/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms and ** conditions see http://www.qt.io/terms-conditions. For further information ** use the contact form at http://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPLv3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ****************************************************************************/ #include "informationchangedcommand.h" #include #include #include "propertyvaluecontainer.h" namespace QmlDesigner { InformationChangedCommand::InformationChangedCommand() { } InformationChangedCommand::InformationChangedCommand(const QVector &informationVector) : m_informationVector(informationVector) { } QVector InformationChangedCommand::informations() const { return m_informationVector; } void InformationChangedCommand::sort() { qSort(m_informationVector); } QDataStream &operator<<(QDataStream &out, const InformationChangedCommand &command) { out << command.informations(); return out; } QDataStream &operator>>(QDataStream &in, InformationChangedCommand &command) { in >> command.m_informationVector; return in; } bool operator ==(const InformationChangedCommand &first, const InformationChangedCommand &second) { return first.m_informationVector == second.m_informationVector; } QDebug operator <<(QDebug debug, const InformationChangedCommand &command) { return debug.nospace() << "InformationChangedCommand(" << command.informations() << ")"; } } // namespace QmlDesigner