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Please review the following information to ensure ** the GNU Free Documentation License version 1.3 requirements ** will be met: https://www.gnu.org/licenses/fdl-1.3.html. ** ****************************************************************************/ /*! \page qtquick-positioning.html \previouspage qtquick-properties.html \nextpage qtquick-fonts.html \title Positioning Items The position of an item in a UI can be either absolute or relative to other items. The visual types exist at a particular location in the screen coordinate system at any instant in time. The x and y coordinates of a visual item are relative to those of its visual parent, with the top-left corner having the coordinate (0, 0). If you are designing a static UI, \l{Important Concepts In Qt Quick - Positioning#manual-positioning} {manual positioning} provides the most efficient form of positioning items. For a dynamic UI, you can employ the following positioning methods: \list \li \l{Setting Bindings} \li \l{Setting Anchors and Margins} \li \l{Aligning and Distributing Items} \li \l{Using Positioners} \li \l{Using Layouts} \li \l{Organizing Items} \endlist \section2 Setting Bindings \l{Positioning with Bindings} {Property binding} is a declarative way of specifying the value of a property. Binding allows a property value to be expressed as a JavaScript expression that defines the value relative to other property values or data accessible in the application. The property value is automatically kept up to date if the other properties or data values change. Property bindings are created implicitly in QML whenever a property is assigned a JavaScript expression. To set JavaScript expressions as values of properties in the \uicontrol Properties view, select the \inlineimage icons/action-icon.png (\uicontrol Actions) menu next to a property, and then select \uicontrol {Set Binding}. \image qmldesigner-set-expression.png "Type properties context menu" In \uicontrol {Binding Editor}, select an item and a property from lists of available items and their properties. \image qmldesigner-binding-editor.png "Binding Editor" Alternatively, start typing a string and press \key Ctrl+Space to display a list of properties, IDs, and code snippets. When you enter a period (.) after a property name, a list of available values is displayed. Press \key Enter to accept the first suggestion in the list and to complete the code. When a binding is set, the \uicontrol Actions menu icon changes to \inlineimage icons/action-icon-binding . To remove bindings, select \uicontrol Actions > \uicontrol Reset. You can set bindings also in the \uicontrol Connections view. For more information, see \l {Adding Bindings Between Properties}. For more information on the JavaScript environment provided by QML, see \l{Integrating QML and JavaScript}. Bindings are a black box for \QC and using them might have a negative impact on performance, so consider setting anchors and margins for items, instead. For example, instead of setting \c {parent.width} for an item, you could anchor the item to its sibling items on the left and the right. \section2 Setting Anchors and Margins In an \l{Important Concepts In Qt Quick - Positioning#anchors} {anchor-based} layout, each QML type can be thought of as having a set of invisible \e anchor lines: top, bottom, left, right, fill, horizontal center, vertical center, and baseline. In the \uicontrol Layout tab you can set anchors and margins for items. To set the anchors of an item, click the anchor buttons. You can combine the top/bottom, left/right, and horizontal/vertical anchors to anchor items in the corners of the parent item or center them horizontally or vertically within the parent item. \image qmldesigner-anchor-buttons.png "Anchor buttons" For convenience, you can click the \inlineimage icons/anchor-fill.png (\uicontrol {Fill to Parent}) toolbar button to apply fill anchors to an item and the \inlineimage qtcreator-anchors-reset-icon.png (\uicontrol {Reset Anchors}) button to reset the anchors to their saved state. You can specify the baseline anchor in \uicontrol {Text Editor}. For performance reasons, you can only anchor an item to its siblings and direct parent. By default, an item is anchored to its parent when you use the anchor buttons. Select a sibling of the item in the \uicontrol Target field to anchor to it, instead. Arbitrary anchoring is not supported. For example, you cannot specify: \c {anchor.left: parent.right}. You have to specify: \c {anchor.left: parent.left}. When you use the anchor buttons, anchors to the parent item are always specified to the same side. However, anchors to sibling items are specified to the opposite side: \c {anchor.left: sibling.right}. This allows you to keep sibling items together. In the following image, \uicontrol{Rectangle 2} is anchored to \uicontrol {Rectangle 1} on its left and to the bottom of its parent. \image qmldesigner-anchors.png "Anchoring sibling items" The anchors for \uicontrol{Rectangle 2} are specified as follows in code: \qml Rectangle { id: rectangle2 anchors.left: rectangle1.right anchors.leftMargin: 10 anchors.bottom: parent.bottom anchors.bottomMargin: 10 // } \endqml Margins specify the amount of empty space to leave to the outside of an item. Margins only have meaning for anchors. They do not take any effect when using layouts or absolute positioning. \section2 Aligning and Distributing Items When you're working with a group of items, you can select them to align and distribute them evenly. As the positions of the items are fixed, you cannot apply these functions to anchored items. For scalability, you can anchor the aligned and distributed items when your design is ready. \image