/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #pragma once #include QT_BEGIN_NAMESPACE class QIODevice; QT_END_NAMESPACE namespace Valgrind { namespace Callgrind { class ParseData; /** * Parser for Valgrind --tool=callgrind output * most of the format is documented at http://kcachegrind.sourceforge.net/html/CallgrindFormat.html * * FIXME: most length asserts are not correct, see documentation 1.2: * "If a cost line specifies less event counts than given in the "events" line, * the rest is assumed to be zero." * */ class Parser : public QObject { Q_OBJECT public: explicit Parser(QObject *parent = 0); ~Parser(); // get and take ownership of the parsing results. If this function is not called the repository // will be destroyed when the parser is destroyed. Subsequent calls return null. ParseData *takeData(); signals: void parserDataReady(); public Q_SLOTS: void parse(QIODevice *stream); private: class Private; Private *const d; }; } // Callgrind } // Valgrind