/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #pragma once #include "cmakeconfigitem.h" #include "cmakeproject.h" #include "configmodel.h" #include #include #include namespace CMakeProjectManager { class CMakeProject; namespace Internal { class BuildDirManager; class CMakeBuildSystem; class CMakeBuildSettingsWidget; class CMakeBuildConfiguration final : public ProjectExplorer::BuildConfiguration { Q_OBJECT friend class ProjectExplorer::BuildConfigurationFactory; CMakeBuildConfiguration(ProjectExplorer::Target *target, Core::Id id); ~CMakeBuildConfiguration() final; public: CMakeConfig configurationForCMake() const; CMakeConfig configurationFromCMake() const; QString error() const; QString warning() const; static Utils::FilePath shadowBuildDirectory(const Utils::FilePath &projectFilePath, const ProjectExplorer::Kit *k, const QString &bcName, BuildConfiguration::BuildType buildType); // Context menu action: void buildTarget(const QString &buildTarget); ProjectExplorer::BuildSystem *buildSystem() const final; signals: void errorOccured(const QString &message); void warningOccured(const QString &message); void configurationForCMakeChanged(); private: QVariantMap toMap() const override; BuildType buildType() const override; ProjectExplorer::NamedWidget *createConfigWidget() override; bool fromMap(const QVariantMap &map) override; enum ForceEnabledChanged { False, True }; void clearError(ForceEnabledChanged fec = ForceEnabledChanged::False); void setConfigurationFromCMake(const CMakeConfig &config); void setConfigurationForCMake(const QList &items); void setConfigurationForCMake(const CMakeConfig &config); void setError(const QString &message); void setWarning(const QString &message); CMakeConfig m_configurationForCMake; CMakeConfig m_initialConfiguration; QString m_error; QString m_warning; CMakeConfig m_configurationFromCMake; CMakeBuildSystem *m_buildSystem = nullptr; friend class CMakeBuildSettingsWidget; friend class CMakeBuildSystem; friend class CMakeProject; friend class BuildDirManager; }; class CMakeProjectImporter; class CMakeBuildConfigurationFactory final : public ProjectExplorer::BuildConfigurationFactory { public: CMakeBuildConfigurationFactory(); enum BuildType { BuildTypeNone = 0, BuildTypeDebug = 1, BuildTypeRelease = 2, BuildTypeRelWithDebInfo = 3, BuildTypeMinSizeRel = 4, BuildTypeLast = 5 }; static BuildType buildTypeFromByteArray(const QByteArray &in); static ProjectExplorer::BuildConfiguration::BuildType cmakeBuildTypeToBuildType(const BuildType &in); private: static ProjectExplorer::BuildInfo createBuildInfo(BuildType buildType); friend class CMakeProjectImporter; }; } // namespace Internal } // namespace CMakeProjectManager