qmldesigner-alignment.png "Aligning sibling items" Select the buttons in the \uicontrol Align group to align the top/bottom or left/right edges of the items in the group to the one farthest away from the center of the group. For example, when left-aligning, the items are aligned to the leftmost item. You can also align the horizontal/vertical centers of items, or both, as in the image above. In the \uicontrol {Align to} field, select whether to align the items in respect to the selection, the root item, or a \e {key object} that you select in the \uicontrol {Key object} field. The key object must be a part of the selection. You can distribute either \e objects or the \e spacing between them. If the objects or spacing cannot be distributed to equal pixel values without ending up with half pixels, you receive a notification. You can either allow \QDS to distribute objects or spacing using the closest values possible or tweak your design so that the objects and spacing can be distributed perfectly. When distributing objects, you can select whether the distance between them is calculated from their top/bottom or left/right edges or their horizontal/vertical center. \image qmldesigner-distribute-objects.png "Distribute objects buttons" You can distribute spacing either evenly within a target area or at specified distances, calculated from a starting point. You can select the orientation in which the objects are distributed evenly within the target area: horizontally along the x axis or vertically along the y axis. \image qmldesigner-distribute-spacing-evenly.png "Distribute spacing evenly" Alternatively, you can distribute spacing in pixels by selecting one of the starting point buttons: left/right or top/bottom edge of the target area, or its horizontal/vertical center. Note that some items might end up outside the target area. \image qmldesigner-distribute-spacing-pixels.png "Distribute spacing in pixels" You can set the space between objects in pixels. You can disable the distribution of spacing in pixels by clicking the \inlineimage icons/distribute-origin-none.png button. \section2 Using Positioners Positioner items are container items that manage the positions of items. For many use cases, the best positioner to use is a simple column, row, flow, or grid. You can use the QML types available in the \uicontrol {Qt Quick - Positioner} section of \uicontrol Library to position the children of an item in these formations in the most efficient manner possible. To position several items in a \uicontrol Column, \uicontrol Row, \uicontrol Flow, or \uicontrol Grid, select the items in \uicontrol {Form Editor}, and then select \uicontrol Position in the context menu. \section3 Column Positioner A \uicontrol Column positions its child items along a single column. It can be used as a convenient way to vertically position a series of items without using anchors. \image qtquick-positioner-column-properties.png "Column properties" For all positioners, you can specify the spacing between the child items that they contain in the \uicontrol Spacing field. In addition, you can specify the vertical and horizontal padding between content and the left, right, top, and bottom edges of items as values of the fields in the \uicontrol Padding group. \section3 Row and Flow Positioners A \uicontrol Row positions its child items along a single row. It can be used as a convenient way to horizontally position a series of items without using anchors. The \uicontrol Flow type positions its child items like words on a page, wrapping them to create rows or columns of items. \image qtquick-positioner-flow-properties.png "Flow properties" For flow and row positioners, you can also set the direction of a flow to either left-to-right or top-to-bottom in the \uicontrol Flow field. Items are positioned next to to each other according to the value you set in the \uicontrol {Layout direction} field until the width or height of the Flow item is exceeded, then wrapped to the next row or column. You can set the layout direction to either \uicontrol LeftToRight or \uicontrol RightToLeft in the \uicontrol {Layout direction} field. If the width of the row is explicitly set, the left anchor remains to the left of the row and the right anchor remains to the right of it. \section3 Grid Positioner A \uicontrol Grid creates a grid of cells that is large enough to hold all of its child items, and places these items in the cells from left to right and top to bottom. Each item is positioned at the top-left corner of its cell with position (0, 0). \QC generates the grid based on the positions of the child items in \uicontrol {Form Editor}. You can modify the number of rows and columns in the \uicontrol Rows and \uicontrol Columns fields. \image qtquick-positioner-grid-properties.png "Grid properties" In addition to the flow and layout direction, you can set the horizontal and vertical alignment of grid items. By default, grid items are vertically aligned to the top. Horizontal alignment follows the value of the \uicontrol {Layout direction} field. For example, when layout direction is set to \uicontrol LeftToRight, the items are aligned on the left. To mirror the layout, set the layout direction to \uicontrol RightToLeft. To also mirror the horizontal alignment of items, select \uicontrol AlignRight in the \uicontrol {Horizontal item alignment} field. \section3 Summary of Positioners The following table lists the positioners that you can use to arrange items in UIs. They are available in the \uicontrol {Qt Quick - Positioner} section of \uicontrol Library. \table \header \li Icon \li Name \li Purpose \row \li \inlineimage column-positioner-icon-16px.png \li \l[QtQuick] {Column} \li Arranges its child items vertically. \row \li \inlineimage