/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #include "tokencommand.h" #include #include namespace QmlDesigner { TokenCommand::TokenCommand() : m_tokenNumber(-1) { } TokenCommand::TokenCommand(const QString &tokenName, qint32 tokenNumber, const QVector &instanceIdVector) : m_tokenName(tokenName), m_tokenNumber(tokenNumber), m_instanceIdVector(instanceIdVector) { } QString TokenCommand::tokenName() const { return m_tokenName; } qint32 TokenCommand::tokenNumber() const { return m_tokenNumber; } QVector TokenCommand::instances() const { return m_instanceIdVector; } void TokenCommand::sort() { qSort(m_instanceIdVector); } QDataStream &operator<<(QDataStream &out, const TokenCommand &command) { out << command.tokenName(); out << command.tokenNumber(); out << command.instances(); return out; } QDataStream &operator>>(QDataStream &in, TokenCommand &command) { in >> command.m_tokenName; in >> command.m_tokenNumber; in >> command.m_instanceIdVector; return in; } bool operator ==(const TokenCommand &first, const TokenCommand &second) { return first.m_tokenName == second.m_tokenName && first.m_tokenNumber == second.m_tokenNumber && first.m_instanceIdVector == second.m_instanceIdVector; } QDebug operator <<(QDebug debug, const TokenCommand &command) { return debug.nospace() << "TokenCommand(" << "tokenName: " << command.tokenName() << ", " << "tokenNumber: " << command.tokenNumber() << ", " << "instances: " << command.instances() << ")"; } } // namespace QmlDesigner