/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms and ** conditions see http://www.qt.io/terms-conditions. For further information ** use the contact form at http://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ****************************************************************************/ #ifndef QMLDESIGNER_DEBUGOUTPUTCOMMAND_H #define QMLDESIGNER_DEBUGOUTPUTCOMMAND_H #include #include #include #include namespace QmlDesigner { class DebugOutputCommand { friend QDataStream &operator>>(QDataStream &in, DebugOutputCommand &command); friend bool operator ==(const DebugOutputCommand &first, const DebugOutputCommand &second); public: enum Type { DebugType, WarningType, ErrorType, FatalType }; DebugOutputCommand(); explicit DebugOutputCommand(const QString &text, Type type, const QVector &instanceIds); qint32 type() const; QString text() const; QVector instanceIds() const; private: QVector m_instanceIds; QString m_text; quint32 m_type; }; QDataStream &operator<<(QDataStream &out, const DebugOutputCommand &command); QDataStream &operator>>(QDataStream &in, DebugOutputCommand &command); bool operator ==(const DebugOutputCommand &first, const DebugOutputCommand &second); QDebug operator <<(QDebug debug, const DebugOutputCommand &command); } // namespace QmlDesigner Q_DECLARE_METATYPE(QmlDesigner::DebugOutputCommand) #endif // QMLDESIGNER_DEBUGOUTPUTCOMMAND_H