row-positioner-icon-16px.png \li \l[QtQuick] {Row} \li Arranges its child items horizontally. \row \li \inlineimage grid-positioner-icon-16px.png \li \l[QtQuick] {Grid} \li Arranges its child items so that they are aligned in a grid and are not overlapping. \row \li \inlineimage flow-positioner-icon-16px.png \li \l[QtQuick] {Flow} \li Arranges its child items side by side, wrapping as necessary. \endtable \section2 Using Layouts \if defined(qtcreator) Since Qt 5.1, you can use QML types in the \l{qtquicklayouts-index.html} {Qt Quick Layouts} module to arrange items in UIs. \else You can use the QML types available in the \uicontrol {Qt Quick - Layouts} section of \uicontrol Library to arrange items in UIs. \endif Unlike positioners, layouts manage both the positions and sizes of their child items, and are therefore well suited for dynamic and resizable UIs. However, this means that you should not specify fixed positions and sizes for the child items in the \uicontrol Geometry group in their properties, unless their implicit sizes are not satisfactory. You can use anchors or the width and height properties of the layout itself to specify its size in respect to its non-layout parent item. However, do not anchor the child items within layouts. To arrange several items in a column, row, grid, or \uicontrol {Stack Layout}, select the items in \uicontrol {Form Editor}, and then select \uicontrol Layout in the context menu. You can also click the \inlineimage column.png (\uicontrol {Column Layout}), \inlineimage row.png (\uicontrol {Row Layout}), and \inlineimage grid.png (\uicontrol {Grid Layout}) toolbar buttons to apply layouts to the selected items. To make an item within a layout as wide as possible while respecting the given constraints, select the item in \uicontrol {Form Editor}, and then select \uicontrol Layout > \uicontrol {Fill Width} in the context menu. To make the item as high as possible, select \uicontrol {Fill Height}. \section3 Layout Properties A \uicontrol {Grid Layout} type provides a way of dynamically arranging items in a grid. If the grid layout is resized, all its child items are rearranged. If you want a layout with just one row or one column, use the \uicontrol {Row Layout} or \uicontrol {Column Layout} type. The child items of row and column layout items are automatically positioned either horizontally from left to right as rows or vertically from top to bottom as columns. The number of the child items determines the width of the row or the height of the column. You can specify the spacing between the child items in the \uicontrol Spacing field. The child items of grid layout items are arranged according to the \uicontrol Flow property. When the direction of a flow is set to \uicontrol LeftToRight, child items are positioned next to to each other until the the number of \uicontrol Columns is reached. Then, the auto-positioning wraps back to the beginning of the next row. \image qtquick-layout-grid-properties.png "Grid Layout properties" If you set the direction of the flow to \uicontrol TopToBottom, child items are auto-positioned vertically using the value of the \uicontrol Rows field to determine the maximum number of rows. You can set the layout direction to either \uicontrol LeftToRight or \uicontrol RightToLeft in the \uicontrol {Layout direction} field. When you select \uicontrol RightToLeft, the alignment of the items will be mirrored. You can specify the spacing between rows and columns in the \uicontrol {Row spacing} and \uicontrol {Column spacing} fields. \section3 Stack Layout \image qtquick-designer-stacked-view.png To add items to a \uicontrol {Stack Layout}, select the \inlineimage plus.png button next to the type name in \uicontrol {Form Editor}. To move between items, select the \inlineimage prev.png (\uicontrol Previous) and \inlineimage next.png (\uicontrol Next) buttons. To add a tab bar to a stack layout, select \uicontrol {Stacked Container} > \uicontrol {Add Tab Bar}. To raise or lower the stacking order of an item, select \uicontrol {Stacked Container} > \uicontrol {Increase Index} or \uicontrol {Decrease Index}. \section3 Summary of Layouts The following table lists the layout types that you can use to arrange items in UIs. They are available in the \uicontrol {Qt Quick - Layouts} section of \uicontrol Library. \table \header \li Icon \li Name \li Purpose \row \li \inlineimage column-layouts-icon-16px.png \li \l{ColumnLayout}{Column Layout} \li Provides a grid layout with only one column. \row \li\inlineimage row-layouts-icon-16px.png \li \l{RowLayout}{Row Layout} \li Provides a grid layout with only one row. \row \li \inlineimage grid-layouts-icon-16px.png \li \l{GridLayout}{Grid Layout} \li Provides a way of dynamically arranging items in a grid. \row \li \inlineimage stack-layouts-icon-16px.png \li \l{StackLayout}{Stack Layout} \li Provides a stack of items where only one item is visible at a time. \endtable \section2 Organizing Items The following table lists the UI controls that you can use to organize items in UIs (since Qt 5.7). They are available in the \uicontrol {Qt Quick - Controls 2} section of \uicontrol Library. \table \header \li Icon \li Name \li Purpose \row \li \inlineimage icons/frame-icon16.png \li \l [QtQuickControls]{Frame} \li A visual frame around a group of controls. \row \li \inlineimage icons/groupbox-icon16.png \li \l [QtQuickControls]{GroupBox}{Group Box} \li A titled visual frame around a group of controls. \row \li \inlineimage icons/page-icon16.png \li \l [QtQuickControls]{Page} \li A styled page control with support for a header and footer. \row \li \inlineimage icons/pane-icon16.png \li \l [QtQuickControls]{Pane} \li A background that matches the application style and theme. \endtable */