/**************************************************************************** ** ** Copyright (C) 2016 The Qt Company Ltd. ** Author: Frank Osterfeld, KDAB (frank.osterfeld@kdab.com) ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Creator. ** ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 as published by the Free Software ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ****************************************************************************/ #pragma once #include #include #include namespace Valgrind { namespace XmlProtocol { class Error; class Frame; class ErrorListModel : public Utils::TreeModel<> { Q_OBJECT public: enum Role { ErrorRole = Debugger::DetailedErrorView::FullTextRole + 1, }; explicit ErrorListModel(QObject *parent = nullptr); using RelevantFrameFinder = std::function; RelevantFrameFinder relevantFrameFinder() const; void setRelevantFrameFinder(const RelevantFrameFinder &relevantFrameFinder); void addError(const Valgrind::XmlProtocol::Error &error); private: friend class ErrorItem; friend class StackItem; QVariant errorData(const QModelIndex &index, int role) const; Frame findRelevantFrame(const Error &error) const; QString errorLocation(const Error &error) const; RelevantFrameFinder m_relevantFrameFinder; }; } // namespace XmlProtocol } // namespace Valgrind