjectExplorer::BuildConfiguration *source) const override; CMakeBuildConfiguration *clone(ProjectExplorer::Target *parent, ProjectExplorer::BuildConfiguration *source) override; bool canRestore(const ProjectExplorer::Target *parent, const QVariantMap &map) const override; CMakeBuildConfiguration *restore(ProjectExplorer::Target *parent, const QVariantMap &map) override; private: bool canHandle(const ProjectExplorer::Target *t) const; CMakeBuildInfo *createBuildInfo(const ProjectExplorer::Kit *k, const QString &sourceDir, BuildType buildType) const; friend class CMakeProjectImporter; }; } // namespace Internal } // namespace CMakeProjectManager